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Switch to Forum Live View Hybrid Classes Discussion (Paladins/Rangers)
6 months ago  ::  Nov 25, 2012 - 10:05AM #31
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,760

Nov 25, 2012 -- 1:32AM, Rory wrote:


I prefer Paladin's, Barbs and Rangers as fighter specialties. The 4e Paladin was more like what I would expect from a god template or epic class. It was constant underpowered compared to description “kewl” stuff. The Ranger as the designated dual weapon/archer has always been a terrible concept and the Barbarian has always bothered me. I always pictured the Barbarian as being the "in part" wrestling class. I figured the 4e Barb would deliver. It was just a refluff. Too spellish too with stuff like Frost Wolf, Stone Bear and Primal Instinct. 




I think I can manage to agree strongly with every other sentence and disagree less strongly with the others... 

I also prefer fighter specialties (and fighting styles). I think the 4e paladin as a whole, was not what I think of for paladin but many of its moves were pretty fine paladin ones. The wrestler doesnt need to be a barbarian.. .here is a wrestler paladin (Sampson)... and a Berserker Paladin(Lancelot/CuCulaine both) and CuCulaine is also probably Barbarian. Many berserkers in legend and myth were described as actually shifting forms... so inspite of the spellish ness (it had connections). I think barbarian needs a more "singular' totem feal.  Your totem represents you and isnt normally one time one thing and the next another.

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

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6 months ago  ::  Nov 25, 2012 - 10:10AM #32
rampant
Date Joined: Oct 26, 2004
Posts: 8,006
Yeah if we're gonna do the whole totem rage dealy I'd prefer there be a limit of 1-3 totems. I've never heard tell of a 'zerk with more than 3.
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6 months ago  ::  Nov 25, 2012 - 10:26AM #33
Miladoon
Date Joined: May 24, 2012
Posts: 1,548
What is a zerk with more than 3 totems?

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6 months ago  ::  Nov 25, 2012 - 1:28PM #34
rampant
Date Joined: Oct 26, 2004
Posts: 8,006
A non-entity to my knowledge.

'zerk = berzerk 
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6 months ago  ::  Nov 25, 2012 - 3:16PM #35
Rory
Date Joined: Jun 24, 2005
Posts: 1,071

Nov 25, 2012 -- 10:05AM, Garthanos wrote:

I think I can manage to agree strongly with every other sentence and disagree less strongly with the others... 

I also prefer fighter specialties (and fighting styles). I think the 4e paladin as a whole, was not what I think of for paladin but many of its moves were pretty fine paladin ones. The wrestler doesnt need to be a barbarian.. .here is a wrestler paladin (Sampson)... and a Berserker Paladin(Lancelot/CuCulaine both) and CuCulaine is also probably Barbarian. Many berserkers in legend and myth were described as actually shifting forms... so inspite of the spellish ness (it had connections). I think barbarian needs a more "singular' totem feal.  Your totem represents you and isnt normally one time one thing and the next another.




 

Good path for the Barbarian. Multiple yet optional totem feat types, an affinity for wrestling and 4e style athletic maneuvers with the existing survival skills. Just need something to trade literacy and armor proficiencies for and a jump in hitdie.

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6 months ago  ::  Nov 25, 2012 - 3:26PM #36
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,760

Nov 25, 2012 -- 3:16PM, Rory wrote:

 and a jump in hitdie.



just pick up a toughness feat.. which is also a paladin thing being robust its a chosen emphasis.

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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6 months ago  ::  Nov 27, 2012 - 11:39AM #37
ZarJaMar
Date Joined: Apr 19, 2009
Posts: 165

Nov 24, 2012 -- 6:48PM, Mand12 wrote:

These are not hybrid classes.  A paladin is not simply part figther part cleric.




I didn't mean to imply that they were.  By 'Hybrid' I simply meant that they are capable of excelling in hand-to-hand combat, but as opposed to other classes that are able to do so, they are capable of some spellcasting, though they don't focus on one or the other.  Therefore, 'Hybrid'.  I derrived the term from Everquest, where they had 4 'hybrid' classes - Paladin, Ranger, Beastmaster, and Deathknight - though they weren't specifically meant to be fighter/cleric, fighter/druid, fighter/shaman, nor fighter/necromancer.


Rampant:  I actually really like those ideas.  ^ ^  I'd play a Paladin like that.


Garthanos:  Ooooh, that would be awesome!  o_o  I like the Totems idea.  And then they could recieve benifits depending on the chosen totem(s)?  Maybe totems could be treated similar to fighting styles/stances?


Hmm...what if they were given a some what "Diablo II"-esc inspired spells?  There were some powers in there that surely we could use to inspire some spells or abilities?

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6 months ago  ::  Nov 27, 2012 - 1:02PM #38
Staccat0
Date Joined: Jun 15, 2012
Posts: 334
I too think Orzel's idea for rangers is the place to start. I don't care if they use XD or not, as long as the final product is fun and distict. I feel like the real hook should be finding new and interesting ways to use XD.
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6 months ago  ::  Nov 29, 2012 - 11:22PM #39
ZarJaMar
Date Joined: Apr 19, 2009
Posts: 165

Nov 27, 2012 -- 1:02PM, Staccat0 wrote:

I too think Orzel's idea for rangers is the place to start. I don't care if they use XD or not, as long as the final product is fun and distict. I feel like the real hook should be finding new and interesting ways to use XD.




I concur wholeheartedly.

Custom Races
Kt'Lahn (Last Update: Oct 22, 2010)
Noble tiger people who will do almost anything to maintain honor.


Custom Classes
Soulforged (Last Update:  Jul 23, 2010)
Incarnum Defender

PEACH if you would. 



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Take The Magic Dual Colour Test - Beta today!
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6 months ago  ::  Nov 30, 2012 - 12:25AM #40
DragonGuardian
Date Joined: Jul 2, 2008
Posts: 355

Nov 29, 2012 -- 11:22PM, ZarJaMar wrote:

Nov 27, 2012 -- 1:02PM, Staccat0 wrote:

I too think Orzel's idea for rangers is the place to start. I don't care if they use XD or not, as long as the final product is fun and distict. I feel like the real hook should be finding new and interesting ways to use XD.




I concur wholeheartedly.




+1 here too.

Even as a whole I think Hybrid classes are must haves for me. I know they look like just mash ups of two classes but with a little care and attention and some unique mechanics each class can have it's own feel.

I don't want to just play a Fighter/Cleric some times when I want to be a hero of justice. I want to be a Paladin and to me that should FEEL like more than just a hybrid class. Same with the Ranger, Bard and Barbarian. Same with a Gish class if ever we get one.

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