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7 months ago  ::  Nov 04, 2012 - 10:10PM #1
Bohrdumb
Date Joined: Mar 31, 2010
Posts: 1,989
Why are there so farking few of them?

I'll admit, I'm an OP'er. I like to do 25+ damage at level one and ruin my DMs encounters, but as we have run 4E to the edges, I'm really disappointed to see how little I can accomplish outside of combat.

Sure, there are skill checks and such, but it's such a thing function. More skill/utility powers and few combat powers and I think this system would've appealed to a much broader audience.
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7 months ago  ::  Nov 04, 2012 - 10:36PM #2
Salla
Date Joined: Apr 3, 2003
Posts: 23,524
"Lots of out-of-combat powers" = "Skill system obsolete."
Another day, another three or four entries to my Ignore List.
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7 months ago  ::  Nov 07, 2012 - 8:37AM #3
AbdulAlhazred
Date Joined: Jan 9, 2009
Posts: 10,244
Ehhhhh, there are a LOT of things you can do out of combat, and a lot of resources for getting more. A lot of combat powers can be used out of combat for one thing, at least now and then. You have rituals, martial practices, many feats such as Skill Power. There's nothing to sneeze about with skills either. What's wrong with them? You can also flavor a lot of skill use as crazy magical or whatever kind of stuff. This can be assisted by various feats too (like Arcane Mutterings for instance). There are also various class features, PP and ED things, and Theme stuff that can help.
That is not dead which may eternal lie
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7 months ago  ::  Nov 09, 2012 - 3:03PM #4
kitsunegami
Date Joined: Oct 3, 2008
Posts: 1,451

Nov 7, 2012 -- 8:37AM, AbdulAlhazred wrote:

Ehhhhh, there are a LOT of things you can do out of combat, and a lot of resources for getting more. A lot of combat powers can be used out of combat for one thing, at least now and then. You have rituals, martial practices, many feats such as Skill Power. There's nothing to sneeze about with skills either. What's wrong with them? You can also flavor a lot of skill use as crazy magical or whatever kind of stuff. This can be assisted by various feats too (like Arcane Mutterings for instance). There are also various class features, PP and ED things, and Theme stuff that can help.


Well said.  It's a times like this that I wish this forum had a reputation function of some kind.

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7 months ago  ::  Nov 09, 2012 - 8:26PM #5
frothsof
Date Joined: Jun 4, 2010
Posts: 10,474
i love being able to take skill power as a feat; i have a witch and a druid that have just an insane amount of out of combat stuff with rituals, summons, and skill powers all over the place. a shaman as well. actually i have a lazy shaman/wizard hybrid that also has a lot of weird out of combat stuff going on.
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7 months ago  ::  Nov 10, 2012 - 4:23AM #6
Arcane_Guyver
Date Joined: Nov 13, 2004
Posts: 1,954

Nov 4, 2012 -- 10:10PM, Bohrdumb wrote:

Sure, there are skill checks and such, but it's such a thing function.



...What?

More skill/utility powers and few combat powers and I think this system would've appealed to a much broader audience.



Doubtful. It would have been nice if combat and non-combat abilities didn't have to compete for your build resources, though. Shouldn't bombard people with too many special moves, but I think a small list of non-combat utilities on a seperate sheet from combat abilities would be easy enough to manage.

4e D&D is not a "Tabletop MMO." It is not Massively Multiplayer, and is usually not played Online. Come up with better descriptions of your complaints, cuz this one means jack ****.
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