|
7 months ago ::
Nov 19, 2012 - 1:00AM
#1
|
|
|
I consider myself a roleplayer and would honestly be completely fine without any dice being rolled in an entire session. So I just want to throw my two cents out there and point out the ONE thing that I really want out of any edition that I play. The ability to play any race/class combination that exists. Which would of course include any monsters. So all I'm asking is that it's easy to convert any monster race into a playable character from whatever bestiary that is created. Do that, make a game that people enjoy and want to play by ending these silly edition wars and I'm good to go. After all, roleplay is systemless. Thanks for stopping by and reading and/or adding your own opion to the thread.
|
|
|
|
7 months ago ::
Nov 19, 2012 - 1:05AM
#2
|
Date Joined:
May 18, 2002
|
Everything should be a theoretically playable race.
Everything.
|
|
|
|
7 months ago ::
Nov 19, 2012 - 2:00AM
#3
|
|
|
I consider myself a roleplayer and would honestly be completely fine without any dice being rolled in an entire session.
Then you should be playing Amber!
|
|
|
|
7 months ago ::
Nov 19, 2012 - 3:03AM
#4
|
Date Joined:
Aug 13, 2004
|
Just a question, is there someone who is not a roleplayer in these boards about a rpg ?
"They are making it clear that when modern design and common sense come into conflict with tradition, tradition wins." - thecasualoblivion "Vancian isn't broken, you just have to set your game to the wizard's clock!" - Oxybe "In many ways, making a new edition of D&D is alot like trying to sell a car to the Amish." - Dwarfslayer "Encounters are the heart of the AD&D game" - PHB AD&D 2nd edition. "you shouldn't even bother trying to become like me." - Gary Gygax (Elfcrusher confirmed)
"Feel free to claim I said anything you like. How's someone going to call you out on it? Are they going to be all like, 'I know all of the things that Gary said, and that's not one of them?'" - Gary Gygax
|
|
|
|
7 months ago ::
Nov 19, 2012 - 3:19AM
#5
|
|
|
Just a question, is there someone who is not a roleplayer in these boards about a rpg ?
No, not really. It depends on what kind of role playing you are talking about. There are play actors, story tellers, and in game thinkers. I'm sure there is at least one in play with most people...
|
|
|
|
7 months ago ::
Nov 19, 2012 - 3:36AM
#6
|
Date Joined:
Oct 25, 2010
|
Everything should be a theoretically playable race.
Everything.
Well, this generally isn't very feasable in D&D. While you can make everything playable like 3E, there are going to be a ton of balance issues.
The problem is that most monster races basically need their own class and advancement, because adding class levels to most monsters just doesn't make much sense. While a giant fighter can work, what do you add to a medusa or a beholder?
|
|
|
|
7 months ago ::
Nov 19, 2012 - 3:38AM
#7
|
|
|
Just a question, is there someone who is not a roleplayer in these boards about a rpg ?
There is a pretty large amount of elitist dorks out there that will tell you that my good old storyless dungeon crawls are not roleplaying .
You'd be surprised how many times I've been called a munchkin and looked down on in my local gaming club!
|
|
|
|
7 months ago ::
Nov 19, 2012 - 3:41AM
#8
|
Date Joined:
May 18, 2002
|
How in the hell can a DM be the munchkin at the table?
|
|
|
|
7 months ago ::
Nov 19, 2012 - 3:49AM
#9
|
|
|
How in the hell can a DM be the munchkin at the table?
Um... lets see. They min/max the monsters to be most effective against the players who also min/max. You act like min/maxing is somehow inherently wrong. I reject that assertion. What character in game role playing would not want to be the most effective. They are literally going to work toward being the most effective. So min/maxing IS role playing...
|
|
|
|
7 months ago ::
Nov 19, 2012 - 3:51AM
#10
|
|
|
How in the hell can a DM be the munchkin at the table?
That's easy. Design your adventures when playing with casual players the same way you design your adventures when playing with veteran optimizers. You're going to crush the casual players. In some of my 3rd edition games, the best my players could do was fighting EL - 4 encounters!
3rd edition system mastery...
|
|
|