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draco1119
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November 15, 2012 7:30 AM PST
You can't do Epic Abjurant Champion progression, since it's only a 5-level class. I don't remember if the DMG requires a PrC to have 10 levels or "at least" 10 levels, but 5 won't cut it.
You can't do Epic Abjurant Champion progression, since it's only a 5-level class. I don't remember if the DMG requires a PrC to have 10 levels or "at least" 10 levels, but 5 won't cut it.
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Andarious-Rosethorn
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November 15, 2012 7:34 AM PST
LOL I-Phone posting. DM can always say "sure", generally speaking epic progression in a PRC is as simple as "levels byond the normal limit of the class" and has to be house ruled. It was an "if your GM lets you" statment Draco, not really a big deal if not. But even if all you got was a boost to Abjuration Armor/Shield bonus and increased levels for Auto Swift that would be great, 9 and 9 would be great that way.
LOL I-Phone posting. DM can always say "sure", generally speaking epic progression in a PRC is as simple as "levels byond the normal limit of the class" and has to be house ruled. It was an "if your GM lets you" statment Draco, not really a big deal
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Vincent_Dranoch
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November 15, 2012 9:19 AM PST
Well, if it's not possible progress Abjurant Champion beyond 5, so go with a Epic Swift Blade. About level 10 you lose your fourth and last caster level, which is fixed by Practiced Spellcaster, then starts to take levels beyond 10, i think all of the next levels will increase the spellcaster level.
Well, if it's not possible progress Abjurant Champion beyond 5, so go with a Epic Swift Blade. About level 10 you lose your fourth and last caster level, which is fixed by Practiced Spellcaster, then starts to take levels beyond 10, i think all of th
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awaken_D_M_golem
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November 15, 2012 2:57 PM PST
Yes level 24 is bonkers ... (wink)
Talk Loudly And Carry A Big Stick ... Azuran(human) Bard 4 / PsyWar 4 Mantled acf / Psychic Theurge 3 / Mind Mage 10 / Psychic Theurge +3 Ask your DM if he thinks 1st level spells with metamagic are too powerful (leading question). Ask your DM if he thinks 1st level spells as not quite at-wills are too powerful. After getting a Yes to both ahead of time ... get a Psi recharge set-up going and get the Cerebremetamagic feat from Dr#349 so every spell is metamagic-ed up to your max spell/power level. You have access to all Bard spells and Psi powers up to level 6, fully metamagic-ed, but mostly out-of-combat. Your nickname is: Tool Belt .
Yes level 24 is bonkers ... (wink)Talk Loudly And Carry A Big Stick ... Azuran(human) Bard 4 / PsyWar 4 Mantled acf / Psychic Theurge 3 / Mind Mage 10 / Psychic Theurge +3Ask your DM if he thinks 1st level spells with metamagic are too powerful (lead
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Cyclone_Joker
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November 15, 2012 5:15 PM PST
Epic Spellcasting is the ONLY thing that matters at this level. Seriously, the only thing. So, for the sake of the thread, I'll assume you can't have it.
Ignore every suggestion for Swfitblade. It's a weak class, and would give you nothing of value. No, the real build you're going to want is Wizard 5/Mindbender 1/Divine Oracle 3/Incantatrix 10/SCM OR some Circle Magic PrC 5. Take Spontaneous Divination ACF.
Shazam! And now you can do everything most of the above builds can do, but better, and you have Mindsight. Also pick up a minor schema of Favor of the Martyr to Persist with Incantatrix.
Other good options involve Dweomerkeeper, Anima Mage, any number of hilarious Theurge builds, even some rather brutal trip-9s builds, or really anything that doesn't involve such shining examples of mediocrity as Swiftblade, or truly awful classes like the Juggernaut or the GSA. There are plenty of great options. Just not those.
Oh, and DM, it's Cerebremancer. Psychic Theurge is Psionic/Divine.
Epic Spellcasting is the ONLY thing that matters at this level. Seriously, the only thing. So, for the sake of the thread, I'll assume you can't have it.Ignore every suggestion for Swfitblade. It's a weak class, and would give you nothing of value. N
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Andarious-Rosethorn
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November 15, 2012 6:35 PM PST
So wait, 50% miss chance on any single target effect, freedom of movement and maximized time stop is weak? And here I thought getting an extra standard action each turn was kinda cool.
So wait, 50% miss chance on any single target effect, freedom of movement and maximized time stop is weak? And here I thought getting an extra standard action each turn was kinda cool.
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Vincent_Dranoch
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November 15, 2012 7:02 PM PST
Epic Spellcasting is the ONLY thing that matters at this level. Seriously, the only thing. So, for the sake of the thread, I'll assume you can't have it.
Ignore every suggestion for Swfitblade. It's a weak class, and would give you nothing of value. No, the real build you're going to want is Wizard 5/Mindbender 1/Divine Oracle 3/Incantatrix 10/SCM OR some Circle Magic PrC 5. Take Spontaneous Divination ACF.
Shazam! And now you can do everything most of the above builds can do, but better, and you have Mindsight. Also pick up a minor schema of Favor of the Martyr to Persist with Incantatrix.
Other good options involve Dweomerkeeper, Anima Mage, any number of hilarious Theurge builds, even some rather brutal trip-9s builds, or really anything that doesn't involve such shining examples of mediocrity as Swiftblade, or truly awful classes like the Juggernaut or the GSA. There are plenty of great options. Just not those.
Oh, and DM, it's Cerebremancer. Psychic Theurge is Psionic/Divine.
Swift Blade is not weak, but despite that your suggestions are good, i'll just complement these suggestions:
Replace Mindbender, Divine Oracle, Circle Magic PrC and some others levels. Reasons:
Wizard 3/Sorcerer 1 (or Beguiler or other spontaneous caster, i don't know)/Spellthief 1/Ultimate Magus 10/Incantatrix 9
You lose some nice abilities, but nothing crucial, and if you take Practiced Spellcaster feats and Master Spellthief feat you get past 40th caster level that is the limit of Circle Magic, not just that but Circle Magic is kind hard of happen. What means that in exchange of secondary abilities you improved your mainly ability.
Swift Blade is not weak, but despite that your suggestions are good, i'll just complement these suggestions:Replace Mindbender, Divine Oracle, Circle Magic PrC and some others levels. Reasons:Wizard 3/Sorcerer 1 (or Beguiler or other spontaneous cast
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Vincent_Dranoch
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November 15, 2012 7:31 PM PST
Sorry for the double posting, but if you really want to go with Circle Magic, then this can be useful:
Wizard 10/Beguiler 1/Dread Necromancer 1/Sorcerer 1/Spellthief 1/Red Wizard 10
Now you know spells as a Wizard 20 (the limit of spells know), and can raise all your arcane caster levels to 40, then use the Master Spellthief feat to sum all of them.
Of course you don't need to be Wizard 10, you cant replace some of those levels with a good PrC, the same for Red Wizard (since you don't need Great Circle Leader to go to 40th caster level).
Sorry for the double posting, but if you really want to go with Circle Magic, then this can be useful:Wizard 10/Beguiler 1/Dread Necromancer 1/Sorcerer 1/Spellthief 1/Red Wizard 10Now you know spells as a Wizard 20 (the limit of spells know), and can
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Cyclone_Joker
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November 15, 2012 11:21 PM PST
So wait, 50% miss chance on any single target effect, freedom of movement and maximized time stop is weak? And here I thought getting an extra standard action each turn was kinda cool.
If you want extra actions, cast Shapechange. Celerity. The abilities are mediocre, at best.
Epic Spellcasting is the ONLY thing that matters at this level. Seriously, the only thing. So, for the sake of the thread, I'll assume you can't have it.
Ignore every suggestion for Swfitblade. It's a weak class, and would give you nothing of value. No, the real build you're going to want is Wizard 5/Mindbender 1/Divine Oracle 3/Incantatrix 10/SCM OR some Circle Magic PrC 5. Take Spontaneous Divination ACF.
Shazam! And now you can do everything most of the above builds can do, but better, and you have Mindsight. Also pick up a minor schema of Favor of the Martyr to Persist with Incantatrix.
Other good options involve Dweomerkeeper, Anima Mage, any number of hilarious Theurge builds, even some rather brutal trip-9s builds, or really anything that doesn't involve such shining examples of mediocrity as Swiftblade, or truly awful classes like the Juggernaut or the GSA. There are plenty of great options. Just not those.
Oh, and DM, it's Cerebremancer. Psychic Theurge is Psionic/Divine.
Swift Blade is not weak, but despite that your suggestions are good, i'll just complement these suggestions:
Replace Mindbender, Divine Oracle, Circle Magic PrC and some others levels. Reasons:
Wizard 3/Sorcerer 1 (or Beguiler or other spontaneous caster, i don't know)/Spellthief 1/Ultimate Magus 10/Incantatrix 9
Uh, no. Hell no.
Look, UM is garbage compared to Circle Magic, and CL is overrated. Mediocre build. Plus, this builld lacks omnicience and mindsight. Both are vastly superior to UM.
You lose some nice abilities, but nothing crucial, and if you take Practiced Spellcaster feats and Master Spellthief feat you get past 40th caster level that is the limit of Circle Magic, not just that but Circle Magic is kind hard of happen. What means that in exchange of secondary abilities you improved your mainly ability. No. Mindsight>>>that entire built.
Sorry for the double posting, but if you really want to go with Circle Magic, then this can be useful:
Wizard 10/Beguiler 1/Dread Necromancer 1/Sorcerer 1/Spellthief 1/Red Wizard 10
Now you know spells as a Wizard 20 (the limit of spells know), and can raise all your arcane caster levels to 40, then use the Master Spellthief feat to sum all of them.
Of course you don't need to be Wizard 10, you cant replace some of those levels with a good PrC, the same for Red Wizard (since you don't need Great Circle Leader to go to 40th caster level).
No. Also garbage. The only time you would ever want to focus that much on Circle Magic is on a SCM, or something else to use it well.
Now I really want to know: Why is everyone and their dog so obsessed with such mediocre classes as UM and Swiftblade. Hell, both are strictly inferior to Mystic Theurge, and it has no class features.
Another build to consider: Wizard 3/Ardent 2/Ur-Priest 2/Psychic Theurge 3/MT 4/Cerebremancer 10. Practiced Manifester gives you triple 9s.
If you want extra actions, cast Shapechange. Celerity. The abilities are mediocre, at best.Swift Blade is not weak, but despite that your suggestions are good, i'll just complement these suggestions:Replace Mindbender, Divine Oracle, Circle Magic PrC
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Maat_Mons
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November 16, 2012 12:50 AM PST
Why is everyone and their dog so obsessed with such mediocre classes
He said his DM wouldn't allow “broken things” without giving any indication of what his DM considers broken. Based on the little information I have, I've guessed that he'll deem all the more powerful abilities to be broken. Dweomerkeeper, epic spellcasting, incantatrix, mindsight, red wizard, and shadowsraft mage are all things I considered but didn't suggest because I assumed they wouldn't be allowed. In any case, an indication of what the DM considers an appropriate power level would help. So, chaoz, can you tell me how your DM feels about:
- Getting 10 turns for every 1 other people get? (Planar Shepeherd)
- Gaining an arbitrarily high casting stat? (Tainted scholar)
- Removing the xp and gp components of spells? (Dweomerkeeper)
I was going to give more examples, but I'm tired. Can somebody else throw some out?
He said his DM wouldn't allow “broken things” without giving any indication of what his DM considers broken. Based on the little information I have, I've guessed that he'll deem all the more powerful abilities to be broken. Dweomerkeeper,
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Andarious-Rosethorn
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November 16, 2012 1:32 AM PST
CJ you're making a lot of arguements that other abilities suck, you're saying what's better. The arguement you're not making is the why. Enlighten those of us stuck in mediocrity. The Shapechange (Choker), and Celerity **** works of course, but Swiftblade can't be dispelled, and nothing stops you from doing all of it if you really want to up your game to casting 5 spells a round (Twin and Repeat spell aside).
CJ you're making a lot of arguements that other abilities suck, you're saying what's better. The arguement you're not making is the why. Enlighten those of us stuck in mediocrity. The Shapechange (Choker), and Celerity **** works of course, but Swift
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Cyclone_Joker
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November 16, 2012 2:25 AM PST
Why is everyone and their dog so obsessed with such mediocre classes
He said his DM wouldn't allow “broken things” without giving any indication of what his DM considers broken. Based on the little information I have, I've guessed that he'll deem all the more powerful abilities to be broken. Dweomerkeeper, epic spellcasting, incantatrix, mindsight, red wizard, and shadowsraft mage are all things I considered but didn't suggest because I assumed they wouldn't be allowed.
Mindsight ain't broken, bro. Just a phenominally good ability that you had better have a good reason not to take.
CJ you're making a lot of arguements that other abilities suck, you're saying what's better. The arguement you're not making is the why. Enlighten those of us stuck in mediocrity. The Shapechange (Choker), and Celerity **** works of course, but Swiftblade can't be dispelled, and nothing stops you from doing all of it if you really want to up your game to casting 5 spells a round (Twin and Repeat spell aside).
If you really need that many actions urdoinitwrong. Seriously.
Swiftblade you give up 4 CL(Irrelevant in this particular build, but one of the many reasons it's an objectively bad class) and 10 levels to gain abilities that are easily replicated and give no practical difference between standard spells cast at the level it comes on line, and still dies to the standard buff-remover at this level, disjunction(As you'll note, Fortified Hustle only references dispelling, not disjoining). The practical difference of one extra action a turn compared to a wizard that actually put those ten levels to good use is negligable at best.
It gives you next to nothing and costs a lot. That is the essence of a bad class. It's strictly inferior to a wizard who used those levels on classes that actually do something.
He said his DM wouldn't allow “broken things” without giving any indication of what his DM considers broken. Based on the little information I have, I've guessed that he'll deem all the more powerful abilities to be broken. Dweomerkeeper,
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Andarious-Rosethorn
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November 16, 2012 2:50 AM PST
Actually, it says "the effect becomes extraordinary rather than a continuous spell effect". So no, disjunction and AMF don't work. I'm not saying you need 5 (premetamagic) spells/turn, I'm just saying that it's really sweet to cast a single third level spell (as a swift action), and gain Freeodom of Movement, Greater Blink, Displacement, a bonus to AC, Attacks and Reflex Saves, and an extra standard action each turn. And no, it cannot be dispelled, in fact you can disjunction or AMF with impunity yourself.
Now that said... IF you bother to take the 10th level (and lose the final caster level), which in an EPIC game I would, you can make that first haste a 4 round time stop by using a 9th if you'd like (As per the 10th level ability), and buff like mad, move around a bit, set up a pile of magicala traps, what have you, discern the location of all your enemies.
Also, it has another nice feature, Casting Stat to Init, which also means you probably act first. And I'm sorry but win more spells are not what wins at this power level, it's rocket tag. Going first, and succesfully locating your opponent in time to tag them frist is what wins.
Actually, it says "the effect becomes extraordinary rather than a continuous spell effect". So no, disjunction and AMF don't work. I'm not saying you need 5 (premetamagic) spells/turn, I'm just saying that it's really sweet to cast a single third lev
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Cyclone_Joker
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November 16, 2012 5:19 AM PST
Actually, it says "the effect becomes extraordinary rather than a continuous spell effect". So no, disjunction and AMF don't work.
Oh, huh. You're right. Misread that.
I'm not saying you need 5 (premetamagic) spells/turn, I'm just saying that it's really sweet to cast a single third level spell (as a swift action), and gain Freeodom of Movement, Greater Blink, Displacement, a bonus to AC, Attacks and Reflex Saves, and an extra standard action each turn. And no, it cannot be dispelled, in fact you can disjunction or AMF with impunity yourself. Those abilities are very shiny, yes, but giving up 10 levels and four caster levels for those abilities, which are easily replicated by a regular wizard? Not shiny at all.
Now that said... IF you bother to take the 10th level (and lose the final caster level), which in an EPIC game I would, you can make that first haste a 4 round time stop by using a 9th if you'd like (As per the 10th level ability), and buff like mad, move around a bit, set up a pile of magicala traps, what have you, discern the location of all your enemies. And if you would, that's fine. However, all of those abilities fall on their face when you run into the tortoise-wizard. Said tortoise-wizard who didn't waste those levels will be better-equiped to end you in one action, which is all it needs.
Also, it has another nice feature, Casting Stat to Init, which also means you probably act first. You think initiative actually matters at this level? Seriously?
Incantatrix/SCM would wipe your swiftblade in a second.
And I'm sorry but win more spells are not what wins at this power level, it's rocket tag. Going first, and succesfully locating your opponent in time to tag them frist is what wins. Uh, no. Try again. What wins at this level is preparation. Mindsight and Divine Oracle are vastly, vastly superior to the trash that is Swiftblade at this level.
Look, the swiftblade has all these very, very big, impressive, shiny-looking abilities. But those big, fancy abilities aren't any where near effective compared to taking good classes. Most of what it does, wizards can do anyways. I'd honstly put money on a level 20 theurge build over that thing, assuming no Epic spellcasting, obviously.
EDIT: Desnarked the post somewhat.
Oh, huh. You're right. Misread that.Those abilities are very shiny, yes, but giving up 10 levels and four caster levels for those abilities, which are easily replicated by a regular wizard? Not shiny at all.And if you would, that's fine. However, all
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aelryinth
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November 16, 2012 4:39 PM PST
Mindsight starts getting near useless in an Epic game because everyone and their mother has Mind Blank up and runnign 24/7...at least if they are NPC casters. Any prot/divination neutralizes the ability. Yes, it's great if nobody has defenses. If they do, it's just a line on the paper.
==Aelryinth
Mindsight starts getting near useless in an Epic game because everyone and their mother has Mind Blank up and runnign 24/7...at least if they are NPC casters. Any prot/divination neutralizes the ability. Yes, it's great if nobody has defenses. If the
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Cyclone_Joker
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November 16, 2012 6:43 PM PST
Mindsight starts getting near useless in an Epic game because everyone and their mother has Mind Blank up and runnign 24/7...at least if they are NPC casters. Any prot/divination neutralizes the ability. Yes, it's great if nobody has defenses. If they do, it's just a line on the paper.
==Aelryinth
Bro? Mind Blank doesn't stop Mindsight. NOTHING stops Mindsight short of being within 20 feat of a Hellbreaker. This is why Mindsight is so good.
Bro? Mind Blank doesn't stop Mindsight. NOTHING stops Mindsight short of being within 20 feat of a Hellbreaker. This is why Mindsight is so good.
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Vincent_Dranoch
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November 16, 2012 7:28 PM PST
Cyclone_JokerUh, no. Hell no.
Look, UM is garbage compared to Circle Magic, and CL is overrated. Mediocre build. Plus, this builld lacks omnicience and mindsight. Both are vastly superior to UM.
UM + Master Spellthief is absolutely better than Circle Magic. Because you don't need peoples giving you spell energy for 1 hour to improve your CL, and because your CL doesn't stack at 40. Actually is possible to combine Circle Magic, multiple Arcane Caster Classes and Master Spellthief, then you get a CL of 40+40+40+40...
Ultimate Magus is just a non-overpowered (and practical) way of using Master Spellthief without resorting to Circle Magic, since his DM won't allow "broken things".
But if Mindsight and Omnicience are so important, it's possible to give up some levels of UM or whatever other thing to fulfill these roles AND Master Spellthief Cheese.
And from what book is Omnicience anyway?
Now I really want to know: Why is everyone and their dog so obsessed with such mediocre classes as UM and Swiftblade. Hell, both are strictly inferior to Mystic Theurge, and it has no class features.
