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7 months ago ::
Nov 21, 2012 - 5:42PM
#141
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Date Joined:
Mar 22, 2008
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What I remembered from my 3E days was that Paladins often aligned themselves with a specific deity. That deity granted them spells as they prayed in the morning (or night, if evil) and yadda-yadda. However there was something I recall about Paladins still being used in campaigns that there are no Deities like Dark Sun. A Paladin there would still embody the ideals of righteousness and smiting wrong doing.
Yes, the paladin transcends gods, he/she is an ethos.
No. SOME paladins trancend gods. Most are paladins of the god.
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7 months ago ::
Nov 21, 2012 - 5:45PM
#142
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Date Joined:
Mar 26, 2007
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What I remembered from my 3E days was that Paladins often aligned themselves with a specific deity. That deity granted them spells as they prayed in the morning (or night, if evil) and yadda-yadda. However there was something I recall about Paladins still being used in campaigns that there are no Deities like Dark Sun. A Paladin there would still embody the ideals of righteousness and smiting wrong doing.
Yes, the paladin transcends gods, he/she is an ethos.
No. SOME paladins trancend gods. Most are paladins of the god.
In your campaign, obviously.
Me and mine, yeah, not so much.
Same with the Druid deal.
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7 months ago ::
Nov 21, 2012 - 5:50PM
#143
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Date Joined:
Sep 19, 2006
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My point being the paladin is broad enough to handle multiple styles and themes. It seems silly to narrow that scope for no good reason.
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7 months ago ::
Nov 21, 2012 - 5:53PM
#144
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What I remembered from my 3E days was that Paladins often aligned themselves with a specific deity. That deity granted them spells as they prayed in the morning (or night, if evil) and yadda-yadda. However there was something I recall about Paladins still being used in campaigns that there are no Deities like Dark Sun. A Paladin there would still embody the ideals of righteousness and smiting wrong doing.
Yes, the paladin transcends gods, he/she is an ethos.
No. SOME paladins trancend gods. Most are paladins of the god.
In your campaign, obviously.
Me and mine, yeah, not so much.
Same with the Druid deal.
All the more reason why all of that should be campaign-specific, as opposed to generic or class-specific.
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7 months ago ::
Nov 21, 2012 - 6:29PM
#145
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Date Joined:
Mar 22, 2008
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What I remembered from my 3E days was that Paladins often aligned themselves with a specific deity. That deity granted them spells as they prayed in the morning (or night, if evil) and yadda-yadda. However there was something I recall about Paladins still being used in campaigns that there are no Deities like Dark Sun. A Paladin there would still embody the ideals of righteousness and smiting wrong doing.
Yes, the paladin transcends gods, he/she is an ethos.
No. SOME paladins trancend gods. Most are paladins of the god.
In your campaign, obviously.
Me and mine, yeah, not so much.
Same with the Druid deal.
All the more reason why all of that should be campaign-specific, as opposed to generic or class-specific.
Yep! Give us paladins of every alignment and let us choose how to put them into our games.
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7 months ago ::
Nov 21, 2012 - 6:47PM
#146
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Date Joined:
Mar 26, 2007
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Give us paladins of every alignment and let us choose how to put them into our games.
To me that's a cheesy compromise, but, to each his/her own.
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7 months ago ::
Nov 21, 2012 - 7:10PM
#147
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Date Joined:
Sep 19, 2006
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Give us paladins of every alignment and let us choose how to put them into our games.
To me that's a cheesy compromise, but, to each his/her own.
There really is no compromise here, it's just that simple. This is why I'd vote for a class called the Crusader/Templar/Champion and have sub-divisions under that which better emphasise certain aspects of Alignment. But as I see the disparity between the two parties (anti- vs. pro-alignment) widen and become pretty hostile I have to question if a Paladin is even needed. But, as you say to each his/her own. I honestly don't care at this point because DDN really isn't starting to shape into the game I'm looking to play. I might as well let my voice be known as much as anyone elses though.
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7 months ago ::
Nov 21, 2012 - 7:21PM
#148
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Date Joined:
Mar 26, 2007
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I honestly don't care at this point because DDN really isn't starting to shape into the game I'm looking to play.
Perfect, totally shaping up (except for that last packet...) to the game I want to play; so, off you go, please stop posting around these parts.
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7 months ago ::
Nov 21, 2012 - 7:21PM
#149
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Date Joined:
Nov 12, 2012
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I am happy with the amount of discussion that happened on this while I was at work. One concern...if the alignment were to disappear and they wanted to make "of the deity flavor" to the abilities of the Paladin, what would be a clear way of doing this and provide flavor to their abilities? Deities are almost as varied and different as individuals in the world. To those who feel that an "of the deity" warrior shouldn't be in existance because of Fighter, Cleric, and Paladin, ask yourself this: how many arcane caster base classes have there been in the game in the past?
Hope to help continue keep a great discussion going...
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7 months ago ::
Nov 21, 2012 - 7:40PM
#150
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Date Joined:
Nov 12, 2012
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One more thing: This playtest still seems far from a finished project, so don't lose hope on the new edition yet. I can see the potential of combining what was good from 4e with what was good from 3 plus 3.5, and some new mechanics. The best thing to do is to continue to speak your mind in a useful way. These forums are here for a reason. WoTC listens to what we say, whether they agree with us or not. Even if our thoughts don't become reality, it is well worth it if they inspire a good thought for improving the game
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