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7 months ago ::
Nov 30, 2012 - 2:23PM
#31
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Date Joined:
Oct 28, 2012
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This is one spot I feel 4e really missed the mark. Classe. Cant equally contribute outside of combat without the DM creating scenarios to do that.
Because the fighter (2+int skills) is a great contributor outside of combat compared to the rogue (8+int skills) or the wizard (a spell for every occasion)?
Sometimes people blame the edition for problems that are not at all its fault -- at least not unique to it. The DM providing an encounter that could only be overcome with Know: Arcana was a problem in execution, not with the game.
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7 months ago ::
Nov 30, 2012 - 2:36PM
#32
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Date Joined:
May 14, 2012
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From what I've heard other editions might have done this even more, but I agree. However, I should point out that I talked to my DM about how I felt about that particular part, and since then we have managed to work really well together and I currently LOVE the character I have and the adventure we are playing.
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7 months ago ::
Nov 30, 2012 - 2:44PM
#33
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Date Joined:
Mar 31, 2010
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From what I've heard other editions might have done this even more, but I agree. However, I should point out that I talked to my DM about how I felt about that particular part, and since then we have managed to work really well together and I currently LOVE the character I have and the adventure we are playing.
And that's really the important part, a player's enjoyment. Glad you got it worked out!
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7 months ago ::
Nov 30, 2012 - 2:49PM
#34
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Date Joined:
May 14, 2012
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I am glad too  And I do not want this thread to be dreailed, I just posted the anecdote as an example of what could be a problem. If everyone except the wizard loves that knowledge checks are wizardtime, then no reason to change that part.
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