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Flag Plaguescarred November 8, 2012 10:01 PM PST
Forging The Realms 
The Friendly Monster

By Ed Greenwood


Anyone the PCs encounter whom they can’t pigeonhole, and who is intriguing enough to make the PCs want to find out more about, is instantly more interesting. . . .

Talk about this column here.

Ends Are Sometimes Better Left Loose
Flag fairytalejedi November 9, 2012 4:26 PM PST
Nice article. And of course, the reverse - Monstrous Friendlies, shall we say - can also spice things up. Allies who betray you sometimes make the best villains.
Flag Zardnaar November 9, 2012 6:30 PM PST
Interesting article, I liked it.
Flag Verdegris_Sage November 10, 2012 2:33 AM PST
This is considered pretty standard for the games I run, but then again, I prefer a more cause and affiliation rather than alignment and race(ism) driven plot.
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