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Switch to Forum Live View So, what is the new money sink?
6 months ago  ::  Dec 02, 2012 - 6:43PM #31
GeneralGarrison
Date Joined: Nov 6, 2012
Posts: 23
It seems most legit uses for money outside of magic items are more roleplay-oriented, yes.

There are plenty of ways to soak up money if you really want to though. Horses are a good start. Besides the expense of buying them and their barding, blankets, oats, etc., the party will need to either pay regular stable fees or set up their own home base, which will likely require hiring a stable boy, etc. to take care of things as they adventure.

When they travel, having to board their horse easily doubles the cost of their lodgings. And if you go into combat with your horse, that often doesn't bode well. Most horses are just for transport. If your party is ambushed by orcs, or you leave the horses tied up at the cave entrance while you dive for goodies, chances are excellent you will lose one or two of the animals. Bang, more bucks must be spent.

In regards to home life, it's easy for this to get neglected by the party. But that could be some fun as well. I once had a party who had so much gold around level 13 or 14 they didn't know what to do with it. At that point even most magic items had lost their appeal and they were basically adventuring only to solve mysteries, set wrongs right and discover interesting stories. They had a keep with stables, and a small staff. Unfortunately they then just ignored it. But I kept deducting from their treasury as their keep's expenses warranted. Once they finally went back home, they discovered that their bank account had run dry! Without pay coming, the servants had wandered off. The horses had been stolen, and the keep ransacked as well. A group of thieves had set up shop in the upper levels.

This led to a fun session of "cleaning house", which involved some political encounters as well. The party then spent a bunch of gold and fun times laughing over all the traps, secret passages and other improvements made to prevent this from happening again.

But why have a keep, stables, traps, etc if it isn't FUN? They had the keep and stables just to not have to bother worrying about up-keeping the horses and all their unused treasure and gear, but otherwise it was mostly a GP-sink. A gold sink must not only be useful to work, but must also be fun.

The campaign drew to a close soon thereafter, so I didn't have to worry too much about keeping their keep interesting. But at some point I had considered doing a little reverse dungeon adventure! The heroes would guide and command minions as monsters invaded their keep. :D
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6 months ago  ::  Dec 02, 2012 - 7:47PM #32
BurningAlive
Date Joined: Jul 24, 2012
Posts: 23
You have slaid the dragon, defeated beholders, cleared the land of evil wizards, saved the princess, defeted the evil lord, sailed the seven seas and took every pirate booty. You are level 20+ and you have every magic item in the world, you have 100,000,000,000gp. Now what? What do you do? Welcome to high level play. I say Play a Game of Thrones.... How do you over throw an evil king? Why not lay siege a castle with an army? Where did the army come from? What happens when the king sieges your castle? How about build a wizard tower, or found a magic school, or be a teacher at one (Harry Potter kinda), take over a thieves guild and run it (Den of Thieves modual). How about become a high cleric build a church or found a religion, or slay old gods with the might of your new one.  Those sound like great adventures to me. But its not for everybody, it maybe easier just to start new charictars.
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6 months ago  ::  Dec 02, 2012 - 8:40PM #33
vegetakiller
Date Joined: Oct 30, 2012
Posts: 299

Dec 2, 2012 -- 3:32PM, Jenks wrote:

 I want my players to spend it on their desires.  Phat loot being entirely about numbers and power levels has its place, but doesn't anybody wanna buy a castle anymore?  A horse?  An airship?


Defeat monster, level up, get loot, buy better gear. That's how its supposed to go in World of...I mean D&D.




You do know that entire process was pulled directly from D&D right?

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6 months ago  ::  Dec 02, 2012 - 8:49PM #34
Pashalik_Mons
Date Joined: May 17, 2009
Posts: 7,095

Dec 2, 2012 -- 3:32PM, Jenks wrote:

 I want my players to spend it on their desires.  Phat loot being entirely about numbers and power levels has its place, but doesn't anybody wanna buy a castle anymore?  A horse?  An airship?


Defeat monster, level up, get loot, buy better gear. That's how its supposed to go in World of...I mean D&D.



I think what I hate most about WoW comparisons is when the thing being compared isn't even how it works in WoW.

Seriously, though, you should check out the PbP Haven.  You might also like Real Adventures, IF you're cool.
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6 months ago  ::  Dec 02, 2012 - 9:03PM #35
MechaPilot
Date Joined: Oct 5, 2007
Posts: 9,372
To all those who have mentioned that PCs cannot buy magic items anymore, that is not a hard and fast rule.  It is a playstyle assumption that any DM can freely ignore.  The current playtest packet even includes suggested pricing based on item rarity.
Why Mechanics-Alignment Integration is Bad Show

Mar 4, 2012 -- 5:04PM, MechaPilot wrote:

Mar 4, 2012 -- 3:46PM, Warrant wrote:

so why even play a fighter if you can play the paladin the exact same way behaviorally and get added power to boot. "Paladin" is about accepting better game-enhancing mechanics at the price of more rigid in game behavior.