No way Mystic Theurge is superior to Ultimate Magus if the later possess the Master Spellthief feat, since there's no version of this feat for arcane + divine spellcasting (actually there is in a Dragon Magazine, but just works for one spell school for feat, not for ALL your spells from ALL schools).
And you say any Wizard can do the same as Swift Blade just using Celerity and Shapechange, but a Persisted Haste on a Swift Blade will give him 1 extra action like forever (well, you just have to remake this every 24 hour, but until there your Haste don't get dispelled, nulified or disjointed by any means), what is better than using Shapechange for that, AND you can use BOTH this Swift ability and Shapechange to get 2 extra actions.
About Celerity, you don't need to rely on it anymore to act first, you can go first just rolling Initiative and then when it's your enemy's turn you act again now using Celerity (and your wonderful tip about Favor of the Martyr to get rid of Dazle weakness). ..."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" class="mceContentBody " contenteditable="true" />
Cyclone_JokerUM + Master Spellthief is absolutely better than Circle Magic. Because you don't need peoples giving you spell energy for 1 hour to improve your CL, and because your CL doesn't stack at 40. Actually is possible to combine Circle Magic, m
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Cyclone_Joker
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November 17, 2012 5:22 AM PST
Cyclone_Joker
Uh, no. Hell no.
Look, UM is garbage compared to Circle Magic, and CL is overrated. Mediocre build. Plus, this builld lacks omnicience and mindsight. Both are vastly superior to UM. UM + Master Spellthief is absolutely better than Circle Magic. Because you don't need peoples giving you spell energy for 1 hour to improve your CL, and because your CL doesn't stack at 40. Actually is possible to combine Circle Magic, multiple Arcane Caster Classes and Master Spellthief, then you get a CL of 40+40+40+40...
No, it isn't. Not at all. Why does everyone here have a fetish for such a mediocre class?
Ultimate Magus is just a non-overpowered (and practical) way of using Master Spellthief without resorting to Circle Magic, since his DM won't allow "broken things". First off, UM is only anything resembling useful with a truly absurd CL and Reserves of Strength, and I'm pretty sure that qualifies as "broken" to any DM who likes banning things.
Ultimate Magus is weak. Mystic Theurge is a superior class.
But if Mindsight and Omnicience are so important, it's possible to give up some levels of UM or whatever other thing to fulfill these roles AND Master Spellthief Cheese. Because there are better things to blow levels on than UM.
And from what book is Omnicience anyway? Core and Complete Divine. It's also known as Divine Oraclel+CoP
Now I really want to know: Why is everyone and their dog so obsessed with such mediocre classes as UM and Swiftblade. Hell, both are strictly inferior to Mystic Theurge, and it has no class features. No way Mystic Theurge is superior to Ultimate Magus if the later possess the Master Spellthief feat, since there's no version of this feat for arcane + divine spellcasting (actually there is in a Dragon Magazine, but just works for one spell school for feat, not for ALL your spells from ALL schools).
Mystic Theurge is absolutely 100% superior to UM.
And you say any Wizard can do the same as Swift Blade just using Celerity and Shapechange, but a Persisted Haste on a Swift Blade will give him 1 extra action like forever (well, you just have to remake this every 24 hour, but until there your Haste don't get dispelled, nulified or disjointed by any means), what is better than using Shapechange for that, AND you can use BOTH this Swift ability and Shapechange to get 2 extra actions. Okay. You're blowing 10 levels to gain abilities that are barely superior to the normal abilities of a wizard. Not worth it.
Lemme tell you something: The difference between three full-round actions and four full-round actions and a standard action is negligable at best, especially when Time Stop is on the table. Certainly not worth 10 levels.
Final note here: AMF means nothing. Every caster has been wearing a tinfoil hat for six levels. Hell, Dispelling and Disjoining are relatively easy to beat with a simple Contingency.
About Celerity, you don't need to rely on it anymore to act first, you can go first just rolling Initiative and then when it's your enemy's turn you act again now using Celerity (and your wonderful tip about Favor of the Martyr to get rid of Dazle weakness). Can't take immediate actions while flat-footed. Do note that you actually can talk the second combat starts, and then use it since you took a free action, but this is liable to get books thrown at you.
And, bro? Initiative means absolutely less than nothing at this level. Contingencies, being a turtle, and so on render the whole thing pointless. Also, an Incantatrix WILL have higher intiative than a swiftblade. Persistomancy is vastly superior to a slight boost from a garbage class.
UM + Master Spellthief is absolutely better than Circle Magic. Because you don't need peoples giving you spell energy for 1 hour to improve your CL, and because your CL doesn't stack at 40. Actually is possible to combine Circle Magic, multiple Arcan
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Andarious-Rosethorn
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November 17, 2012 6:00 AM PST
You're all opinion and no citation human wikipedia guy. Give us some actual FACT, notice how most of us quote books or SRD when we make an arguement? You just say "mine's bigger", and that's it, you never give anything more useful than "I hate yours, I have a hard on for this!"
You're all opinion and no citation human wikipedia guy. Give us some actual FACT, notice how most of us quote books or SRD when we make an arguement? You just say "mine's bigger", and that's it, you never give anything more useful than "I hate yours,
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Cyclone_Joker
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November 17, 2012 8:51 AM PST
You're all opinion and no citation human wikipedia guy. Give us some actual FACT, notice how most of us quote books or SRD when we make an arguement? You just say "mine's bigger", and that's it, you never give anything more useful than "I hate yours, I have a hard on for this!"
Citation for creature's natural and EX abilities not being shut down in an AMF? Or that untyped abilities are not shut down by AMFs?
Quite frankly, basically all of what I said should be so blatantly obvious to anyone with even the slightest shred of system mastery that I'm not sure exactly what you want me to cite. Was it wrong of me to assume people actually understood the system?
Citation for creature's natural and EX abilities not being shut down in an AMF? Or that untyped abilities are not shut down by AMFs?Quite frankly, basically all of what I said should be so blatantly obvious to anyone with even the slightest shred of
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draco1119
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November 17, 2012 10:03 AM PST
CJ, you're trolling again.
CJ, you're trolling again. :-P
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Andarious-Rosethorn
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November 17, 2012 10:08 AM PST
You're also trolling about a completely different thread :p In this case "Ability X, allows Y, which is fantastic due to reason Z, DO THAT" is a way better argument than "Class A sucks, ability B's a waste of text."
You're also trolling about a completely different thread :p In this case "Ability X, allows Y, which is fantastic due to reason Z, DO THAT" is a way better argument than "Class A sucks, ability B's a waste of text."
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Cyclone_Joker
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November 17, 2012 11:13 AM PST
You're also trolling about a completely different thread :p
Wow. I feel really smart all of a sudden, mixing up threads like that.
In this case "Ability X, allows Y, which is fantastic due to reason Z, DO THAT" is a way better argument than "Class A sucks, ability B's a waste of text." But "Class A sucks, ability B is useless" is a more useful answer. It is really more important to know what is truly awful than what is amazing.
Wow. I feel really smart all of a sudden, mixing up threads like that. But "Class A sucks, ability B is useless" is a more useful answer. It is really more important to know what is truly awful than what is amazing.
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Andarious-Rosethorn
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November 17, 2012 11:27 AM PST
That's a major difference in philosophy we have then. Even the garbage sometimes has some gems in it. I enjoy getting those gems out and making them shine. Right now for example I'm contemplating just how to make Arcane Archer kind of OK (This thanks to the Archery request, low op).
That's a major difference in philosophy we have then. Even the garbage sometimes has some gems in it. I enjoy getting those gems out and making them shine. Right now for example I'm contemplating just how to make Arcane Archer kind of OK (This thanks
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Vincent_Dranoch
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November 17, 2012 11:58 AM PST
Core and Complete Divine. It's also known as Divine Oraclel+CoP
I still didn't see any Omniciente ability there.
Lemme tell you something: The difference between three full-round actions and four full-round actions and a standard action is negligable at best, especially when Time Stop is on the table. Certainly not worth 10 levels.
It's not negligible, after all each action = one more spell to the victory. And Swift Blade has Time Stop too, and better than the usual.
Can't take immediate actions while flat-footed. Do note that you actually can talk the second combat starts, and then use it since you took a free action, but this is liable to get books thrown at you.
But the Swift Blade won't take any immediate actions while flat-footed, first he will win the Initiative, take his normal actions, then he's not flat-footed anymore and can use Celerity.
And, bro? Initiative means absolutely less than nothing at this level. Contingencies, being a turtle, and so on render the whole thing pointless. Also, an Incantatrix WILL have higher intiative than a swiftblade. Persistomancy is vastly superior to a slight boost from a garbage class.
Swift Blade can have Contingencies and Persistomancy too, but Incantatrix has a lot better time Persisting spells than Swift Blade, so point for you, but if Swift can manage Persist certain spells, this combined with his highly natural initiative makes him go first again, or being neraly-indestructible or whatever you want to persist.
I still didn't see any Omniciente ability there.It's not negligible, after all each action = one more spell to the victory. And Swift Blade has Time Stop too, and better than the usual.But the Swift Blade won't take any immediate actions while flat-f
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Cyclone_Joker
•
November 17, 2012 12:37 PM PST
Core and Complete Divine. It's also known as Divine Oraclel+CoP
I still didn't see any Omniciente ability there.
Allow me to rephrase: Superior divination easily bordering on omnicience.
Lemme tell you something: The difference between three full-round actions and four full-round actions and a standard action is negligable at best, especially when Time Stop is on the table. Certainly not worth 10 levels. It's not negligible, after all each action = one more spell to the victory. And Swift Blade has Time Stop too, and better than the usual.
And if you need that extra action, you don't deserve to win. Seriously, bro. Totally unneeded.
Can't take immediate actions while flat-footed. Do note that you actually can talk the second combat starts, and then use it since you took a free action, but this is liable to get books thrown at you. But the Swift Blade won't take any immediate actions while flat-footed, first he will win the Initiative, take his normal actions, then he's not flat-footed anymore and can use Celerity.
