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7 months ago ::
Nov 08, 2012 - 11:06PM
#121
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Disney isn't buying Hasbro because of it's products like D&D, it is buying Hasbro because they have the rights to the Star Wars toys. Disney wants to syngergize it's recent purchase of Lucasfilms. D&D is just getting caught up in the tide.
First of all, LucasArts has the rights to the toys. Hasbro has a license, which can terminate. If Disney were buying Hasbro for Star Wars toys, they're idiots. They already own the toy rights by buying LucasArts
Disney buys IP. Hasbro has a ton of IP. That's why they would buy Hasbro.
Eve if true, it does not spell a deathknell for D&D. Disney isn't likely to shelve Monopoly or Scrabble simply because they bought Hasbro for some of their toys.
They bought Lucas Films I think ... and Lucas still owns his big moneymaker(the toy rights) and even the special effects company that Lucas Films usually employs (he is one smart cookie).
Nah, Lucas sold the toy rights to.
République du Plateau, Montréal, Québec
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7 months ago ::
Nov 10, 2012 - 2:00PM
#122
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Date Joined:
Mar 17, 2010
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Two things to consider here:
One: You can't copyright a mechanic. You can patent it, but since the basic D&D mechanic goes back to 1972, and so many other games use some variant of that mechanic, is rather doubtful any suit to protect such a patent would get very far in the courts. It has, to use an old phrase, been grandfathered.
Two: People, even Disney, go to court to protect their rights when it makes sense to. TSR sued Mayfair games to protect their property. It was during that suit that we learned that mechanics can't be copyrighted. TSR ended up getting burned and it contributed to the fire sale that saw Wizards taking control. It really makes no sense for Disney to sue a third party publisher, especially when they can use those third parties to promote one of their products. When people think of RPGs, they think of D&D. Disney could promote D&D as the leader, and a game easy to get into. Well, comparatively speaking.
Speaking of the last, I can see Disney directing Wizards to set up a group to explore what RPGs are all about, and what the game is best focused on. More emphasis on world building (in all areas), and on social gaming. A de-emphasis on combat and treasure gathering. By making it more a social game Disney may well expand the customer base. Look forward to D&D, Social Forays and books on how to be a goblin or orc, and how to present a vital and engaging scene. "D&D as acting exercise", sounds kind of cool.
One dagger is a plot point. A thousand daggers is inventory. Thank you for disrailing this thread.
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7 months ago ::
Nov 10, 2012 - 2:07PM
#123
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Date Joined:
Mar 17, 2010
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D&D 6e, expect it in a few years. A game de-emphasizing combat and treasure gathering in favor of social play, with guidelines for presenting more dynamic adventures, sessions, and scenes. Including rules for gaining experience through other than killing monsters. Outwitting them for example.
Expect Wizards to be directed to stop trying to imitate such as video and computer games, and to focus their efforts on what makes RPGs unique. The social interaction, and the chance to live in an imaginary world where things can happen that can't happen in the real world. Expect them to aim at worlds where adventures of many sorts can occur, instead of the old "kill them and take their stuff" game.
One dagger is a plot point. A thousand daggers is inventory. Thank you for disrailing this thread.
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7 months ago ::
Nov 10, 2012 - 4:14PM
#124
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Date Joined:
Jan 15, 2009
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Disney isn't buying Hasbro because of it's products like D&D, it is buying Hasbro because they have the rights to the Star Wars toys. Disney wants to syngergize it's recent purchase of Lucasfilms. D&D is just getting caught up in the tide.
First of all, LucasArts has the rights to the toys. Hasbro has a license, which can terminate. If Disney were buying Hasbro for Star Wars toys, they're idiots. They already own the toy rights by buying LucasArts
Disney buys IP. Hasbro has a ton of IP. That's why they would buy Hasbro.
Eve if true, it does not spell a deathknell for D&D. Disney isn't likely to shelve Monopoly or Scrabble simply because they bought Hasbro for some of their toys.
They bought Lucas Films I think ... and Lucas still owns his big moneymaker(the toy rights) and even the special effects company that Lucas Films usually employs (he is one smart cookie).
Nah, Lucas sold the toy rights to.
Wow... that is an uber suprise my Brother is the real fan who I was quoting.. But I guess being Disney the Toy Rights HAD to be on the table. Thanks for the correction.
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7 months ago ::
Nov 10, 2012 - 6:04PM
#125
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I read somewhere that just the merchandise brings in 215 million $ a year.
République du Plateau, Montréal, Québec
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7 months ago ::
Nov 11, 2012 - 10:52AM
#126
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Date Joined:
Mar 17, 2010
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Here's a couple of items I recalled just today; assuming that Disney has crack lawyers working for her a diligent search of the literature is sure to find that TSR tried, in the late 70s and mid 90s, to sue people for publishing a roleplaying game. The courts all pretty much said, "No way, Jose." So it's rather doubtful Disney would ever try following that path.
Trademark and Tradedress are different matters, of course.
One dagger is a plot point. A thousand daggers is inventory. Thank you for disrailing this thread.
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7 months ago ::
Nov 11, 2012 - 11:14AM
#127
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Date Joined:
May 25, 2012
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D&D 6e, expect it in a few years. A game de-emphasizing combat and treasure gathering in favor of social play, with guidelines for presenting more dynamic adventures, sessions, and scenes. Including rules for gaining experience through other than killing monsters. Outwitting them for example.
Expect Wizards to be directed to stop trying to imitate such as video and computer games, and to focus their efforts on what makes RPGs unique. The social interaction, and the chance to live in an imaginary world where things can happen that can't happen in the real world. Expect them to aim at worlds where adventures of many sorts can occur, instead of the old "kill them and take their stuff" game.
Well,it would be a interesting innovation for sure!
DM: Products of MY Imagination ©. Since 1986.
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7 months ago ::
Nov 18, 2012 - 2:48PM
#128
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Date Joined:
Apr 16, 2009
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One concern I have is how the Disney morality police could intervene in the lore and fluff of D&D. Disney has a squeeky clean image and has suppressed brands in the past who havn't adhered to that image. D&D has all kinds of devils, demons and the like. I have a hard time seeing another "Book of Vile Darkness" coming out under Disney's watch.
Considering the lousy reputation that this book has in every edition where it has been produced, and what I thought of the one instance I looked at, this specific item is not exactly a huge loss.
"The world does not work the way you have been taught it does. We are not real as such; we exist within The Story. Unfortunately for you, you have inherited a condition from your mother known as Primary Protagonist Syndrome, which means The Story is interested in you. It will find you, and if you are not ready for the narrative strands it will throw at you..." - from Footloose
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7 months ago ::
Nov 18, 2012 - 3:05PM
#129
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Date Joined:
Mar 17, 2010
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Considering the lousy reputation that this book has in every edition where it has been produced, and what I thought of the one instance I looked at, this specific item is not exactly a huge loss.
Keep in mind that while Disney owns various companies, they do have a hands-off policy. Marvel follows its own course where morality etc. is concerned. As long as Hasbro (and Wizards) produces a decent profit line, and doesn't engage in outright raunch, then Disney should be fine.
One dagger is a plot point. A thousand daggers is inventory. Thank you for disrailing this thread.
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7 months ago ::
Nov 18, 2012 - 11:00PM
#130
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The latest news I saw about this was on November 8th, strongly denying the rumors. The article I read also pointed out that it doesn't make much sense at this time for Disney to buy Hasbro.
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