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7 months ago ::
Nov 14, 2012 - 3:44PM
#161
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Date Joined:
Aug 22, 2007
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The lack of staff monks is a disappointment.
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds.
Constitution Based Class for Next!
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7 months ago ::
Nov 14, 2012 - 4:38PM
#162
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Date Joined:
Jun 27, 2004
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The lack of staff monks is a disappointment.
Heh. Honestly, coming off of the "I'm The Most Awesome Monk Ever (Ever)" 4e Monk, the lack of crazy greatsword monks is a disappointment.
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Yes, I am expressing my opinions (even complaints - le gasp!) about the current iteration of the play-test that we actually have in front of us.
No, I'm not going to wait for you to tell me when it's okay to start expressing my concerns (unless you are WotC).
(And no, my comments on this forum are not of the same tone or quality as my actual survey feedback.) A Psion for Next (Playable Draft)A Barbarian for Next (Brainstorming Still)My 4e Projects
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7 months ago ::
Nov 14, 2012 - 4:43PM
#163
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Daily powers: boo!
Alignment restriction: boo!
Awkwardness of many ED abilities: boo!
Wisdom required for AC: boo!
Lots of random 3e holdover abilities that don't feel flavorful: boo!
Ki as a source of power: yay!
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7 months ago ::
Nov 14, 2012 - 5:49PM
#164
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Date Joined:
Aug 25, 2007
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Cmon now, we both know that Dex and Wis are both of paramount importance for the monk right now, while the only important ability for wizards is Int. Dex and Con might be nice for a Wizard, but they are not even close to int.
Given that the wizard has no armor until he stumbles across elven chain mail or bracers of defense dex is in some ways more important to the wizard than it is too any class except the rogue/monk. And it probably equals the monk in need for wisdom. Rocking a 9-10 AC only works when your DM actively avoids attacking you. Some wizards can spam mage armor for at least a 12 AC but that still is deeply in the hit all the effing time when attacked range. With the current HP to damage ratios you can't afford to be hit more than 50% of the time when you are attacked.
Still I think wisdom to AC while flavorful is a bad mechanical decision.
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7 months ago ::
Nov 14, 2012 - 10:05PM
#165
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Date Joined:
Mar 26, 2007
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Ki as a source of power: yay!
I really resent that part, 3rd Ed started the Ki malarkey, and far too culturally specific for me.
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7 months ago ::
Nov 14, 2012 - 10:17PM
#166
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Ki as a source of power: yay!
I really resent that part, 3rd Ed started the Ki malarkey, and far too culturally specific for me.
They should just change it to "Focus" and be done with it.
I'm on a journey of enlightenment, learning and self-improvement. A journey towards mastery. A journey that will never end.
If you challenge me, prepare to be challenged. If you have something to offer as a fellow student, I will accept it. If you call yourself a master, prepare to be humbled. If you seek me, look to the path. I will be traveling it. #SuperDungeonMasterIITurbo
My blog and stuff http://dmingtowin.blogspot.com/
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7 months ago ::
Nov 15, 2012 - 2:49AM
#167
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Date Joined:
Jul 23, 2010
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Cmon now, we both know that Dex and Wis are both of paramount importance for the monk right now, while the only important ability for wizards is Int. Dex and Con might be nice for a Wizard, but they are not even close to int.
Given that the wizard has no armor until he stumbles across elven chain mail or bracers of defense dex is in some ways more important to the wizard than it is too any class except the rogue/monk. And it probably equals the monk in need for wisdom. Rocking a 9-10 AC only works when your DM actively avoids attacking you. Some wizards can spam mage armor for at least a 12 AC but that still is deeply in the hit all the effing time when attacked range. With the current HP to damage ratios you can't afford to be hit more than 50% of the time when you are attacked.
Still I think wisdom to AC while flavorful is a bad mechanical decision.
I'm willing to admit that Dex is important for a wizard. When I was writing my previous post, I did not remember that Int cannot be added to AC in Next, like you can do in 4e. My mistake.
However, I still think the monk is way more dependent on dual attributes than the wizard.
Monk, Wisdom:
Contributes to AC (on a melee class). Contributes to Saving Throws DC and monks special abilities. Contributes to typically important skills for the class.
Monk, Dex:
Contributes to AC (on a melee class) Contributes to Attack rolls and Damage rolls. Contributes to initiative. Contributes to typically important skills for the class.
Which stat is more important for the monk? Maybe dex, but not by much. They're both of paramount importance, and no monk can afford not raise them at every occasion.
Wizard, Intelligence:
Contributes to Saving Throws DC. Contributes to Spell Attack rolls and Damage rolls. Contributes to typically important skills for the class.
Wizard, Dex:
Contributes to AC (on a ranged class. I'm not saying AC is useless for ranged types, but it sure is less important) Contributes to initiative.
The class' main stat in clearly Int, no contest. Dex is indeed a de facto secondary stat, but I can see some wizard not increasing it at every occasion and still be an optimized wizard.
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7 months ago ::
Nov 15, 2012 - 12:37PM
#168
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Date Joined:
Sep 26, 2001
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Wrestling doesn't make you better at not getting stabbed.
Neither does meditation.
The point is, there needs to be more unarmed and unarmored combatants other than monk. At least the monk as it stands in its current state you cannot realize other types of martial artists. Because honestly if I want to make a grappling monk, where I'm all about locking down targets so the others can wail on it, I should be able to do so, and it currently isn't possible with what we have.
I understand this is the first iteration, but if you can't realize multiple different types of unarmed/unarmored combatants through the monk class, then the monk has failed for me.
Again I feel the need to point out that 'unarmed' and 'unarmored' are just weapon & armor choices. Being 'best unarmed/unarmored combatant' is conceptually no different from being best with a bohemian ear-spoon when wearing a tumbler's breastplate. By itself, it's nothing to base a class on - and something that should fall in the fighters 'best at fighting' bailiwick.
Love 4e? Concerned about its future? Join the Old Guard of 4e"You want The Tooth? You can't handle The Tooth!" - Dahlver-Nar. "If magic is unrestrained in the campaign, D&D quickly degenerates into a weird wizard show where players get bored quickly" - E. Gary Gygax
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7 months ago ::
Nov 15, 2012 - 1:15PM
#169
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Date Joined:
Jan 29, 2005
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What if the monk got to choose a physical ability and a mental ability for combat instead of hard-coded as Dex/Wis? Maybe the monastic training relies on strength and intelligence to deal and avoid precise blows, etc. I know some people may object to using Con as an offensive combat ability, but it seems like it makes some sense when applied to a martial artist class.
Magic Dual Color Test
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7 months ago ::
Nov 15, 2012 - 4:43PM
#170
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Date Joined:
Jan 15, 2009
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I know some people may object to using Con as an offensive combat ability, but it seems like it makes some sense when applied to a martial artist class.
Instinctive, lucky, repetition like as in a flurry of light energy wasteing attacks ;p
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