The Swiftblade will lose initiative. Not that it matters, given that it still won't be going first, but whatever.
And, bro? Initiative means absolutely less than nothing at this level. Contingencies, being a turtle, and so on render the whole thing pointless. Also, an Incantatrix WILL have higher intiative than a swiftblade. Persistomancy is vastly superior to a slight boost from a garbage class. Swift Blade can have Contingencies and Persistomancy too, but Incantatrix has a lot better time Persisting spells than Swift Blade, so point for you, but if Swift can manage Persist certain spells, this combined with his highly natural initiative makes him go first again, or being neraly-indestructible or whatever you want to persist.
No. The Swiftblade will have inferior initiative. The Incantatrix can use Minor Schemas or some such to have persisted off-list spells, among other things.
Swiftblade just don't have enough useful toys. They got the shiny ones instead of the good ones. And, by the way, I do want to see this hypothetical persisting Swiftblade. Not that it'll even be able to harm an Incantatrix, but I'm curious.
On a final note, I've yet to see anyone else post any builds that could even reasonably compete with an even pre-epic Mystic Theurge, assuming no Epic spellcasting. Not that I'm surprised.
I still didn't see any Omniciente ability there.[/quote]Allow me to rephrase: Superior divination easily bordering on omnicience.It's not negligible, after all each action = one more spell to the victory. And Swift Blade has Time Stop too, and better
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Vincent_Dranoch
•
November 17, 2012 1:15 PM PST
Allow me to rephrase: Superior divination easily bordering on omnicience.
Now i get it, but still, you won't reach Omniscience even with the most powerful divination spells.
And if you need that extra action, you don't deserve to win. Seriously, bro. Totally unneeded.
This was an illogical statement. I could say if you need those persisted spells you don't deserve to win lol. Each build has its own way to the victory, some of them relies more on buffs, some on many actions/spells per round, and so on.
No. The Swiftblade will have inferior initiative. The Incantatrix can use Minor Schemas or some such to have persisted off-list spells, among other things.
The Swift can have Minor Schemas AND natural highly initiative.
Swiftblade just don't have enough useful toys. They got the shiny ones instead of the good ones. And, by the way, I do want to see this hypothetical persisting Swiftblade. Not that it'll even be able to harm an Incantatrix, but I'm curious.
Well, this persisting Swiftblade can be an Incantatrix as well lol, something like:
High Elf Wizard 5/Incantatrix 2/Swift Blade 9/Incantatrix 3-6
Later i may post something more decent, that was just a concept.
Now i get it, but still, you won't reach Omniscience even with the most powerful divination spells.This was an illogical statement. I could say if you need those persisted spells you don't deserve to win lol. Each build has its own way to the victory
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Cyclone_Joker
•
November 17, 2012 4:26 PM PST
Allow me to rephrase: Superior divination easily bordering on omnicience.
Now i get it, but still, you won't reach Omniscience even with the most powerful divination spells.
You've obviously never read Contact Other Plane
And if you need that extra action, you don't deserve to win. Seriously, bro. Totally unneeded.
This was an illogical statement. I could say if you need those persisted spells you don't deserve to win lol. Each build has its own way to the victory, some of them relies more on buffs, some on many actions/spells per round, and so on.
Do you really not understand how wizards work? Wizards shouldn't need more than one or two actions to kill an opponent. And that's not even getting into the fact that if you can't kill an opponent with four standard actions, five won't make much of a difference, anyways.
No. The Swiftblade will have inferior initiative. The Incantatrix can use Minor Schemas or some such to have persisted off-list spells, among other things. The Swift can have Minor Schemas AND natural highly initiative.
But they cannot Persist their Minor Schemas like an Incantatrix. Try to keep up.
Swiftblade just don't have enough useful toys. They got the shiny ones instead of the good ones. And, by the way, I do want to see this hypothetical persisting Swiftblade. Not that it'll even be able to harm an Incantatrix, but I'm curious.
Well, this persisting Swiftblade can be an Incantatrix as well lol, something like:
High Elf Wizard 5/Incantatrix 2/Swift Blade 9/Incantatrix 3-6
Later i may post something more decent, that was just a concept.
That is so downright awful I don't know where to even start. That build is absolutely inferior to even a crap build like wizard 10/Incantatrix 10, much less an actually focused build like Wizard 1/Anima Mage 7/Mindbender 1/Incantatrix 10/Sacred Exorcist 1. But if you like wasting 9 levels, have fun with it. Just don't act like it's functional.
Now i get it, but still, you won't reach Omniscience even with the most powerful divination spells.[/quote]You've obviously never read Contact Other PlaneThis was an illogical statement. I could say if you need those persisted spells you don't deserv
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chaoz
•
November 17, 2012 8:40 PM PST
Thank you all so much for the information!
Sorry for not putting the definition of "broken" earlier, here is the full set:
0. any WOTC D&D 3.5 materials are allowed, upon DM permission; 1. anything that breaks the action economy is not allowed (no free actions); 2. no DIY classes, feats, spells, items etc, except epic spells; 3. cannot obtain the effect and avoid the usual cost (not free wish, etc); 4. you can operate at most two characters (no circle magic, no 30 solars, etc); 5. cannot change ECL in any ways (no dragonwrought kobold, etc); 6. UA is allowed but needs permission, as well as epic spell development; 7. when use Genesis, the demiplane doesn't have special time traits (no 100 days casting, etc); 8. no Celerity, Synchronicity and traveling back time; 9. 3.0e materials are allowed by permission;
Basically, the only way I can think of to abuse epic level is the epic mage of arcane order.....
Thanks again!
Thank you all so much for the information!Sorry for not putting the definition of "broken" earlier, here is the full set:0. any WOTC D&D 3.5 materials are allowed, upon DM permission;1. anything that breaks the action economy is not allowed (no free
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Vincent_Dranoch
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November 18, 2012 2:53 AM PST
You've obviously never read Contact Other Plane
I just did and it's not that big deal.
Do you really not understand how wizards work? Wizards shouldn't need more than one or two actions to kill an opponent. And that's not even getting into the fact that if you can't kill an opponent with four standard actions, five won't make much of a difference, anyways.
Each extra action will make the difference when when you have to kill more than one opponent and each one of them are in completely different sides of the battlefield making you hit each one of them individually or something like that.
But they cannot Persist their Minor Schemas like an Incantatrix. Try to keep up.
They can, but of course it's not with the same ease and such as Incantatrix do.
That is so downright awful I don't know where to even start. That build is absolutely inferior to even a crap build like wizard 10/Incantatrix 10, much less an actually focused build like Wizard 1/Anima Mage 7/Mindbender 1/Incantatrix 10/Sacred Exorcist 1. But if you like wasting 9 levels, have fun with it. Just don't act like it's functional.
Of course it's functional in its niche, that is having nice passive abilities, extra actions, going first, and such that can't be dispelled. The same way your build has the Persisting Buffer/Metamagic Master niche, and of course you can emulate other niches with spells, but you can't persist all of them AND emulating a bunch of niches is not the same as specializing in a few niches.
I just did and it's not that big deal.Each extra action will make the difference when when you have to kill more than one opponent and each one of them are in completely different sides of the battlefield making you hit each one of them individually
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Cyclone_Joker
•
November 18, 2012 5:32 AM PST
You've obviously never read Contact Other Plane I just did and it's not that big deal.
Then you've never played a caster.
Do you really not understand how wizards work? Wizards shouldn't need more than one or two actions to kill an opponent. And that's not even getting into the fact that if you can't kill an opponent with four standard actions, five won't make much of a difference, anyways. Each extra action will make the difference when when you have to kill more than one opponent and each one of them are in completely different sides of the battlefield making you hit each one of them individually or something like that.
You're adorable.
Wizards shut down entire battles with one spell. They shouldn't, and don't need the extra action.
But they cannot Persist their Minor Schemas like an Incantatrix. Try to keep up. They can, but of course it's not with the same ease and such as Incantatrix do.
No, they cannot. Not without levels in Incantatrix, in which case you're building an inferior Incantatrix.
That is so downright awful I don't know where to even start. That build is absolutely inferior to even a crap build like wizard 10/Incantatrix 10, much less an actually focused build like Wizard 1/Anima Mage 7/Mindbender 1/Incantatrix 10/Sacred Exorcist 1. But if you like wasting 9 levels, have fun with it. Just don't act like it's functional. Of course it's functional in its niche,
Oh, yes, and a half-elf Commoner 1 with Skill Focus(Speak language) is "functional" in its niche of dying.
That "reasoning," if it can be called that, is absurd at best.
that is having nice passive abilities, You mean mediocre at best passive abilities? That are all easily replicatable?
extra actions, Something that doesn't really matter? And is inferior to a WILDER in that regard? Okay, have fun.
going first, Uh, no. Try again.
and such that can't be dispelled. A single mid-level Evocation says that no buffs can be dispelled. Try again.
The same way your build has the Persisting Buffer/Metamagic Master niche, and of course you can emulate other niches with spells, It's not a "niche." It is functional in every respect. Unlike the trash that is the Swiftblade.
but you can't persist all of them AND emulating a bunch of niches is not the same as specializing in a few niches. You're adorable.
Yes, an Incantatrix can Persist all of the buffs it will need, and that's without adding in the Metamagic tactical feat, Sacred Exorcist, or Anima Mage. That's why it's such a good class.
I just did and it's not that big deal.[/quote]Then you've never played a caster.Each extra action will make the difference when when you have to kill more than one opponent and each one of them are in completely different sides of the battlefield mak
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Andarious-Rosethorn
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November 18, 2012 6:30 AM PST
Dude, end of the day, here's the end to the arguement. Your D&D is a boring game where everyone only ever uses the same two or maybe three classes because they want to WIN. Just let it go already, it's a Role Playing Game, sometimes a class even if sub par can do things the non-sub par class can't do, or can do certain things better. Sometimes that fits someone's idea of fun better, and that player shouldn't be put down for using the class as best they can to do what they want with it.
