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7 months ago ::
Nov 29, 2012 - 8:59PM
#11
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Date Joined:
May 19, 2011
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A roleplaying game doesn't work if the player isn't going to work with you and try to work himself into the story. I have had problems with players like this, and unfourtunatly the only thing that I found that works is to have them roll a different character. Players can be very stubborn when it comes to "changing thier character concept", and it is often easier to have them play something else. If he doesn't start giving you something to work with, I would recomend giving his character a really good excuse to leave the party. If he doesn't take the bait, kill him off in a heroic way.
It's also possible he is shy or inexperienced at roll playing. If you think thats the case, try asking him if there is a way he will be more comfortable, or explain to him that a character needs clear goals and motivations, that are not "hang out and be neutral"
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7 months ago ::
Nov 30, 2012 - 1:25PM
#12
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Date Joined:
May 14, 2012
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OP: Not sure what edition you are playing, but if it is 4e I would recommend that you turn to pages 8-10 in the DMG about player motivations. At page 10 there is a description of the "watcher". See if this fits this player and if any of the descriptions give any useful advice.
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7 months ago ::
Nov 30, 2012 - 4:06PM
#13
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Date Joined:
Mar 16, 2001
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I've learned my lesson not to kiss the butts of people who don't care. If he was interested, he would be interested. So, instead of wasting time on someone who doesn't try, how about you spend time on the people who do care? This is true with all relationships  jh
Gamer Chiropractor - Hafner Chiropractic 305 S. Kipling st,Suite C-2, Lakewood, Co 80226 www.hafnerchiropractic.com
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