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6 months ago ::
Nov 29, 2012 - 9:04PM
#1
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So after looking around through the how to play and all that. I've found nothing on charging, has anyone come up with anything for it or am i just missing it in the books.
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6 months ago ::
Nov 29, 2012 - 10:14PM
#2
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Date Joined:
Aug 10, 2010
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Has not been added yet. I expect it will be added with tactical combat rules.
Or they just won't add it.
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6 months ago ::
Nov 29, 2012 - 10:26PM
#3
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Date Joined:
Dec 12, 2009
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I've been using the 4E rules for charging in my game. Obviously its abit broken though since being forced into a melee basic attack isn't much punishment.
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6 months ago ::
Nov 29, 2012 - 11:17PM
#4
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I've been using the 4E rules for charging in my game. Obviously its abit broken though since being forced into a melee basic attack isn't much punishment.
Ya...thats basically what I've been doing, guess ill just remove it for now...
When does the tactical combat rules come out?
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6 months ago ::
Nov 29, 2012 - 11:24PM
#5
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Date Joined:
Feb 22, 2012
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The tactical combat rules are just a hunch. No one has ever said they will come out. Now in all probability flanking and charging will probably find their way into the game, but full on tactical rules have never really been confirmed by WotC.
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6 months ago ::
Nov 29, 2012 - 11:39PM
#6
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The tactical combat rules are just a hunch. No one has ever said they will come out. Now in all probability flanking and charging will probably find their way into the game, but full on tactical rules have never really been confirmed by WotC.
Would be nice to get some official conformation from wizards about it all...i just say it doesnt provoke atm...but +1 doesn't seem like a big deal when it comes down to it
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6 months ago ::
Nov 29, 2012 - 11:44PM
#7
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Date Joined:
May 12, 2009
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The tactical combat rules are just a hunch. No one has ever said they will come out. Now in all probability flanking and charging will probably find their way into the game, but full on tactical rules have never really been confirmed by WotC.
In fact tactical rules module was mentioned a few times by Mearls already. Heres a few exemple:
Mike Mearls: The next phase will depend on what the feedback looks like. I'd like to start pushing out some more fighter options and perhaps show off the tactical rules module.
Mike Mearls: First, I think that 4e fans will see more stuff they like - the tactical rules module, maneuvers for fighters, other magic systems - as we move along. So, that's one I think we can fix. What I hope for people who liked 4e is that they get the balance they want and the options to have cool, complex tactical battles that move much faster.
Mike Mearls:This is an easy one - we have a maneuver system in process. Also, the tactical rules module I'm writing as a lot more detail and removes DM adjudication to some parts of the rules (cover) for groups that want that.
Mike Mearls: For combat as sport, that is 100% where the full blown tactical rules module is aiming. This is one of those areas where groups have very different tastes, and modularity should help us bridge that gap if we do it right.
Yan Montréal, Canada
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6 months ago ::
Nov 29, 2012 - 11:52PM
#8
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Date Joined:
Feb 22, 2012
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Where did he mention that at?
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6 months ago ::
Nov 30, 2012 - 12:03AM
#9
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Date Joined:
May 12, 2009
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Interviews, Chats ... (click his name it will bring you to the source)
I am sure Legends & Lore and D&D Next Q&As columns have mentions too i just didn't look there.
IIRC a L&L has him discussing possible maneuvers available to everyone in such module too.
Yan Montréal, Canada
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6 months ago ::
Nov 30, 2012 - 12:20AM
#10
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Interviews, Chats ... (click his name it will bring you to the source)
I am sure Legends & Lore and D&D Next Q&As columns have mentions too i just didn't look there.
IIRC a L&L has him discussing possible maneuvers available to everyone in such module too.
Also if someone has the time id would very much appreciate some basic guide lines for building custom encounters...i threw my party about 8 human warriors with 2 warlords(they were 8 level 1s) and while 2 went down that was only due to very very lucky crits by me...i critted initiative and on 3 attacks...
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