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7 months ago ::
Nov 25, 2012 - 10:12PM
#1
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Date Joined:
Oct 26, 2012
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I really hope that you don't starve us, while we wait for Orc information, like you did regarding the Curse of Undeath faction pack. You never revealed the order cards on the faction pack. Please don't do that to me again! In total you managed to only provide details for only three Curse of Undeath order cards.
And is it too early to speculate about the new Orc set? I want a level 4 strength order card that prevents 50 damage to an adjacent creature. I also want a level four strength card that prevents 10 damage at the same time that it does 30 damage. I also think that another strenth card along the lines of Disarming Strike would be nice (it causes your opponent to discard an order card if he takes damage from your attack).
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7 months ago ::
Nov 28, 2012 - 1:26PM
#2
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Date Joined:
Jun 20, 2003
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Never to early to speculate  Nor is there much use to it, but...oh well....guess we can't have it all  As for Strength Order cards. I'm thinking there will probably be a minimum amount of damage prevention there....that's more of a Dex and Con thing I reckon. Then again, who knows. We'll just have to wait and see *shrugs*
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7 months ago ::
Nov 28, 2012 - 2:48PM
#3
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Date Joined:
Sep 15, 2010
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The set up on the Dungeon Command page has the Heart of Cormyr and Blood of Grummsh on display. Looks like the big guy for the set is an Ogre. At least it looks like one to me.
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7 months ago ::
Nov 28, 2012 - 5:02PM
#4
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Date Joined:
Oct 23, 2002
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One of the podcasts mentioned this was going to have WIS guys (shamanistic magic) so we'll start seeing that ability fleshed out a bit more, I hope. Maybe finally have something good to put Lolth's Blessing on (can we get Gruumsh's Blessing too, pretty please?  ). I expect STR as the other major ability, since DEX and CON both had a set where it was the primary ability score (Sting of Lolth/Curse of Undeath) and one where they were both major ability score (Tyranny of Goblins). We might see minor INT, CHA and/or CON support as well.
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7 months ago ::
Nov 28, 2012 - 6:33PM
#5
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Date Joined:
Sep 15, 2010
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Either way, I'm just frustrated I have to wait three months for it to come out.
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7 months ago ::
Nov 28, 2012 - 11:00PM
#6
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Date Joined:
Jan 23, 2003
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 WOW! aside from maybe the Orc eye of Gruumsh (dangerous delves) and Dire boar, I don't recongnize any of these. all new sculpts?
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7 months ago ::
Nov 30, 2012 - 4:40AM
#7
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Date Joined:
Sep 20, 2012
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I can't wait to see a list of the sculpts. I hope they start revealing them like Curse of Undeath.
I see another big guy besides the Ogre/Hill Giant guy (back right corner). Wonder what he is?
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7 months ago ::
Nov 30, 2012 - 1:02PM
#8
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Date Joined:
Oct 26, 2012
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Where did you find that picture? I would like to be able to zoom in on the miniatures. What I can see is:
1. one medium humanoid with a bow 2. two medium unique humanoids with unidentified mace looking weapons 3. two medium unique humanoids with a club 4. one medium humanoid with a spear 5. one medium humanoid with a thick white staff 6. one medium humanoid without any weapons 7. two large unique humanoids without weapons 8. one medium animal 9. one unidentified medium creature
It seems to me that all twelve creatures from the orc set are unique. That is great news. I generally don't like having copies of the same miniature.
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7 months ago ::
Nov 30, 2012 - 4:41PM
#9
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Date Joined:
Sep 15, 2010
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Well, they're unique to Duneon Command, they might have reused a couple minatures from Wrath of Ashardalon. Won't be able to tell until I get my greedy hands on them.
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7 months ago ::
Nov 30, 2012 - 5:38PM
#10
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Date Joined:
Oct 26, 2012
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I didn't mean to say that the molding was unique to dungeon command. I only meant that the 12 miniatures in the set are not copies of eachother. I will be nice to have a dozen new characters for my collection.
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