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Switch to Forum Live View No "Protection from Evil" item?
7 months ago  ::  Nov 13, 2012 - 11:12AM #31
Alsebra
Date Joined: Aug 11, 2011
Posts: 371

Nov 13, 2012 -- 10:10AM, Oma012 wrote:

sorry but this item as you can see in her construction only protect you from evils sources.
because if not this item will be equal to the ring of true strike that as standard cost 400 000 gps but is more like to cost 200 000 gps in this times.

remember that the item some times not are equal to the spell like the ring of spell storing.




Read the description of the spell again.  I quote: 

Nov 12, 2012 -- 5:17PM, Asteron wrote:

The mind blank portion of Protection from evil works regardless of alignment:

"Second, the barrier blocks any attempt to possess the warded creature (by a magic jar attack, for example) or to exercise mental control over the creature (including enchantment (charm) effects and enchantment (compulsion) effects that grant the caster ongoing control over the subject, such as dominate person). The protection does not prevent such effects from targeting the protected creature, but it suppresses the effect for the duration of the protection from evil effect. If the protection from evil effect ends before the effect granting mental control does, the would-be controller would then be able to mentally command the controlled creature. Likewise, the barrier keeps out a possessing life force but does not expel one if it is in place before the spell is cast. This second effect works regardless of alignment."




Looking at the other spells in the PHB (Chaos, Good, Law) yields this:

"This spell functions like protection from evil, except that the deflection and resistance bonuses apply to attacks from XXXX creatures, and XXXX summoned creatures cannot touch the subject."

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7 months ago  ::  Nov 13, 2012 - 11:52AM #32
Oma012
Date Joined: Apr 25, 2011
Posts: 1,795

Nov 13, 2012 -- 10:45AM, MrCustomer wrote:

Oma, the restirction to allignment is only worth a 30% discount, at most. the fact that it has multiple effects on a single item, AC and Saves as well as mind blocking, should be calculated as Multiple different effects on the same item.

So AC 2 + Saves 2 + Spell Effects with approptriate CL

It might be ok to treat this as just a level 1 spell for an expendible, or limited charge item (once daily) but as continuous or on command, then no, I would expect it to be costly


this restriction is only for the ones to use the ring but this is only for the ones that the ring affects then is a more potent backdraw, as example not is the same a ring that deal 1000 damages that only be used for evils characters that a ring that deal 1000 that can be used for everyone but only to non-creatures ballons.

and again this spell again Invisivility that give you +4 AC and total total concealment and +40 hide
for only 20 000 gps always you want for 3 min wow while +40 to hide cost 1 600 000 then under the logic of the ring of true strike this item will be cost 800 000 gps but you need check the spell and her potencial power

the an item that give you protection from evil always active will cost - + 25 000 gps or 50 000 gps if you think that is very overpower but no more, or use it in a very important slot like the periap or the belt or the cape.

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
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7 months ago  ::  Nov 13, 2012 - 11:53AM #33
Oma012
Date Joined: Apr 25, 2011
Posts: 1,795

Nov 13, 2012 -- 11:52AM, Oma012 wrote:

Nov 13, 2012 -- 10:45AM, MrCustomer wrote:

Oma, the restirction to allignment is only worth a 30% discount, at most. the fact that it has multiple effects on a single item, AC and Saves as well as mind blocking, should be calculated as Multiple different effects on the same item.

So AC 2 + Saves 2 + Spell Effects with approptriate CL

It might be ok to treat this as just a level 1 spell for an expendible, or limited charge item (once daily) but as continuous or on command, then no, I would expect it to be costly


this restriction is only for the ones to use the ring but this is only for the ones that the ring affects then is a more potent backdraw, as example not is the same a ring that deal 1000 damages that only be used for evils characters that a ring that deal 1000 that can be used for everyone but only to non-creatures ballons.

and again this spell again Invisivility that give you +4 AC and total total concealment and +40 hide
for only 20 000 gps always you want for 3 min wow while +40 to hide cost 1 600 000 then under the logic of the ring of true strike this item will be cost 800 000 gps but you need check the spell and her potencial power

the an item that give you protection from evil always active will cost - + 25 000 gps or 50 000 gps if you think that is very overpower but no more, or use it in a very important slot like the periap or the belt or the cape.


again read the description of the item "made" is non based in the spell

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
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7 months ago  ::  Nov 13, 2012 - 12:03PM #34
Oma012
Date Joined: Apr 25, 2011
Posts: 1,795

Nov 13, 2012 -- 11:02AM, MrCustomer wrote:

Making the item not equal to the spell would defeat the purpose of the original poster, who wanted a limited use item that cast the spell Protectino from Evil.

As a once daily item this can be made affordably and balanced, so nipping the spell effect would destroy the purpose.


then use some like this, but because this is only a Level 1 spell you can change to 3 times per day.

DEATH WARD
Price: +1 bonus
Property: Armor or shield
Caster Level: 7th
Aura: Moderate; (DC 18)
necromancy
Activation: Immediate
(mental)
This black-enameled item has a
translucent quality, as through
it were not entirely of this world.
Small, white images of skulls
decorate the armor's shoulders,
like grotesque epaulets.
Armor and shields that have
this property are favored by
those dedicated to fighting
the foul art of necromancy.
While wearing or using death
ward armor or a death ward
shield, you can activate the
armor to ignore any death
effect (including death spells,
magical death effects, and energy drain)
or negative energy effect (such as inflict
spells or chill touch).
The death ward property functions once
per day
Prerequisites: Craft Magic Arms and
Armor, death ward.
Cost to Create: Varies.

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
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7 months ago  ::  Nov 13, 2012 - 12:52PM #35
MrCustomer
Date Joined: Aug 3, 2007
Posts: 2,380
Oma, You are still missing the point, the orriginal poster wanted a limited use item that gave Protection From Evil maybe once day for a minute. As a Once daily item the direct spell effect is perfectly balanced for price and level.

