Community

 
Jump Menu:
Post Reply
Page 20 of 20  •  Prev 1 ... 15 16 17 18 19 20
Switch to Forum Live View Legends & Lore: This One Goes to . . . Ten
7 months ago  ::  Oct 29, 2012 - 4:06PM #191
Chakravant
Date Joined: Jan 9, 2012
Posts: 1,807

Oct 29, 2012 -- 3:12PM, Xynthoros wrote:

rogues' sneak attack just got something large shoved into the inappropriate oriface... so now they are all right outside of combat, but in combat, they not only have less chance of hitting than the fighter, but they only situationally do as much damage as the fighter does whenever he feels like it...




I noticed the same thing.  I also found the lack of improved Expertise Dice for four levels to be an... interesting choice.

Quick Reply
Cancel
7 months ago  ::  Oct 29, 2012 - 4:29PM #192
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,395

Oct 29, 2012 -- 2:40PM, Miladoon wrote:

packets up!




Here is the link to the playtest packet. (Thank goodness for ENWorld.org!)

Quick Reply
Cancel
7 months ago  ::  Nov 06, 2012 - 6:11PM #193
GeneralGarrison
Date Joined: Nov 6, 2012
Posts: 23

Oct 29, 2012 -- 4:42AM, Plaguescarred wrote:

I'm thinking about, playing, and reviewing material that's a couple of packets ahead of you. Being ahead like this makes it fairly strange to go back and look at what's going out in the playtest packet.


So, in other words, nothing we say about this packet will influence what they're doing now? If everything they've been working on for months is based off of this packet of stuff, how likely would they be to change anything based off of our suggestions to same? I think slim to none chance.

No wonder this most recent packet is full of changes that are upsetting fans. How long ago did they stop listening to us?

Quick Reply
Cancel
7 months ago  ::  Nov 06, 2012 - 8:33PM #194
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,635

Oct 29, 2012 -- 2:32PM, Zardnaar wrote:

Not a bad idea Gustaveren. Similar to arcane parry type power/shield and fits the archtype better.  




I see what you mean therre but I only see it better flavor for an illusionist... make them at-will (almost must have options) which need restored after revealed or knocked down as the case may be.
   

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

Quick Reply
Cancel
Page 20 of 20  •  Prev 1 ... 15 16 17 18 19 20
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing