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Switch to Forum Live View can someone help with a D&D3.5 wizard type ECL 24 build?
7 months ago  ::  Nov 17, 2012 - 11:27AM #31
Andarious-Rosethorn
Date Joined: May 23, 2012
Posts: 419
That's a major difference in philosophy we have then. Even the garbage sometimes has some gems in it. I enjoy getting those gems out and making them shine. Right now for example I'm contemplating just how to make Arcane Archer kind of OK (This thanks to the Archery request, low op).
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7 months ago  ::  Nov 17, 2012 - 11:58AM #32
Vincent_Dranoch
Date Joined: Nov 11, 2012
Posts: 88

Core and Complete Divine. It's also known as Divine Oraclel+CoP




I still didn't see any Omniciente ability there.

Lemme tell you something: The difference between three full-round actions and four full-round actions and a standard action is negligable at best, especially when Time Stop is on the table. Certainly not worth 10 levels.




It's not negligible, after all each action = one more spell to the victory. And Swift Blade has Time Stop too, and better than the usual.

Can't take immediate actions while flat-footed. Do note that you actually can talk the second combat starts, and then use it since you took a free action, but this is liable to get books thrown at you.




But the Swift Blade won't take any immediate actions while flat-footed, first he will win the Initiative, take his normal actions, then he's not flat-footed anymore and can use Celerity.

And, bro? Initiative means absolutely less than nothing at this level. Contingencies, being a turtle, and so on render the whole thing pointless. Also, an Incantatrix WILL have higher intiative than a swiftblade. Persistomancy is vastly superior to a slight boost from a garbage class.




Swift Blade can have Contingencies and Persistomancy too, but Incantatrix has a lot better time Persisting spells than Swift Blade, so point for you, but if Swift can manage Persist certain spells, this combined with his highly natural initiative makes him go first again, or being neraly-indestructible or whatever you want to persist.

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7 months ago  ::  Nov 17, 2012 - 12:37PM #33
Cyclone_Joker
Date Joined: May 19, 2010
Posts: 3,633

Nov 17, 2012 -- 11:58AM, Vincent_Dranoch wrote:

Core and Complete Divine. It's also known as Divine Oraclel+CoP




I still didn't see any Omniciente ability there.


Allow me to rephrase: Superior divination easily bordering on omnicience.

Lemme tell you something: The difference between three full-round actions and four full-round actions and a standard action is negligable at best, especially when Time Stop is on the table. Certainly not worth 10 levels.


It's not negligible, after all each action = one more spell to the victory. And Swift Blade has Time Stop too, and better than the usual.


And if you need that extra action, you don't deserve to win. Seriously, bro. Totally unneeded.

Can't take immediate actions while flat-footed. Do note that you actually can talk the second combat starts, and then use it since you took a free action, but this is liable to get books thrown at you.


But the Swift Blade won't take any immediate actions while flat-footed, first he will win the Initiative, take his normal actions, then he's not flat-footed anymore and can use Celerity.


The Swiftblade will lose initiative. Not that it matters, given that it still won't be going first, but whatever.

And, bro? Initiative means absolutely less than nothing at this level. Contingencies, being a turtle, and so on render the whole thing pointless. Also, an Incantatrix WILL have higher intiative than a swiftblade. Persistomancy is vastly superior to a slight boost from a garbage class.


Swift Blade can have Contingencies and Persistomancy too, but Incantatrix has a lot better time Persisting spells than Swift Blade, so point for you, but if Swift can manage Persist certain spells, this combined with his highly natural initiative makes him go first again, or being neraly-indestructible or whatever you want to persist.


No. The Swiftblade will have inferior initiative. The Incantatrix can use Minor Schemas or some such to have persisted off-list spells, among other things.

Swiftblade just don't have enough useful toys. They got the shiny ones instead of the good ones. And, by the way, I do want to see this hypothetical persisting Swiftblade. Not that it'll even be able to harm an Incantatrix, but I'm curious.

On a final note, I've yet to see anyone else post any builds that could even reasonably compete with an even pre-epic Mystic Theurge, assuming no Epic spellcasting. Not that I'm surprised. 

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7 months ago  ::  Nov 17, 2012 - 1:15PM #34
Vincent_Dranoch
Date Joined: Nov 11, 2012
Posts: 88

Allow me to rephrase: Superior divination easily bordering on omnicience.




Now i get it, but still, you won't reach Omniscience even with the most powerful divination spells.

And if you need that extra action, you don't deserve to win. Seriously, bro. Totally unneeded.




This was an illogical statement. I could say if you need those persisted spells you don't deserve to win lol. Each build has its own way to the victory, some of them relies more on buffs, some on many actions/spells per round, and so on.

No. The Swiftblade will have inferior initiative. The Incantatrix can use Minor Schemas or some such to have persisted off-list spells, among other things.




The Swift can have Minor Schemas AND natural highly initiative.

Swiftblade just don't have enough useful toys. They got the shiny ones instead of the good ones. And, by the way, I do want to see this hypothetical persisting Swiftblade. Not that it'll even be able to harm an Incantatrix, but I'm curious.




Well, this persisting Swiftblade can be an Incantatrix as well lol, something like:

High Elf Wizard 5/Incantatrix 2/Swift Blade 9/Incantatrix 3-6

Later i may post something more decent, that was just a concept.

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7 months ago  ::  Nov 17, 2012 - 4:26PM #35
Cyclone_Joker
Date Joined: May 19, 2010
Posts: 3,633

Nov 17, 2012 -- 1:15PM, Vincent_Dranoch wrote:

Allow me to rephrase: Superior divination easily bordering on omnicience.




Now i get it, but still, you won't reach Omniscience even with the most powerful divination spells.


You've obviously never read Contact Other Plane

And if you need that extra action, you don't deserve to win. Seriously, bro. Totally unneeded.




This was an illogical statement. I could say if you need those persisted spells you don't deserve to win lol. Each build has its own way to the victory, some of them relies more on buffs, some on many actions/spells per round, and so on.


Do you really not understand how wizards work? Wizards shouldn't need more than one or two actions to kill an opponent. And that's not even getting into the fact that if you can't kill an opponent with four standard actions, five won't make much of a difference, anyways. 

No. The Swiftblade will have inferior initiative. The Incantatrix can use Minor Schemas or some such to have persisted off-list spells, among other things.


The Swift can have Minor Schemas AND natural highly initiative.


But they cannot Persist their Minor Schemas like an Incantatrix. Try to keep up.

Swiftblade just don't have enough useful toys. They got the shiny ones instead of the good ones. And, by the way, I do want to see this hypothetical persisting Swiftblade. Not that it'll even be able to harm an Incantatrix, but I'm curious.




Well, this persisting Swiftblade can be an Incantatrix as well lol, something like:

High Elf Wizard 5/Incantatrix 2/Swift Blade 9/Incantatrix 3-6

Later i may post something more decent, that was just a concept.


That is so downright awful I don't know where to even start. That build is absolutely inferior to even a crap build like wizard 10/Incantatrix 10, much less an actually focused build like Wizard 1/Anima Mage 7/Mindbender 1/Incantatrix 10/Sacred Exorcist 1. But if you like wasting 9 levels, have fun with it. Just don't act like it's functional.

I am ORCutus of Borg, 3 of 6. Resistance... is futile. Your life as it has been... is over. From this time forward... you will service... us.

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7 months ago  ::  Nov 17, 2012 - 8:40PM #36
chaoz
Date Joined: Feb 22, 2007
Posts: 47
Thank you all so much for the information!

Sorry for not putting the definition of "broken" earlier, here is the full set:

0. any WOTC D&D 3.5 materials are allowed, upon DM permission;
1. anything that breaks the action economy is not allowed (no free actions);
2. no DIY classes, feats, spells, items etc, except epic spells;
3. cannot obtain the effect and avoid the usual cost (not free wish, etc);
4. you can operate at most two characters (no circle magic, no 30 solars, etc);
5. cannot change ECL in any ways (no dragonwrought kobold, etc);
6. UA is allowed but needs permission, as well as epic spell development;
7. when use Genesis, the demiplane doesn't have special time traits (no 100 days casting, etc);
8. no Celerity, Synchronicity and traveling back time;
9. 3.0e materials are allowed by permission;

Basically, the only way I can think of to abuse epic level is the epic mage of arcane order.....

Thanks again!
 
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7 months ago  ::  Nov 18, 2012 - 2:53AM #37
Vincent_Dranoch
Date Joined: Nov 11, 2012
Posts: 88

You've obviously never read Contact Other Plane




I just did and it's not that big deal.

Do you really not understand how wizards work? Wizards shouldn't need more than one or two actions to kill an opponent. And that's not even getting into the fact that if you can't kill an opponent with four standard actions, five won't make much of a difference, anyways.




Each extra action will make the difference when when you have to kill more than one opponent and each one of them are in completely different sides of the battlefield making you hit each one of them individually or something like that.

But they cannot Persist their Minor Schemas like an Incantatrix. Try to keep up.




They can, but of course it's not with the same ease and such as Incantatrix do.

That is so downright awful I don't know where to even start. That build is absolutely inferior to even a crap build like wizard 10/Incantatrix 10, much less an actually focused build like Wizard 1/Anima Mage 7/Mindbender 1/Incantatrix 10/Sacred Exorcist 1. But if you like wasting 9 levels, have fun with it. Just don't act like it's functional.




Of course it's functional in its niche, that is having nice passive abilities, extra actions, going first, and such that can't be dispelled. The same way your build has the Persisting Buffer/Metamagic Master niche, and of course you can emulate other niches with spells, but you can't persist all of them AND emulating a bunch of niches is not the same as specializing in a few niches.

