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Switch to Forum Live View Rogue vs Fighter: Conditions vs Damage?
7 months ago  ::  Nov 13, 2012 - 1:27PM #11
Monsieur_Moustache
Date Joined: Aug 13, 2004
Posts: 1,465
A pickpocket rogue could make a check against a DC equal to the target's Constition score + 5 to steal its brain, heart or any small body part.
The enemy would be unable to function normally.

He could also make a pickpocket check against a DC equal to the target's Intelligence score + 5 to steal its brain and steal its free will, forcing the target to follow any order.

A rogue could use open lock on the enemy's chest, making him lose his entrails.

A rogue couls also use disarm trap on an enemy to disable all his sphincters.

The possibilities are endless. 
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7 months ago  ::  Nov 13, 2012 - 1:43PM #12
sleypy
Date Joined: Jun 1, 2011
Posts: 1,345

Nov 13, 2012 -- 10:17AM, Garthanos wrote:

Nov 13, 2012 -- 10:10AM, Monsieur_Moustache wrote:

[
Fighters not using their brains vs. rogues using their brain in a fight is a preconception.



An idiotic one..  and the fighter being a dunce is rather game reinforced nerdastic goo.


I agree with everything you said except for the word "goo."

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7 months ago  ::  Nov 13, 2012 - 2:05PM #13
Ramzour
Date Joined: Jun 25, 2011
Posts: 193

Nov 13, 2012 -- 8:33AM, Aesurtiel wrote:

You guys have some weird  preconceptions of rogues.

Rogues lie, cheat, and steal, but not in the middle of a fight (with some exceptions).  They can use tricks in a fight, but they don't rely on them.

The difference between the Rogue and the Fighter is  that a Fighter uses martial prowess to defeat his enemies, but a Rogue uses his brain. The Rogue uses stealth, poisons, and traps because he can and not because he has to. A Fighter is better than a Rogue in a direct fight, but the Rogue is not above exploiting weaknesses.




Wrong! The Rogue doesn't use his Brain, he uses his Dexterity! Cool

Seriously though, I wish Rogues had better incentive to be clever. Because all rogues are gymnasts. And all gymnasts can pick locks. And all lock pickers can assassinate....wait, none of that makes sense.

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7 months ago  ::  Nov 13, 2012 - 2:07PM #14
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,641

Nov 13, 2012 -- 1:43PM, sleypy wrote:

Nov 13, 2012 -- 10:17AM, Garthanos wrote:

Nov 13, 2012 -- 10:10AM, Monsieur_Moustache wrote:

[
Fighters not using their brains vs. rogues using their brain in a fight is a preconception.



An idiotic one..  and the fighter being a dunce is rather game reinforced nerdastic goo.


I agree with everything you said except for the word "goo."



man I thought it perfectly evocative of childhood/teenage messes

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7 months ago  ::  Nov 13, 2012 - 2:53PM #15
sleypy
Date Joined: Jun 1, 2011
Posts: 1,345

Nov 13, 2012 -- 2:07PM, Garthanos wrote:

Nov 13, 2012 -- 1:43PM, sleypy wrote:

Nov 13, 2012 -- 10:17AM, Garthanos wrote:

Nov 13, 2012 -- 10:10AM, Monsieur_Moustache wrote:

[
Fighters not using their brains vs. rogues using their brain in a fight is a preconception.



An idiotic one..  and the fighter being a dunce is rather game reinforced nerdastic goo.


I agree with everything you said except for the word "goo."



man I thought it perfectly evocative of childhood/teenage messes




I would have went with a more evocative teenage/adult description of said mess.

Love 4e?  Concerned about its future? join the Old Guard of 4th Edition
Reality Refracted: Social Contracts
D & D: A Documentary Kickstarter (http://kck.st/SyKNzf)


Dreaming the Impossible Dream Show
Imagine a world where the first-time D&D player rolls stats, picks a race, picks a class, picks an alignment, and buys gear to create a character. Imagine if an experienced player, maybe the person helping our theoretical player learn the ropes, could also make a character by rolling ability scores and picking a race, class, feat, skills, class features, spells or powers, and so on. Those two players used different paths to build characters, but the system design allows them to play at the same table. -Mearl
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