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Switch to Forum Live View Lizardfolk Adventure: Ideas Welcomed
6 months ago  ::  Dec 20, 2012 - 4:09PM #11
TheForgottenCommand
Date Joined: Aug 28, 2011
Posts: 388
For clarification, the pary will be around levels 4-5. Seven characters: A dwarven ardent, a half-orc beserker, a minotaur runepriest, an eladrin warlock, an hengeyokia ranger, a drow sorcerer, and a human paladin.

I love your ideas. Very helpful, and thanks Vitamin Q.  I do not need as much help with mechanics so much as possibilities however.

This should be plenty, but everyone is still free to post.
He said to me: "It is done. I am the Alpha and the Omega, the Beginning and the End. To him who is thirsty I will give to drink without cost from the spring of the water of life. -Revelation 21:6
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6 months ago  ::  Dec 20, 2012 - 6:44PM #12
Beldak_Serpenthelm
Date Joined: Aug 3, 2012
Posts: 339
I think I forgot to ask: are the lizards generally Good guys or Bad guys? Or Neutral? Or too divided between different tribes to make a general statement beyond "divided"?

A character sheet is a player's love letter to the DM. If someone wants to do something and they want to do it well, let them. Encourage them. Have fun with it. -Unknown
An adventure is a DM's love letter to the players. If the DM wants something to happen in the game, let it. Encourage the DM. Have fun with it. -Centauri

I'd love for input as to what it should be rather than arguments against why I shouldn't have it at all. -lialwyn

Best defense that I've read in favor of having alignment systems as an option
Spoiler: Show

However, if some people are heavily benefiting from the inclusion of alignment, then it would behoove those that AREN'T to listen up and pay attention to how those benefits are being created and enjoyed, no? -YagamiFire


But equally important would be for those who do enjoy those benefits to entertain the possibility that other people do not value those benefits equally or, possibly, do not see them as benefits in the first place. -wrecan


That makes sense. However, it is not fair to continually attack those that benefit for being, somehow, deviant for deriving enjoyment from something that you cannot. Instead, alignment is continually attacked...it is demonized...and those that use it are lumped in with it.

I think there is more merit in a situation where someone says "This doesn't work! It's broken!" and the reply is "Actually it works fine for me. Have you considered your approach might be causing it?" than a situation where someone says "I use this system and the way I use it works really well!" and the back and forth is "No! It is a broken bad system!" because the former posits that improvement could be made...the latter only undermines the enjoyment of the person who is using alignment. -YagamiFire

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6 months ago  ::  Dec 21, 2012 - 8:39AM #13
TheForgottenCommand
Date Joined: Aug 28, 2011
Posts: 388
The lizardfolk are generally neutral and hostile to outsiders due to generations of smuggling, slaving, and attacks upon their settlements. A few redeem the whole however, and a few outsiders have shown them enough trust/goodwill to create hesitation rather than all out war. The tribes are rather divided, and many are content with the savage life they have now. Still others who live in/near older ruins wish to reunite the tribes and are less hostile.
He said to me: "It is done. I am the Alpha and the Omega, the Beginning and the End. To him who is thirsty I will give to drink without cost from the spring of the water of life. -Revelation 21:6
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6 months ago  ::  Dec 24, 2012 - 1:19AM #14
vitamin_q
Date Joined: May 19, 2011
Posts: 141
I don't know if you have anything in the works for ways to reunite the lizardfolk, but something that is of religious or cultural significance is always good. i.e. all of the tribes have common myths that they tell, or a commonality to thier religions. If the party were to unearth an artifact that all of them revere, or to find that one of them matches the description of a prophesised hero, it could be something that all the tribes focus in on, and a convenient excuse to unite under one banner. If the party is less strict in thier morals, they could even frabricate the existence of this lizardfolk "hero." By setting up the right events with magic, lies, and good planning, they could make it look like "the prophesy" has come to pass. All they really need is a lizard who is a good enough person to fit the bill of new leader.

I've never thoght of many good ways to get a lot of opposed groups to cooperate except for
MAD (mutually assured destruction) or COB (common overpowering beliefs)
good meaning that a party can get tangible results within a couple years or less of game time, without major assitance.
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