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7 months ago ::
Nov 11, 2012 - 10:27AM
#1
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Assuming that expertise dice continue to be a general mechanic rather than fighter-specific, what do you think they represent? What classes should and shouldn't use them?
For my part, I see expertise dice as, well, expertise. Not necessarily formal training, but nevertheless a certain conscious understanding of technique that allows the character to exert control over the ebb and flow of the fight. This is what I see as the beating heart of the fighter class, and I can also see it on the rogue. Paladin and ranger, maybe, if they can be combined with those class' other abilities elegantly. But I definitely don't see it on, say, the barbarian. This is the key distinction between the barb and the fighter. I think if the barb has expertise, the devs are overplaying the mechanic.
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7 months ago ::
Nov 11, 2012 - 10:46AM
#2
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Date Joined:
Sep 20, 2004
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I don't... think they should be used across all classes that is.
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7 months ago ::
Nov 11, 2012 - 1:40PM
#3
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Date Joined:
Oct 25, 2010
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I think they should be given to all the non-casting classes, well except for the barbarian if they bring that back. The barbarian isn't really about expertise.
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7 months ago ::
Nov 11, 2012 - 1:51PM
#4
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Date Joined:
Oct 16, 2009
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I think they should be given to all the non-casting classes, well except for the barbarian if they bring that back. The barbarian isn't really about expertise.
Personally, I think they make more sense for the barbarian (wild, undisciplined) than the fighter (trained). Should be used for the sorcerer too, for that matter.
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7 months ago ::
Nov 11, 2012 - 1:55PM
#5
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Date Joined:
Aug 13, 2004
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D&D Barbarian are the experts of rage !
D&D badgers too. I don't know if the information is really pertinent, but I'm not sure we should creating a barbarian class without caring about how the rage mechanics can conflict with the badgers.
Animals and barbarians could gain Savage Dice.
"They are making it clear that when modern design and common sense come into conflict with tradition, tradition wins." - thecasualoblivion "Vancian isn't broken, you just have to set your game to the wizard's clock!" - Oxybe "In many ways, making a new edition of D&D is alot like trying to sell a car to the Amish." - Dwarfslayer "Encounters are the heart of the AD&D game" - PHB AD&D 2nd edition. "you shouldn't even bother trying to become like me." - Gary Gygax (Elfcrusher confirmed)
"Feel free to claim I said anything you like. How's someone going to call you out on it? Are they going to be all like, 'I know all of the things that Gary said, and that's not one of them?'" - Gary Gygax
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7 months ago ::
Nov 11, 2012 - 1:55PM
#6
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Date Joined:
Sep 19, 2006
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I'm with Cyber-Dave, it was an awesome idea that they've just run rampant with. I know they can do MORE with some creativity (just look at the people on these boards and you'll find dozens and hundreds of ideas outside expertise die).
Be that as it may, if they're going to ram the feature down everyone's throat then I'd like to at least see a diverse and unique Maneuver list for ALL classes saddled with it.
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7 months ago ::
Nov 11, 2012 - 2:05PM
#7
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Date Joined:
May 24, 2012
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Fighter, Monk, Barbarian .. Good Rogue .. Ok
I think the ED feature shouldn't be given to spell casters. They already have spells, which is equivalent to their ED dice pools. I'd like to see the Fighter, Monk and Barbarian classes have more ED than the Rogue also. The Rogue has more skills it can call on outside of the the fight. As long as the Rogue's sneak attack gets a boost.
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7 months ago ::
Nov 11, 2012 - 2:14PM
#8
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Date Joined:
Apr 16, 2009
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Fighter, Monk, Barbarian .. Good Rogue .. Ok
I think the ED feature shouldn't be given to spell casters. They already have spells, which is equivalent to their ED dice pools. I'd like to see the Fighter, Monk and Barbarian classes have more ED than the Rogue also. The Rogue has more skills it can call on outside of the the fight. As long as the Rogue's sneak attack gets a boost.
But you're assuming that the caster would have spells and then maybe we give him expertise dice.
What if we give him expertise dice but take away spells? As I describe here in an attempt to allow a Harry-Potter-like wizard.
"The world does not work the way you have been taught it does. We are not real as such; we exist within The Story. Unfortunately for you, you have inherited a condition from your mother known as Primary Protagonist Syndrome, which means The Story is interested in you. It will find you, and if you are not ready for the narrative strands it will throw at you..." - from Footloose
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7 months ago ::
Nov 11, 2012 - 2:14PM
#9
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I don't... think they should be used across all classes that is.
I'd kind of prefer them to be fighter-specific myself. But if that doesn't happen, I can still have preferences on better and worse ways that WotC does choose to use them. Seeing them on just the fighter, the rogue, and the paladin would be better than seeing them on the wizard, to take the extreme example.
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7 months ago ::
Nov 11, 2012 - 2:17PM
#10
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If they give ED to casters, they should give magic to martials.
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