Really?  So it goes something like this?

Fighter: "I want to be a paladin."
NPC: "Really?"
Fighter: "Yes."
NPC: "Very well."  Starts reading from a holy book while still in-character "Do you accept having to choose and stick to the lawful good alignment, eventhough neither of us actually knows that it exists or what it is?"
Fighter: "I do."
NPC: "Do you reject good game balance because you accidentally rolled a high Charisma?"
Fighter: "What?"
NPC: "I don't know what it means either."
Fighter: "Oh.  Umm, ok I do."
NPC: "In the name of all that is metagamey and broken, accept these better game enhancing mechanics."
Fighter: "These what?"
NPC: "Just get out there and try to fulfill a million different people's notion of good while not violating and part of any of them."


taking an argument too far Show

Apr 16, 2012 -- 9:27PM, Frostball wrote:

So the system is designed such that every single hit needs to be described to avoid confusion?  Here's a scenario.  The players are nudists, everybody in the world are nudists, it's not weird, it's totally normal in this land.  They are naked and they fight drakes taking damage throughout, but healing up with surges.  Later they meet the guy who raised the drakes.

Part 1:  I didn't describe any of the hits.  What does he see?

Part 2:  Lets say I described the drakes as biting the players, yet they healed up.  What does he see?



Fencing & Swashbuckling as Armor.

D20 Modern Toon PC Race.

Mecha Pilot's Skill Challenge Emporium.

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6 months ago  ::  Dec 02, 2012 - 9:27PM #36
vegetakiller
Date Joined: Oct 30, 2012
Posts: 299

Dec 2, 2012 -- 9:03PM, MechaPilot wrote:

To all those who have mentioned that PCs cannot buy magic items anymore, that is not a hard and fast rule.  It is a playstyle assumption that any DM can freely ignore.  The current playtest packet even includes suggested pricing based on item rarity.




Exactly. How else are they going to do Eberron?

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6 months ago  ::  Dec 02, 2012 - 9:29PM #37
lokiare
Date Joined: Nov 3, 2008
Posts: 14,629
Yeah, I refuse to play the game if it does not have magic item creation and purchasing and selling. It doesn't have to be super common magic marts on every corner, but it needs to exist and possibly be in big cities...Smile
Look here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. I'm looking for players for a 4E fantasy grounds game.Swallowed Lich's Implement, help please.
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6 months ago  ::  Dec 02, 2012 - 10:04PM #38
Salla
Date Joined: Apr 3, 2003
Posts: 23,524

Dec 2, 2012 -- 9:27PM, vegetakiller wrote:

Dec 2, 2012 -- 9:03PM, MechaPilot wrote:

To all those who have mentioned that PCs cannot buy magic items anymore, that is not a hard and fast rule.  It is a playstyle assumption that any DM can freely ignore.  The current playtest packet even includes suggested pricing based on item rarity.




Exactly. How else are they going to do Eberron?




Pretty easily, since I've had no problems doing Eberron without it.

Another day, another three or four entries to my Ignore List.
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6 months ago  ::  Dec 02, 2012 - 10:19PM #39
Orzel
Date Joined: Aug 22, 2007
Posts: 3,212
Yeah there will always be high level purchases.

Magic items for High magic Games
Buildings and Structures for Location based game
Followers and Hirelings for games where Mass combat is important
Spells and Maneuvers for Create Your own style Games

For example, my game is based on building a castle(s), filling it with men, paying upkeep, and conquering land TBS style so "You need more Gold" will eventually be heard.
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds.

Constitution Based Class for Next!
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6 months ago  ::  Dec 02, 2012 - 10:28PM #40
lokiare
Date Joined: Nov 3, 2008
Posts: 14,629

Dec 2, 2012 -- 10:04PM, Salla wrote:

Dec 2, 2012 -- 9:27PM, vegetakiller wrote:

Dec 2, 2012 -- 9:03PM, MechaPilot wrote:

To all those who have mentioned that PCs cannot buy magic items anymore, that is not a hard and fast rule.  It is a playstyle assumption that any DM can freely ignore.  The current playtest packet even includes suggested pricing based on item rarity.




Exactly. How else are they going to do Eberron?




Pretty easily, since I've had no problems doing Eberron without it.




Yeah, I don't think they were talking about your personal house ruled version. They were talking about the RAW Eberron where you can buy any magic item from specific houses and magic is so common they hand out +1 weapons as party favors...Smile

Look here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. I'm looking for players for a 4E fantasy grounds game.Swallowed Lich's Implement, help please.
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