And when you hitreply, down by submit post ther eis a little box "Quote message in reply?", just unclick it, save us allthe redundant quotes
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7 months ago  ::  Nov 13, 2012 - 1:03PM #36
Oma012
Date Joined: Apr 25, 2011
Posts: 1,795

Nov 13, 2012 -- 12:52PM, MrCustomer wrote:

Oma, You are still missing the point, the orriginal poster wanted a limited use item that gave Protection From Evil maybe once day for a minute. As a Once daily item the direct spell effect is perfectly balanced for price and level.

And when you hitreply, down by submit post ther eis a little box "Quote message in reply?", just unclick it, save us allthe redundant quotes


¬¬ then the cost for only one charge per day are 360 gps but maybe you can make it as immediate action for 1000 gps like the armor

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
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7 months ago  ::  Nov 13, 2012 - 1:55PM #37
Alsebra
Date Joined: Aug 11, 2011
Posts: 371
It could also be a refluffed scroll of PfE, which grants it a total cost of 25 gp.  Following the pricing conventions in the DMG would grant a once-per-day item that casts PfE a total cost of ~360...which could possibly be a bit overpowered for the price, so a DM could bump the price a bit (and justifiably so...immunity to several useful PHB spells is quite powerful, even at 1 minute duration).
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7 months ago  ::  Nov 13, 2012 - 4:03PM #38
StevenO
Date Joined: Apr 9, 2004
Posts: 14,062
Lets just look at the Protection from Evil spell and it's effects:

1.  The subject gains a +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by evil creatures.

A +2 Defelction bonus costs 8000 gp (ring of protection+2)
A +2 Reistance bonus costs 4000 gp (cloak of resistance +2)

We can probably lower the effective cost 50% although you may argue for more.  The MIC would allow these bonuses to be added to an item without additional cost so I'm not worrying there. 

2.  The barrier blocks any attempt to possess the warded creature or to exercise mental control over the creature (including enchantment (charm) effects and enchantment (compulsion) effects that grant the caster ongoing control over the subject, such as dominate person). The protection does not prevent such effects from targeting the protected creature, but it suppresses the effect for the duration of the protection from evil effect. ... This second effect works regardless of alignment.

This a MASSIVE benefit.  If the effect is "on" while the item is worn then the suppression is effectively immunity.  I'm having a hard time coming up with a magic item that effectively provides immunity from all forms of outside mental control but I don't imagine it should be cheap.  Depending on the campaign this can easily be a game breaking ability.

3.   The spell prevents bodily contact by summoned creatures. This causes the natural weapon attacks of such creatures to fail and the creatures to recoil if such attacks require touching the warded creature. Good summoned creatures are immune to this effect. The protection against contact by summoned creatures ends if the warded creature makes an attack against or tries to force the barrier against the blocked creature. Spell resistance can allow a creature to overcome this protection and touch the warded creature.

Although it provides immunity to the natural attacks of most summoned creatures (most of them use natural attacks) it may not be too problematic.  With this is play a DM just doesn't use summoned creatures against the PC.  That may be a problem solved but is also restricts the type of gameplay that can be done.

Now one potentially could make a "Ring of Protection from Alignment" but the most important thing when it comes to pricing it is how much that "immunity" (the spell's second benefit) provided should cost.  It really shouldn't be too cheap yet it actually should be possible.  You'd also need to determine a cost for the protection from summoned creatures.  The thing about such an item, as I see it, would be why limit the deflection and resistance bonus to one alignment?  It shouldn't cost much more to make them work against every one and the protection from summons already covers every alignment except that opposed to the "protection from" target.

Going back the the idea of a "Protection from Evil" charm I'll just point out that a Potion of Protection from Alignment only costs 50 gp.  Using it will be a standard action that provokes an AoO which could disrupt its use.  I see no reason to make things more complicated then that.
 
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7 months ago  ::  Nov 13, 2012 - 4:31PM #39
Lashius
Date Joined: Feb 27, 2012
Posts: 339
A couple things to add on to what StevenO said: the third eye mindblank item from the MIC grants the benefits of the spell mindblank, which is mostly what the spell protection from evil offers in terms of combating charm/compulsion, with the added benefits of blocking scrying. that item itself costs around 150-160,000gp itself I believe. Even cutting that cost in half would be around 75,000 gp. The ability to not attack is smiler in effect to the rigs of elemental command. The key difference is those rings offer various spell activation effects based on element, whereas protection from evil just gives the bonus to save and ac vs. evil creatures, and evil summons can bypass the protection via spell resistance. those rings are either 100,000 or 200,000 gp (cant recall and am away from my books atm) so reducing that cost to 1/4 the ring of elemental command and adding it to the reduced cost from a third eye mindblank you have effects which are equivalent to an item of around 150-155,000 gp by a comparative power scale. Note that those are just some ball park estimates based on preexisting items, but that's where it comes down to in terms of other items and similar abilities.
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7 months ago  ::  Nov 13, 2012 - 7:18PM #40
aelryinth
Date Joined: Jul 8, 2001
Posts: 4,226
The item exists.

There is a necklace published as part of the official supplement to the Age of Worms Adventure Path, specificially during the 4th adventure on the druids' island, in Dragon Magazine. I believe the cost of the Necklace that gave Protection from Evil was 30K.

==Aelryinth  
Fighter vs Warblade analysis  http://community.wizards.com/go/thread/view/75882/19573526/Analyzing_the_Fighter_vs_The_Warblade

The Lockdown F/20 iconic build    http://community.wizards.com/go/thread/view/75882/19856162/A_little_Lock_build_for_you
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