I have friends that think I overdo the optimization because I'll plan a build out from 1-20 even if I'm pretty sure the game won't last more than a few sessions. I practically never try and make a character that can do everything, or win every encounter because that's just not fun to me, not because I don't know how or couldn't.
Just lighten up already CJ, life is better if you can let go.
Dude, end of the day, here's the end to the arguement. Your D&D is a boring game where everyone only ever uses the same two or maybe three classes because they want to WIN. Just let it go already, it's a Role Playing Game, sometimes a class even if s
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Cyclone_Joker
•
November 18, 2012 7:31 AM PST
Dude, end of the day, here's the end to the arguement. Your D&D is a boring game where everyone only ever uses the same two or maybe three classes because they want to WIN.
Hello, unfounded accusations used to attempt to undermine my credibility. Nice.
Just let it go already, it's a Role Playing Game, sometimes a class even if sub par can do things the non-sub par class can't do, or can do certain things better. No, it can't. That's why the sub-par class is sub-par.
Sometimes that fits someone's idea of fun better, and that player shouldn't be put down for using the class as best they can to do what they want with it. Which is relevent here how, exactly? The OP wants a caster. A Swiftblade is a garbage caster.
I have friends that think I overdo the optimization because I'll plan a build out from 1-20 even if I'm pretty sure the game won't last more than a few sessions. I practically never try and make a character that can do everything, or win every encounter because that's just not fun to me, not because I don't know how or couldn't. Neither do I, except for the fun of simply building it. I do not bring optimized full-casters to most games, because it makes it more dull. This does not undermine the validity of the OP's request for an optimized caster. Winning encounters in one spell is what a wizard does. This is what I am addressing. A Swiftblade is not that. A Swiftblade is not optimized. A Swiftblade is trash. I simply refuse to treat an incorrect, absurd stance as anything but incorrect and absurd. I'm not some idiot CNN anchor.
Hello, unfounded accusations used to attempt to undermine my credibility. Nice. No, it can't. That's why the sub-par class is sub-par.Which is relevent here how, exactly? The OP wants a caster. A Swiftblade is a garbage caster.Neither do I, except fo
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draco1119
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November 18, 2012 8:37 AM PST
True... You're more like one of those shrill harpies on MSNBC.
Besides, all of this is OVER in the context of this thread, because the OP has added some info; no extra-action cheese is one of them, so no swift blade or incantatrix.
True... You're more like one of those shrill harpies on MSNBC.Besides, all of this is OVER in the context of this thread, because the OP has added some info; no extra-action cheese is one of them, so no swift blade or incantatrix.
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Cyclone_Joker
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November 18, 2012 9:08 AM PST
True... You're more like one of those shrill harpies on MSNBC.
I'm going to take that as a compliment, given the alternatives.
Besides, all of this is OVER in the context of this thread, because the OP has added some info; no extra-action cheese is one of them, so no swift blade or incantatrix. You mean no Swiftblade. Incantatrix is still fine.
I'm still curious how the game will funtion withotu free actions. That eliminates Quick Draw, talking, and I see no problematic free actions that don't involve chickens.
I'm going to take that as a compliment, given the alternatives.You mean no Swiftblade. Incantatrix is still fine.I'm still curious how the game will funtion withotu free actions. That eliminates Quick Draw, talking, and I see no problematic free acti
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Vincent_Dranoch
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November 18, 2012 9:08 AM PST
You're adorable.
Wizards shut down entire battles with one spell. They shouldn't, and don't need the extra action.
And what spell is that?
If you tell me that Wizard is one of the (or even THE) best classes of the game i'll agree with you, but even then there's situations you can't just win with one spell, so you don't know what you're talking about.
Let's say you try an Area Save or Die, but one of the enemies is immune to death effects, or you try some damage, but some enemy is immune to the kind of damage you used, or you try negative levels and someone is immune to that, or you try ability damage/drain, or mind-effect, or stun, or... Let's even say that you try Shapechange yourself into a killing machine and those constructs of the other topic disjoint you lol, and so on, it's impossible to cover ALL situations in just ONE spell, that's why having more actions/spells per round is better in some situations.
Other situation when Swiftblade can be better is when you just woke up, you just prepared your spells, but didn't buffed/persisted yourself yet, and your camp/whatever is getting attacked, then the Swifty is going to win the Initiative and take the better course of actions, and the Incantatrix isn't.
If your DM always let you set up your persisted buffs without an ambush he's just too good lol
And there's the flavor-fluffy thing too, sometimes peoples like to play with something and they try to optimize THAT something, not other something just because it's supposedly better.
A single mid-level Evocation says that no buffs can be dispelled. Try again.
What?
----------------------------------------------------------------------------------------------------------------------------------
And i won't quote the rest because you don't even try to argue, you just says yours is better.
But the point is:
Incantatrix is better at many niches, and Swifty is better at many others niches, and maybe (probably) Incantatrix is better at many more niches, but if that means to you that all resume to Swifty is garbage compared with Incantatrix, then why don't you just take PunPun?
Everything is garbage compared to it, even your "almighty unbeatable Incantatrix". If you just want to say yours is better do it, take PunPun.
And what spell is that?If you tell me that Wizard is one of the (or even THE) best classes of the game i'll agree with you, but even then there's situations you can't just win with one spell, so you don't know what you're talking about.Let's say you
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draco1119
•
November 18, 2012 9:43 AM PST
CJ, you've obviously never heard of the Commoner Rail Gun.
CJ, you've obviously never heard of the Commoner Rail Gun.
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Cyclone_Joker
•
November 18, 2012 5:38 PM PST
You're adorable.
Wizards shut down entire battles with one spell. They shouldn't, and don't need the extra action.
And what spell is that?
That's the point of Wizards! A lot of them! Solid Fog, Force Cage, Stoneshape, and so much more I'm not going to bother going further.
If you tell me that Wizard is one of the (or even THE) best classes of the game i'll agree with you, but even then there's situations you can't just win with one spell, so you don't know what you're talking about. And THAT's why Boccob gave us Time Stop.
Let's say you try an Area Save or Die, but one of the enemies is immune to death effects, How about not. Y'see, Wizards are Intelligence-based. They do NOT fail Knowledge checks.
or you try some damage, but some enemy is immune to the kind of damage you used, Or how about not because you'll know this, and direct damage builds are weak, outside of a few exception.
or you try negative levels and someone is immune to that, or you try ability damage/drain, or mind-effect, or stun, or... Knowledge is a class skll. So, no. Let's not "say" anything absurd.
Let's even say that you try Shapechange yourself into a killing machine and those constructs of the other topic disjoint you lol, and so on, Be prepared. Not difficult.
it's impossible to cover ALL situations in just ONE spell, that's why having more actions/spells per round is better in some situations. It basically is. And Celerity and Timestop mean that one extra Swiftblade action is unimpressive.
Other situation when Swiftblade can be better is when you just woke up, you just prepared your spells, but didn't buffed/persisted yourself yet, You obviously have never played any Persistomancer.
and your camp/whatever is getting attacked,
Or heard of the spell EVERY SINGLE level 9+(And some 5+)wizard memorize, period. Or ever played a wizard.
then the Swifty is going to win the Initiative and take the better course of actions, and the Incantatrix isn't. In one impossible-to-occur event, a Swiftblade has a tiny, tiny chance of out-performing an Incantatrix. Except, a wizard can buff in one round.
If your DM always let you set up your persisted buffs without an ambush he's just too good lol If you LET the DM do that you deserve to be caught unprepared.
And there's the flavor-fluffy thing too, sometimes peoples like to play with something and they try to optimize THAT something, not other something just because it's supposedly better. And a Wizard is a paranoid, crazy super-genius. Massive buff routines, contingencies, and preparations are not out of character.
A single mid-level Evocation says that no buffs can be dispelled. Try again.
What?
Am I the ONLY one here's who's even read core all the way through?
And i won't quote the rest because you don't even try to argue, you just says yours is better. No. I've provided evidence. All you've done is plug your ears and yell "LALALA I can't hear you!"
Swiftblade is trash. Your "evidence" is absed on absurd events that should never, ever occur if you even think for five seconds.
But the point is:
Incantatrix is better at many niches, and Swifty is better at many others niches, and maybe (probably) Incantatrix is better at many more niches, but if that means to you that all resume to Swifty is garbage compared with Incantatrix, then why don't you just take PunPun? No. Nice try, though. The Swiftblade has no "niche," any more than a monk has a "niche" of trap-finder and idiot who carries stuff the wizard is too lazy to carry himself. It does nothing of worth by itelf and gives up far too many CL to get them, and you could, yanno, use those levels on something more useful.
Everything is garbage compared to it, even your "almighty unbeatable Incantatrix". If you just want to say yours is better do it, take PunPun. Ah, the old "play punpun" argumentment against optimization. I thought that one went away years ago.
Seriously, if that's all you have left, just concede and save yourself the embarassment.
CJ, you've obviously never heard of the Commoner Rail Gun. Yes, I have. What about it? A Contingent Dispel on one's tinfoil hat will stop it.
EDIT: Damned quotes. I really hate these forums sometimes.
And what spell is that?[/quote]That's the point of Wizards! A lot of them! Solid Fog, Force Cage, Stoneshape, and so much more I'm not going to bother going further.And THAT's why Boccob gave us Time Stop.How about not. Y'see, Wizards are Intelligenc
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draco1119
•
November 18, 2012 5:57 PM PST
No, don't dispel my tinfoil hat! How else am I going to role play lokiare?!
No, don't dispel my tinfoil hat! How else am I going to role play lokiare?!
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awaken_D_M_golem
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November 19, 2012 3:09 PM PST
... Oh, and DM, it's Cerebremancer. Psychic Theurge is Psionic/Divine.
Gah! Right.
Gah!Right.
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awaken_D_M_golem
•
November 19, 2012 3:16 PM PST
... one of those shrill hotties on MSNBC ...
You can always hit the mute button ...