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7 months ago  ::  Nov 18, 2012 - 5:32AM #38
Cyclone_Joker
Date Joined: May 19, 2010
Posts: 3,633

Nov 18, 2012 -- 2:53AM, Vincent_Dranoch wrote:

You've obviously never read Contact Other Plane


I just did and it's not that big deal.


Then you've never played a caster.

Do you really not understand how wizards work? Wizards shouldn't need more than one or two actions to kill an opponent. And that's not even getting into the fact that if you can't kill an opponent with four standard actions, five won't make much of a difference, anyways.


Each extra action will make the difference when when you have to kill more than one opponent and each one of them are in completely different sides of the battlefield making you hit each one of them individually or something like that.


You're adorable.

Wizards shut down entire battles with one spell. They shouldn't, and don't need the extra action.

But they cannot Persist their Minor Schemas like an Incantatrix. Try to keep up.


They can, but of course it's not with the same ease and such as Incantatrix do.


No, they cannot. Not without levels in Incantatrix, in which case you're building an inferior Incantatrix.

That is so downright awful I don't know where to even start. That build is absolutely inferior to even a crap build like wizard 10/Incantatrix 10, much less an actually focused build like Wizard 1/Anima Mage 7/Mindbender 1/Incantatrix 10/Sacred Exorcist 1. But if you like wasting 9 levels, have fun with it. Just don't act like it's functional.


Of course it's functional in its niche,


Oh, yes, and a half-elf Commoner 1 with Skill Focus(Speak language) is "functional" in its niche of dying.

That "reasoning," if it can be called that, is absurd at best.

that is having nice passive abilities,


You mean mediocre at best passive abilities? That are all easily replicatable?

extra actions,


Something that doesn't really matter? And is inferior to a WILDER in that regard? Okay, have fun.

going first,


Uh, no. Try again.

and such that can't be dispelled.


A single mid-level Evocation says that no buffs can be dispelled. Try again.

The same way your build has the Persisting Buffer/Metamagic Master niche, and of course you can emulate other niches with spells,


It's not a "niche." It is functional in every respect. Unlike the trash that is the Swiftblade.

but you can't persist all of them AND emulating a bunch of niches is not the same as specializing in a few niches.


You're adorable.

Yes, an Incantatrix can Persist all of the buffs it will need, and that's without adding in the Metamagic tactical feat, Sacred Exorcist, or Anima Mage. That's why it's such a good class.

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7 months ago  ::  Nov 18, 2012 - 6:30AM #39
Andarious-Rosethorn
Date Joined: May 23, 2012
Posts: 419
Dude, end of the day, here's the end to the arguement. Your D&D is a boring game where everyone only ever uses the same two or maybe three classes because they want to WIN. Just let it go already, it's a Role Playing Game, sometimes a class even if sub par can do things the non-sub par class can't do, or can do certain things better. Sometimes that fits someone's idea of fun better, and that player shouldn't be put down for using the class as best they can to do what they want with it.

I have friends that think I overdo the optimization because I'll plan a build out from 1-20 even if I'm pretty sure the game won't last more than a few sessions. I practically never try and make a character that can do everything, or win every encounter because that's just not fun to me, not because I don't know how or couldn't.

Just lighten up already CJ, life is better if you can let go. 
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7 months ago  ::  Nov 18, 2012 - 7:31AM #40
Cyclone_Joker
Date Joined: May 19, 2010
Posts: 3,633

Nov 18, 2012 -- 6:30AM, Andarious-Rosethorn wrote:

Dude, end of the day, here's the end to the arguement. Your D&D is a boring game where everyone only ever uses the same two or maybe three classes because they want to WIN.


Hello, unfounded accusations used to attempt to undermine my credibility. Nice.

Just let it go already, it's a Role Playing Game, sometimes a class even if sub par can do things the non-sub par class can't do, or can do certain things better.


No, it can't. That's why the sub-par class is sub-par.

Sometimes that fits someone's idea of fun better, and that player shouldn't be put down for using the class as best they can to do what they want with it.


Which is relevent here how, exactly? The OP wants a caster. A Swiftblade is a garbage caster.

I have friends that think I overdo the optimization because I'll plan a build out from 1-20 even if I'm pretty sure the game won't last more than a few sessions. I practically never try and make a character that can do everything, or win every encounter because that's just not fun to me, not because I don't know how or couldn't.


Neither do I, except for the fun of simply building it. I do not bring optimized full-casters to most games, because it makes it more dull. This does not undermine the validity of the OP's request for an optimized caster. Winning encounters in one spell is what a wizard does. This is what I am addressing. A Swiftblade is not that. A Swiftblade is not optimized. A Swiftblade is trash. I simply refuse to treat an incorrect, absurd stance as anything but incorrect and absurd. I'm not some idiot CNN anchor.

I am ORCutus of Borg, 3 of 6. Resistance... is futile. Your life as it has been... is over. From this time forward... you will service... us.

Resident flaming Frickin' Awesome Guy

Flamboyant Flamer of the House of Trolls
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