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Switch to Forum Live View Why does the 5mwd thread have 18000 hits?
7 months ago  ::  Nov 05, 2012 - 12:11PM #1
bluespruce786
Date Joined: Oct 21, 2012
Posts: 722

I haven’t been following it, can someone briefly explain the issue? I have to believe that it must be an issue based on the fact that it has 18 thousand hits. Thanks for your time and help.


Post thread synopsis: 


To anyone just looking for a quick clean recap of the issue I will do my best in this synopsis. The argument has spilled into this thread and I have a developed a basic understanding of it. As a note, I haven’t played actual D&D for well over 10 years, and I don’t have a dog in this fight one way or the other.


There are 2 different camps arguing: on one side are the traditional “story telling D&Ders” to them the 5mwd can easily be solved by natural interaction with the game world. The other side is the “play it out of the box war-gamer crowd”. To these folks the story is of secondary consideration, The game for them is a tactical problem to be solved. They don’t want to be forced into using storyline to fix a mechanic that imbalances adventure encounters as written.


Neither side wants to concede because fixing the issue will result in changing some core mechanics that are not working well for some groups and are working just fine for others.


 

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7 months ago  ::  Nov 05, 2012 - 12:13PM #2
erachima
Date Joined: Sep 4, 2010
Posts: 7,676
Many people will play apologist for horrible rules because they want to keep wizards overpowered. That's about it.
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7 months ago  ::  Nov 05, 2012 - 12:13PM #3
Cyber-Dave
  • I am a plot device.
Date Joined: Sep 20, 2004
Posts: 9,531
Long story short: what stops wizards from using all of their daily spells and then demanding that people rest for the day. It was a big issue in 3e. But, given the mechanics of DDN right now, it is really a bit of a non-issue...
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7 months ago  ::  Nov 05, 2012 - 12:15PM #4
Gustaveren
Date Joined: Oct 27, 2012
Posts: 615
5mwd is not an issue for many gaming groups and the mechanic changes wanted by those worried about 5mwd is a total turn off for a number of roleplayers from WOTC products if those changes were implemented
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7 months ago  ::  Nov 05, 2012 - 12:17PM #5
Gustaveren
Date Joined: Oct 27, 2012
Posts: 615

Nov 5, 2012 -- 12:13PM, Cyber-Dave wrote:

Long story short: what stops wizards from using all of their daily spells and then demanding that people rest for the day. It was a big issue in 3e. But, given the mechanics of DDN right now, it is really a bit of a non-issue...




I have not seen that problem in 3.x E and if it occured would it be easy to handle via in game campaign events

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7 months ago  ::  Nov 05, 2012 - 12:17PM #6
Zardnaar
Date Joined: Apr 15, 2001
Posts: 8,364
 It can be an issue for some groups and could be abused with spell casters in previous editions and every class in 4th ed. YMMV and its an individual DM/pacing  issue really.
Reducing a character to a list of dice rolls and modifiers is not role playing*

*pg 30, AD&D 2nd Ed DMG, 1989.
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7 months ago  ::  Nov 05, 2012 - 12:18PM #7
stoloc
Date Joined: Mar 28, 2008
Posts: 969

Nov 5, 2012 -- 12:11PM, bluespruce786 wrote:


I haven’t been following it, can someone briefly explain the issue? I have to believe that it must be an issue based on the fact that it has 18 thousand hits. Thanks for your time and help.




Some people don't see it as an issue and some people do.  Some of the ones that don't see it as an issue think "natural consequences" of using a shortened working day balance out the inherent power of doing so.  

Plus I think there's a fair amount of edition warring going on in the thread as well.

I'm not sure I 100% agree with Cyber-dave that it's a non-issue but so far to me it does seem to be LESS of an issue than in3e. 

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7 months ago  ::  Nov 05, 2012 - 12:18PM #8
erachima
Date Joined: Sep 4, 2010
Posts: 7,676
...your proposed solution to this problem is passive-aggression? You're really doing your best to uphold the stereotype, aren't you, Gustav?
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7 months ago  ::  Nov 05, 2012 - 12:22PM #9
Gustaveren
Date Joined: Oct 27, 2012
Posts: 615

Nov 5, 2012 -- 12:18PM, erachima wrote:

...your proposed solution to this problem is passive-aggression? You're really doing your best to uphold the stereotype, aren't you, Gustav?




Intelligent realistic monster behaviour in dungeons combined with having the rest of the world advance in time means that it has not been an issue I have observed.

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7 months ago  ::  Nov 05, 2012 - 12:23PM #10
Jenks
Date Joined: Apr 4, 2008
Posts: 2,497
Heavy edition warring going on in there. I stopped following about 900 posts back for sake of my brain leaking out of the side of my head...
My two copper.



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