You can always hit the mute button ... :behold:
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Vincent_Dranoch
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November 19, 2012 8:23 PM PST
That's the point of Wizards! A lot of them! Solid Fog, Force Cage, Stoneshape, and so much more I'm not going to bother going further.
It was what i told, that there's no way of covering ALL situations with ONE spell, there's a spell for each one situation, even the most embracing spell still doesn't cover all situations, and then more actions are welcome to cast more spells that can cover each others weaknesses.
And THAT's why Boccob gave us Time Stop.
Swifty can cast a better Time Stop and before other one one does, unless you have a Persisted spell that makes you go first or if you have a Persisted Time Stop itself lol, but it requires preparation which you won't have always, so there is the situations where each one is better.
In one impossible-to-occur event, a Swiftblade has a tiny, tiny chance of out-performing an Incantatrix. Except, a wizard can buff in one round.
A small shiny light of hope just brightened. Sou you admit there's situations where Swiftblade (not just Swiftblade, but any good class/PrC) can out-perform Incantatrix depending on the niches of the classes being compared and depending on the situations they're going through.
If you LET the DM do that you deserve to be caught unprepared.
Well, he is the DM lol
And a Wizard is a paranoid, crazy super-genius. Massive buff routines, contingencies, and preparations are not out of character.
I never said that all of it is out of character, i just said that sometimes even that is not enough because everything is circumstantial and situational.
It was what i told, that there's no way of covering ALL situations with ONE spell, there's a spell for each one situation, even the most embracing spell still doesn't cover all situations, and then more actions are welcome to cast more spells that ca
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Cyclone_Joker
•
November 19, 2012 8:52 PM PST
That's the point of Wizards! A lot of them! Solid Fog, Force Cage, Stoneshape, and so much more I'm not going to bother going further.
It was what i told, that there's no way of covering ALL situations with ONE spell, there's a spell for each one situation, even the most embracing spell still doesn't cover all situations, and then more actions are welcome to cast more spells that can cover each others weaknesses.
What is this, I don't even...
And THAT's why Boccob gave us Time Stop. Swifty can cast a better Time Stop and before other one one does, unless you have a Persisted spell that makes you go first or if you have a Persisted Time Stop itself lol, but it requires preparation which you won't have always, so there is the situations where each one is better.
I've been over this before. The Swiftblade will not go first, and the "superior"( ) timestop is not worth wasting ten or so levels.
In one impossible-to-occur event, a Swiftblade has a tiny, tiny chance of out-performing an Incantatrix. Except, a wizard can buff in one round. A small shiny light of hope just brightened. Sou you admit there's situations where Swiftblade (not just Swiftblade, but any good class/PrC) can out-perform Incantatrix depending on the niches of the classes being compared and depending on the situations they're going through.
No. A Swiftblade cannot out-perform an Incantatrix. The Swiftblade is simply an inferior class.
If you LET the DM do that you deserve to be caught unprepared. Well, he is the DM lol
What.
Okay, you've proven that the garbage class you have an unhealthy fetish for can outperform an actually good class if the DM is pulling out "rule 0" bull. Congrats. Now it's up to me to point out that by that reasoning, a level 1 commoner is superior, because it could be played by the DM's SO.
And a Wizard is a paranoid, crazy super-genius. Massive buff routines, contingencies, and preparations are not out of character.
I never said that all of it is out of character, i just said that sometimes even that is not enough because everything is circumstantial and situational.
No. An Incantatrix should NEVER be caught unprepared. Uncanny Forethought says as much.
So, yes, I will concede that a swiftblade can outperform an Incantatrix, under the conditions that the DM is a spiteful bastard out to get the Incantatrix, and the Swiftblade is being played by said DM's significant other. What an amazing class, eh? Right up there with Samurai and Commoner.
It was what i told, that there's no way of covering ALL situations with ONE spell, there's a spell for each one situation, even the most embracing spell still doesn't cover all situations, and then more actions are welcome to cast more spells that ca
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Vincent_Dranoch
•
November 19, 2012 9:33 PM PST
The DM doesn't need to be a spiteful bastard to put an Incantatrix (or almost any other class) in a situation where it is inferior compared to Swiftblade (or almost any other class), the DM just needs to be as smart (or smartest) as the player who is using Incantatrix, Swiftblade, preparation, no-need-to-preparation useful abilities, and so on.
Of course certain classes can cover more of the situations a DM can put against players, mainly spellcasters, that's why they're Tier 1, that's the case of both Incantatrix and Swiftblade, so even if Incantatrix being better than Swiftblade (and i do believe that), it still doesn't outclass Swiftblade completely, that's just non-sense of you.
The DM doesn't need to be a spiteful bastard to put an Incantatrix (or almost any other class) in a situation where it is inferior compared to Swiftblade (or almost any other class), the DM just needs to be as smart (or smartest) as the player who is
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Eld20Generalissimo
•
November 20, 2012 5:17 AM PST
I'm sorry, but could you clearly present a situation with a moderate chance of occurance in which the Swiftblade's 6/10 casting, crappy prerequisites, full BAB *yay?*, and so-so buffs while hasted are better than the insanity that is the Incantatrix? I feel like a few of these would really help your case.
I'm sorry, but could you clearly present a situation with a moderate chance of occurance in which the Swiftblade's 6/10 casting, crappy prerequisites, full BAB *yay?*, and so-so buffs while hasted are better than the insanity that is the Incantatrix?
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Cyclone_Joker
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November 20, 2012 6:11 AM PST
The DM doesn't need to be a spiteful bastard to put an Incantatrix (or almost any other class) in a situation where it is inferior compared to Swiftblade (or almost any other class), the DM just needs to be as smart (or smartest) as the player who is using Incantatrix, Swiftblade, preparation, no-need-to-preparation useful abilities, and so on.
No. That is wrong. An Incantatrix cannot be caught unprepared unless played by an incompetent player. Rope Trick, Time Stop, MMM, so many easy ways to make sure you get all your buffs done. And if that doesn't work, Teleport and Plane Shift will let you escape to buff up.
An Incantatrix will only EVER be caught buffless is it was just nailed by a disjunction, and it should have several Contingent Spells to prevent this. So, in other words, it should NEVER be caught buffless.
Of course certain classes can cover more of the situations a DM can put against players, mainly spellcasters, that's why they're Tier 1, that's the case of both Incantatrix and Swiftblade, so even if Incantatrix being better than Swiftblade (and i do believe that), it still doesn't outclass Swiftblade completely, that's just non-sense of you. The Swiftblade has nothing superior to a basic buff routine. Its only toys are mediocre.
Anything a Swiftblade can do, an Incantatrix can do better.
I'm sorry, but could you clearly present a situation with a moderate chance of occurance in which the Swiftblade's 6/10 casting, crappy prerequisites, full BAB *yay?*, and so-so buffs while hasted are better than the insanity that is the Incantatrix? I feel like a few of these would really help your case.
Quite frankly, I'm having trouble seeing anything it can do that is superior to any good wizard PrC. Incantatrix was just what came up.
No. That is wrong. An Incantatrix cannot be caught unprepared unless played by an incompetent player. Rope Trick, Time Stop, MMM, so many easy ways to make sure you get all your buffs done. And if that doesn't work, Teleport and Plane Shift will let
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Armisael
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November 20, 2012 10:34 AM PST
Play gestalt, take Swiftblade on a side, smash the game with Innervated Speed and Perpetual Options? Granted, this could be achieved with Factotum too, except Factotum isn't quite as sustainable for one fight.
Play gestalt, take Swiftblade on a side, smash the game with Innervated Speed and Perpetual Options? Granted, this could be achieved with Factotum too, except Factotum isn't quite as sustainable for one fight.
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Cyclone_Joker
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November 20, 2012 12:26 PM PST
Play gestalt, take Swiftblade on a side, smash the game with Innervated Speed and Perpetual Options? Granted, this could be achieved with Factotum too, except Factotum isn't quite as sustainable for one fight.
Uh, no. Gestalt prevents the taking of more than one PrC at any given time, so you're still giving up a lot, plus you still have to meet the garbage prereqs.
It doesn't improve enough in Gestalt rules to make it worth it, because, yanno, it's still a garbage class.
Uh, no. Gestalt prevents the taking of more than one PrC at any given time, so you're still giving up a lot, plus you still have to meet the garbage prereqs.It doesn't improve enough in Gestalt rules to make it worth it, because, yanno, it's still a
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draco1119
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November 20, 2012 12:30 PM PST
Except that it's not a garbage class. It's poo compared to a full caster, but for a Gish it's pretty good.
Except that it's not a garbage class. It's poo compared to a full caster, but for a Gish it's pretty good.
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Armisael
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November 20, 2012 1:50 PM PST
Play gestalt, take Swiftblade on a side, smash the game with Innervated Speed and Perpetual Options? Granted, this could be achieved with Factotum too, except Factotum isn't quite as sustainable for one fight.
Uh, no. Gestalt prevents the taking of more than one PrC at any given time, so you're still giving up a lot, plus you still have to meet the garbage prereqs.
It doesn't improve enough in Gestalt rules to make it worth it, because, yanno, it's still a garbage class.
Yeah, like Draco said, you've got loony ideas, brother. Action advantage is god, and gestalt completely eliminates the usual problems (since you could just progress another fullcaster side while you're raising swiftblade and get level 9 spells anyways). Past a certain point, you don't need more choices for what to do with your actions per round, you just straight up need more actions per round. Gestalt lets you hit that point very, very early, making Swiftblade outstanding. Pit two properly kitted out gestalt characters against each other and the swiftblade is going to win nine times out of ten because he can counter what the other guy is doing and still do stuff of his own.
Uh, no. Gestalt prevents the taking of more than one PrC at any given time, so you're still giving up a lot, plus you still have to meet the garbage prereqs.It doesn't improve enough in Gestalt rules to make it worth it, because, yanno, it's still a
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aelryinth
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November 20, 2012 4:43 PM PST
Everybody uses Rope Trick...and everybody knows how to deal with Rope Trick, if true. Stuff a bag of holding up the hole, or use Ethercutting spells to bombard the PC's trapped inside the rope trick and unable to get out. Hells, light a fire under the thing. And that's if you just don't get it dispelled.
