I've been playing this game for a couple of weeks with a friend using the base Cormyr and Lolth sets, and we are really enjoying it.
Anyway I have looked but cannot find clarification on exactly what Faerie Fire does. Maybe I am reading too much into it, its easy to do with ambiguity that some of the text has.
Does it simply add 10 to any attack that targets the affected creature, or does it count as a seperate activation that does 10 damage?
If the latter where does it go on the stack?
Does it do damage if the attack does not?
Also can you use two immediates on one card? i.e. i f I activate a card that does 20 damage, could my opponent respond with a card that blocks 10, than another that blocks the other 10 damage?
Thank You in Advance.
So does the Faerie Fire stay on the character or is it disgarded after one use. If it does stay on the character does the effects go away if the caster dies?
It stays on until the target dies, or some other ability removes it.
There are no rules that mention that cards once attached have a memory of who used them. They only remember who they are attached to.
Decided to post this here since we're talking Faerie Fire:
The exact card wording (once attached) is this:
Attacks that target this creature deal +10 damage to it.
my question(s): Does the ability of the Skeletal Tomb Guardian (Whenever this creatures makes a melee attack, it deals 20 damage to each other enemy creature adjacent to this creature) count as targeting a creature with faerie fire attached to it?? In other words, if my Skeletal Tomb Guardian is next to two creatures, one of which has faerie fire attached, and attacks the one without faerie fire, does the one with faerie fire get damaged for 20 or 30?
Pretty much the same question goes for Fireball. Fireball deals damage to each creature within 2 squares of the target square, does a creature with faerie fire on it count as being targeted by the fireball and so receive 40 damage or doesn't it?
Certainly the Skeletal Tomb Guardian bestows an extra ten points of damage every time he attacks a creature with Faerie Fire (even if the attack isn't a conventional melee attack). However, I am inclined to thing that when the Half-Orc Thug attacks someone adjacent to a creature with Faerie Fire that the extra ten damage is inapplicable. Fireball only adds ten extra damage if the creature with faerie fire is in the target square.
The guardian will add the damage if it attacks the creature with faerie fire, but not if the primary target is another creature as it is not targeting the ff creature.
The half-orc thug (and copper dragon) deal indirect damage to those around the primary target, so if the ff creature was not the primary target it would not suffer the extra damage.
And I agree that fireball targets the square not the creature so would not trigger ff either. However the dracolich's triple attack does target each creature so would trigger ff.
The extra damage dealt by Skeletal Tomb Guardian is not an attack, and is therefore not boosted by Faerie Fire. An attack is one of those abilities with a Sword or Bow symbol next to them, or another ability that defines itself explicitly as an attack, like Horned Devil's or Umber Hulk's.
If it was an attack, Skeletal Tomb Guardian would read "Whenever you do a melee attack, you do
To be the target of an attack, first the attacking creature has to use an ability that requires a target and second it has to use an ability that specifies "make an attack. (Basic attacks count.)
Fireball meets neither condition as it says "choose a square" and "deal 30 damage...". however burst attacks like the guardian's, the copper dragon's and the half-orc thug's target one creature with an attack and deal damage to creatures that meet the indicated conditions without targetting them.
Faerie Fire states "Attacks that target this creature deal +10 damage".
Cards that deal with attacks typically say the word attack.
Sacrifice says "....make a melee attack that deals +30 (melee)". This specfically calls it an attack.
Skeletal Tomb Guardian's ability says "Whenever this creature makes a melee attack, it deals 20 damage to each other enemy creature adjacent to this creature". The damage for this is dealt, it's not an attack; therefore, Faerie Fire will not boost it.
That's my understanding of it.
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