Contingency, it does not do what I think you think it does. Most especially, it does not pre-empt something happening to you, nor does it have extrasensory capacity. It reacts after the fact to something that happens to you. And you can only have one of each type on you.
If Celerity wins all combats, then everyone has Celerity, and highest initiative is going to win, anyways. Celerity is broken and if used, then EVERYONE should use it, since it's an 'I Win' button.
Someone who relies on Permabuffs to win dies without them. Saying you can't get your buffs removed is an open challenge to find someone who can remove them for you...adn will do so, and then you do.
Schroedinger's wizard is theorycraft only. The game tends to play very differently. And if PC's abuse the rules for uberness, the DM should be doing so, as well...and the DM has many, many more tricks to play then any PC.
==Aelryinth
Everybody uses Rope Trick...and everybody knows how to deal with Rope Trick, if true. Stuff a bag of holding up the hole, or use Ethercutting spells to bombard the PC's trapped inside the rope trick and unable to get out. Hells, light a fire under th
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Vincent_Dranoch
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November 20, 2012 9:22 PM PST
I'm sorry, but could you clearly present a situation with a moderate chance of occurance in which the Swiftblade's 6/10 casting, crappy prerequisites, full BAB *yay?*, and so-so buffs while hasted are better than the insanity that is the Incantatrix? I feel like a few of these would really help your case.
It's quite simple actually, you need to be an Evil character with 9 levels of Swiftblade and 3 of Incantatrix, the others levels are meant to fulfil requisites and improve this build's power (adding levels of good classes like Initiate of the Sevenfold Veil, and just go to level 10 Swiftblade if you go epic because then you'll get 9th spells and Practiced Spellcaster will fix the 6/10 casting).
Without further ado:
Cast Masochism/Sadism spell from Book of Vile Darkness and then get i REALLY high Spellcraft check very easily, now you just need to cast any buff you want in yourself and turn them Persisted with Metamagic Effect from Incantatrix 3, and there is NO limit for that, while Cyclone_Joker's build relies on Instant Metamagic and Vestige Metamagic that will end after like 4 daily uses, still he acts like he could buff himself forever with his build.
It's not even necessary adding more Incantatrix levels after that unless you want Bonus Metamagic Feats, because all the others Incantatrix's abilities focus on aplying these metamagics, and you already can do that with ease through Masochism/Sadism + Metamagic Effect, so more levels of Incantatrix would be almost irrelevant in this case.
If you don't wanna play as an Evil character you will have to:
1)Rely on CJ's build, which doesn't completely outclass Swiftblade like he says, but is better than Swiftblade about the buffing thing, still Swiftblade is better at other situations and CJ's free Persisted Spells runs out quickly (like 2 Instant Metamagic per day and 2 Vestige Metamagic);
2)Rely on other ways of getting high Spellcraft check, then pick up only 3 levels of Incantatrix and you are done, you even don't need to be a Swiftblade along with these 3 levels of Incantatrix, but higher Initiative + Extra Actions + 50% miss chance for ALL attakcs against you = REALLY useful.
If you don't wanna Swiftblade then go with Dweomerkeeper, IotSV, Wyrm Wizard or something like that, but i believe i already made my point that is: Swiftblade abilities ARE good, and for someone like CJ who always talk about how 10 levels of Swiftblade are redundant/are not worth, is surprising that he takes all 10 levels of Incantatrix if it's possible to do better with just an Evil spell and 3 levels of the aforementioned class.
About CJ's post: I won't quote it because Aelryinth, Armisael and Draco1119 already told the same things i think.
It's quite simple actually, you need to be an Evil character with 9 levels of Swiftblade and 3 of Incantatrix, the others levels are meant to fulfil requisites and improve this build's power (adding levels of good classes like Initiate of the Sevenfo
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Cyclone_Joker
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November 20, 2012 10:06 PM PST
Except that it's not a garbage class. It's poo compared to a full caster, but for a Gish it's pretty good.
No. It isn't. It is strictly inferior to THE basic Gish build, Paladin 2/Sorcerer 4/Spellblade 1/Abjurant Champion 5/Sacred Exorcist 8, much less complex builds.
Play gestalt, take Swiftblade on a side, smash the game with Innervated Speed and Perpetual Options? Granted, this could be achieved with Factotum too, except Factotum isn't quite as sustainable for one fight.
Uh, no. Gestalt prevents the taking of more than one PrC at any given time, so you're still giving up a lot, plus you still have to meet the garbage prereqs.
It doesn't improve enough in Gestalt rules to make it worth it, because, yanno, it's still a garbage class.
Yeah, like Draco said, you've got loony ideas, brother. Action advantage is god, and gestalt completely eliminates the usual problems (since you could just progress another fullcaster side while you're raising swiftblade and get level 9 spells anyways). Past a certain point, you don't need more choices for what to do with your actions per round, you just straight up need more actions per round. Gestalt lets you hit that point very, very early, making Swiftblade outstanding. Pit two properly kitted out gestalt characters against each other and the swiftblade is going to win nine times out of ten because he can counter what the other guy is doing and still do stuff of his own.
No, he cannot. Than one extra action is not great abuse of the action economy. Wizard 1/Anima Mage 7/Incantatrix 10/Sacred Exorcist 1/Mindbender 1//Factotum 8/Telepath 12 will be strictly superior to whatever trash you can throw together with swiftblade.
Everybody uses Rope Trick...and everybody knows how to deal with Rope Trick, if true.
Nest the Rope Tricks. Problem solved.
Stuff a bag of holding up the hole, Which does nothing
or use Ethercutting spells to bombard the PC's trapped inside the rope trick and unable to get out. Source?
Hells, light a fire under the thing. And that's if you just don't get it dispelled. All of which won't do anything.
Contingency, it does not do what I think you think it does. Most especially, it does not pre-empt something happening to you, nor does it have extrasensory capacity. It reacts after the fact to something that happens to you. Wrong. Seriously, reread the spell. You declare the conditions. If the conditions occur, period, the spell goes off. Also, attempt of action occurs before action.
And you can only have one of each type on you. Uh, no. Reread Craft Contingent Spell.
If Celerity wins all combats, then everyone has Celerity, and highest initiative is going to win, anyways. Celerity is broken and if used, then EVERYONE should use it, since it's an 'I Win' button. There is so much wrong with this, I don't know where to start.
Someone who relies on Permabuffs to win dies without them. Saying you can't get your buffs removed is an open challenge to find someone who can remove them for you...adn will do so, and then you do. Except they cannot. Tinfoil Hats and Contingency, bro. LoE occurs whenever I want it to occur.
Schroedinger's wizard is theorycraft only. The game tends to play very differently. And if PC's abuse the rules for uberness, the DM should be doing so, as well...and the DM has many, many more tricks to play then any PC.
==Aelryinth You're adorable.
Now look up Uncanny Forethought.
I'm sorry, but could you clearly present a situation with a moderate chance of occurance in which the Swiftblade's 6/10 casting, crappy prerequisites, full BAB *yay?*, and so-so buffs while hasted are better than the insanity that is the Incantatrix? I feel like a few of these would really help your case.
It's quite simple actually, you need to be an Evil character with 9 levels of Swiftblade and 3 of Incantatrix, the others levels are meant to fulfil requisites and improve this build's power (adding levels of good classes like Initiate of the Sevenfold Veil, and just go to level 10 Swiftblade if you go epic because then you'll get 9th spells and Practiced Spellcaster will fix the 6/10 casting).
Without further ado:
Cast Masochism/Sadism spell from Book of Vile Darkness and then get i REALLY high Spellcraft check very easily, now you just need to cast any buff you want in yourself and turn them Persisted with Metamagic Effect from Incantatrix 3, and there is NO limit for that, while Cyclone_Joker's build relies on Instant Metamagic and Vestige Metamagic that will end after like 4 daily uses, still he acts like he could buff himself forever with his build.
I'm sorry, but do you understand how this game works? It is so trivially easy to raise skill checks. It's pathetic. And Metamagic Effect DOES have limited number of uses, which you'd know if you actuallly read the ability instead of parroting bad advice.
Now, the build I've made uses DMM(With Southern Magician to get Divine spells), Vestige Metamagic, Instant Metamagic, Residual Magic, and Metamagic Effect, for truly insane levels of persisting. Now, try to keep up. I'm trying to keep it simple, but I'm not sure I can make it slower for you.
It's not even necessary adding more Incantatrix levels after that unless you want Bonus Metamagic Feats, because all the others Incantatrix's abilities focus on aplying these metamagics, and you already can do that with ease through Masochism/Sadism + Metamagic Effect, so more levels of Incantatrix would be almost irrelevant in this case. Good god, do you understand how this game works? Masochism and Sadism are irrelevent. Your "build," if such a bad one can be called such, is wastin 9 levels and 3 CL on garbage.
If you don't wanna play as an Evil character you will have to:
1)Rely on CJ's build, which doesn't completely outclass Swiftblade like he says, but is better than Swiftblade about the buffing thing, still Swiftblade is better at other situations and CJ's free Persisted Spells runs out quickly (like 2 Instant Metamagic per day and 2 Vestige Metamagic); And DMM, and Metamagic Effect, no, it has all your toys and better, and yes it does outclass the trashy swiftblade in EVERY respect.
2)Rely on other ways of getting high Spellcraft check, then pick up only 3 levels of Incantatrix and you are done, you even don't need to be a Swiftblade along with these 3 levels of Incantatrix, but higher Initiative + Extra Actions + 50% miss chance for ALL attakcs against you = REALLY useful. All of those 'benefits" are either crap, or so easily replicatable that they aren't worth mentioning. And, no, a Swiftblade will NOT go first.
If you don't wanna Swiftblade then go with Dweomerkeeper, IotSV, Wyrm Wizard or something like that, but i believe i already made my point that is: Swiftblade abilities ARE good, and for someone like CJ who always talk about how 10 levels of Swiftblade are redundant/are not worth, is surprising that he takes all 10 levels of Incantatrix if it's possible to do better with just an Evil spell and 3 levels of the aforementioned class. First off, Wyrm Wizard is not good enough to make that list with Dweomerkeeper and IotSFV. Second off, 10 levels of Incantatrix is good. Any levels of Swiftblade is bad. Because it's a bad class that has no notable features.
[/quote]No. It isn't. It is strictly inferior to THE basic Gish build, Paladin 2/Sorcerer 4/Spellblade 1/Abjurant Champion 5/Sacred Exorcist 8, much less complex builds.Uh, no. Gestalt prevents the taking of more than one PrC at any given time, so yo
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Vincent_Dranoch
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November 20, 2012 10:58 PM PST
I'm sorry, but do you understand how this game works? It is so trivially easy to raise skill checks.
Did i said anything different?
I even said if you don't want to be evil and rely on such spells, then you should rely on other ways of getting high Spellcraft.
And Metamagic Effect DOES have limited number of uses, which you'd know if you actuallly read the ability instead of parroting bad advice.
My bad, but 3+Int modifier is still more than your build (you have around 2 Instant Metamagic, 2 Vestige, and so on), and is easy to get high Int mod, so...
Now, the build I've made uses DMM(With Southern Magician to get Divine spells), Vestige Metamagic, Instant Metamagic, Residual Magic, and Metamagic Effect, for truly insane levels of persisting. Now, try to keep up. I'm trying to keep it simple, but I'm not sure I can make it slower for you.
All of it is irrelevant/redundant/not worth (except for Southern Magician that i can get for my builds too) because Metamagic Effect + High Spellcraft = You persist any spell in the game, you don't need to invest in a bunch of Instant and Vestige and such Metamagic.
Swiftblade in other way hasn't abilities that are redundant with Metamagic Effect, so it can still uses its maximum potencial and do not lose time improving your metamagic powers since you already has the best ability for that.
Good god, do you understand how this game works? Masochism and Sadism are irrelevent. Your "build," if such a bad one can be called such, is wastin 9 levels and 3 CL on garbage.
Lol how contradictory you are, sometimes you says Incantatrix is awesome and now says 3 levels of it are garbage. And if these spells are irrelevant is irrelevant, i just used them as examples, any way of high Spellcraft check can do it.
All of those 'benefits" are either crap, or so easily replicatable that they aren't worth mentioning. And, no, a Swiftblade will NOT go first.
Which are replicatable? Polymorphing into a Choker to get an extra action? Buffing your Initiative to go first?
All of it is cumulative with Perpetual Options and Arcane Reflexes.
But Metamagic Effect + Instant Metamagic? They're not cumulative, Metamagic Effect already does the better that can be done.
First off, Wyrm Wizard is not good enough to make that list with Dweomerkeeper and IotSFV.
Whatever, it's just that the possibility of get any spell from any class is nice.
Did i said anything different?I even said if you don't want to be evil and rely on such spells, then you should rely on other ways of getting high Spellcraft.My bad, but 3+Int modifier is still more than your build (you have around 2 Instant Metamagi
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Armisael
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November 21, 2012 12:03 AM PST
Snip
Glad to see you made a build that has clipped wings and trouble meeting feat prerequisites, as well as getting pulled in ten directions. Elegance, man, elegance. Power trips only work if they are stylish and...well, can actually be pulled off.
Glad to see you made a build that has clipped wings and trouble meeting feat prerequisites, as well as getting pulled in ten directions. Elegance, man, elegance. Power trips only work if they are stylish and...well, can actually be pulled off.
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Scythal
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November 21, 2012 12:31 AM PST
CJ, the reason why you don't bring bag of holding or portable hole in a rope trick is explain in the spell itself, but you have to read the note at the end of it's description. Then, contigency can't have a spell of more than 6 lv to be use when the conditions are met, and you can only have one on yourself at anytime. By the way, what is your daily buff routine with your so called unkillable Incantatrix? Ho and nice build for a lv ....40 character: " Wizard 1/Anima Mage 7/Incantatrix 10/Sacred Exorcist 1/Mindbender 1//Factotum 8/Telepath 12"
CJ, the reason why you don't bring bag of holding or portable hole in a rope trick is explain in the spell itself, but you have to read the note at the end of it's description.Then, contigency can't have a spell of more than 6 lv to be use when the c
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Cyclone_Joker
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November 21, 2012 5:27 AM PST
I'm sorry, but do you understand how this game works? It is so trivially easy to raise skill checks.
Did i said anything different?
I even said if you don't want to be evil and rely on such spells, then you should rely on other ways of getting high Spellcraft.
Which means your build has nothing over a standard incantatrix.
And Metamagic Effect DOES have limited number of uses, which you'd know if you actuallly read the ability instead of parroting bad advice. My bad, but 3+Int modifier is still more than your build (you have around 2 Instant Metamagic, 2 Vestige, and so on), and is easy to get high Int mod, so...
It's a good thing the build I brought up can use it, too. 'Cuz, yanno, it's an Incantatrix class feature, and all?
Now, the build I've made uses DMM(With Southern Magician to get Divine spells), Vestige Metamagic, Instant Metamagic, Residual Magic, and Metamagic Effect, for truly insane levels of persisting. Now, try to keep up. I'm trying to keep it simple, but I'm not sure I can make it slower for you.
All of it is irrelevant/redundant/not worth (except for Southern Magician that i can get for my builds too) because Metamagic Effect + High Spellcraft = You persist any spell in the game, you don't need to invest in a bunch of Instant and Vestige and such Metamagic.
You cannot possibly be this dense.
Swiftblade in other way hasn't abilities that are redundant with Metamagic Effect, so it can still uses its maximum potencial and do not lose time improving your metamagic powers since you already has the best ability for that. All of the swiftblade abilities are redundant. All are easily replicatable with buffs.
Good PrCs bring new abilities or enhance existing abilities. Swiftblade gives a lot of abilities the wizard already had, at the cost of a bunch of garbage feats, 10 levels, and 4 CL.
Good god, do you understand how this game works? Masochism and Sadism are irrelevent. Your "build," if such a bad one can be called such, is wastin 9 levels and 3 CL on garbage. Lol how contradictory you are, sometimes you says Incantatrix is awesome and now says 3 levels of it are garbage. And if these spells are irrelevant is irrelevant, i just used them as examples, any way of high Spellcraft check can do it.
You cannot POSSIBLY be this dense.
The Swiftblade is what is garbage. Putting awesomeness onto garbage does not change the fact that the garbage is garbage. You gave up 9 levels and 3 CL for stuff the three levels of Incantatrix already gave you.
All of those 'benefits" are either crap, or so easily replicatable that they aren't worth mentioning. And, no, a Swiftblade will NOT go first. Which are replicatable? Polymorphing into a Choker to get an extra action? Buffing your Initiative to go first?
I'm not going to dignify this with a serious answer because you should already know how to break the action economy beyond repair as a wizard.
All of it is cumulative with Perpetual Options and Arcane Reflexes. Which matters how, exactly? The three levels of Incantatrix will do all the work. These class features are trash.
But Metamagic Effect + Instant Metamagic? They're not cumulative, Metamagic Effect already does the better that can be done. There is so much wrong with this the only reasonable response is ............................................________ ....................................,.-'"...................``~., .............................,.-"..................................."-., .........................,/...............................................":, .....................,?......................................................, .................../........................................................... ................./......................................................,:`^`..} .............../...................................................,:"........./ ..............?.....__.........................................:`.........../ ............./__.(....."~-,_..............................,:`........../ .........../(_...."~,_........"~,_....................,:`........_/ ..........{.._$;_......"=,_......."-,_.......,.-~-,},.~";/....} ...........((.....*~_......."=-._......";,,./`..../"............../ ...,,,___.`~,......"~.,....................`.....}............../ ............(....`=-,,.......`........................(......;_,,-" ............/.`~,......`-...................................../ .............`~.*-,.....................................|,./.....,__ ,,_..........}.>-._...................................|..............`=~-, .....`=~-,__......`,................................. ...................`=~-,,.,............................... ................................`:,,...........................`..............__ .....................................`=-,...................,%`>--==`` ........................................_..........._,-%.......` ...................................,
First off, Wyrm Wizard is not good enough to make that list with Dweomerkeeper and IotSFV. Whatever, it's just that the possibility of get any spell from any class is nice.
Which is something Wizards already had. If you want more, don't waste time with Wyrm Wizard, just play a damn Mystic Theruge.
Snip
Glad to see you made a build that has clipped wings and trouble meeting feat prerequisites, as well as getting pulled in ten directions. Elegance, man, elegance. Power trips only work if they are stylish and...well, can actually be pulled off.
Uh, no. Build is totally functional. The prereqs are totally easy to meet, and it functions perfectly. I fail to see anything wrong with it.
CJ, the reason why you don't bring bag of holding or portable hole in a rope trick is explain in the spell itself, but you have to read the note at the end of it's description.
Which says nothing. Come back with some actual rules.
Then, contigency can't have a spell of more than 6 lv to be use when the conditions are met, and you can only have one on yourself at anytime. You're adorable.
By the way, what is your daily buff routine with your so called unkillable Incantatrix? Honestly, it depends on the power of the game. If you have a Weid engine, whatever the hell you need. If you don't, it'll still partially depend on your Divinations, but, for starters, Favor of the Martyr, Delay Death, and Beastland Ferocity, plus Lesser Vigor. Shapechange when at a sufficient level, obviously, Death Ward can be nifty as well, and, if you can actually afford it, at least one Pact of Return.
As for actual Wizard spells, all the miss-chance stacking, Greater Invis, and so on. Buff your allies, too. The fighter needs to feel useful every once and a while after all.
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