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8 months ago ::
Oct 26, 2012 - 5:15PM
#11
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Date Joined:
Nov 17, 2011
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"I'm at 8 hp, yes? That mechanical spider is in a cloud of poison gas that does 10 hp at the start of my turn? CHARGE!"
4 out of my 5 players spent time making death saves that combat...
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8 months ago ::
Oct 26, 2012 - 5:25PM
#12
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Date Joined:
Mar 28, 2010
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if I had been in that game I would have high fived the charging character as he went by me to his death. Then followed with my own charge screaming "LEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAARRRRRRRRRRRRRRRRRRRRROOOOOOYYYYYY JAAAAAAAAAAAAAEEEEEEEEEENNNNNNNNNNNNKIIIIIIIIIIIIIIIIIIIIIIIIIIIIIINNNNNNNNNNNSSSSS" at the top of my lungs for a battle cry.
"Non nobis Domine Sed nomini tuo da gloriam" "I wish for death not because I want to die, but because I seek the war eternal"
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8 months ago ::
Oct 26, 2012 - 9:04PM
#13
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Player, who was bored because it had been a few minutes (real time) since we had combat, and the other players were talking to an NPC: I want to use my breath weapon.
DM: You shouldn't do that in this room because of all the flammable vapors, remember?
Player: I don't care; I have fire resistance.
DM: No one else has fire resistance. You're really sure you'll catch the whole room on fire if you try it.
Player: I'll stand close to the wall where there's no vapor.
DM: It's gas. It fills the room.
Player: I do it anyway.
Result: Everyone except the Dragonborn takes fire damage, and the NPC they just rescued gets killed by it.
The lesson here is to keep your players interested. When you start boring them, bad things happen.
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8 months ago ::
Oct 26, 2012 - 9:13PM
#14
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The lesson here is to keep your players interested. When you start boring them, bad things happen.
Heh. I rely on my players to keep ME interested. I'm the one that says to them "I'm bored. Do something!"
I'm on a journey of enlightenment, learning and self-improvement. A journey towards mastery. A journey that will never end.
If you challenge me, prepare to be challenged. If you have something to offer as a fellow student, I will accept it. If you call yourself a master, prepare to be humbled. If you seek me, look to the path. I will be traveling it. #SuperDungeonMasterIITurbo
My blog and stuff http://dmingtowin.blogspot.com/
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8 months ago ::
Oct 27, 2012 - 5:21AM
#15
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Date Joined:
Oct 19, 2012
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This was done by me, and it is technically from Vampire: The Requiem but I think it relates to the subject matter. I was playing a member of the Circle of the Crone in a city pretty much controlled by the Lancea Sanctum, so I was not a well-liked person. The Circle had been pretty much wiped out, and the only reason I was around was because of a vision the rest of the all-Sanctum party had recieved about me being instrumental in finding the last piece of their most sacred relic, the spear of destiny. If it wasn't for that, I would literally have been killed on the spot for being a dirty witchcraft-practicing heretic. Well, one time we all drive up to Carthian hang-out, and they all get out and tell my character, "stay here, were going in, we'll be back out in a few." Being the careful person that I am, I look around for anything out of the ordinary.
Well, I get a really good roll on my wits+composure and see this shady-looking guy standing in a nearby alleyway, and I see he is watching this car. Well, I hear a fight break out in the bar, so I jump out of the car and go over to that guy to talk to him, because I think he has something to do with this fight. Now, before I go any further, let me tell you about this fun little spell called Touch of the Morrigan. It is cast in ritual long beforehand, and depending on your roll (a total dice pool of 14 is pretty high, and this is what I had, but I burned willpower to bump it up to 17) it does damage. I ended up rolling something retarded like 8 or 9 successes, and most normal people have 7-8 health, and the damage is delivered via touch attack, so I was basically packing a massively over-amped taser in my right palm.
Well, I go up to this guy, I say hi. He just grunts at me. I ask him what he's doing here. He tells me to piss off. I say sorry, not looking for trouble, and offer my hand for a shake. Well, when he goes to shake, I touch attack him, and deliver the incantation. He is knocked unconscious. Now, vampires in Requiem can tell other vampires via supernatural sense, so we both knew what we were. Well, the storyteller gave me a free roll before I attacked him, it was another perception roll. I didn't see anything. He gave me another one after I hit him. I saw a sanctum tattoo on his body. Turns out, he was sent there to help us, or at least keep an eye on us, but sanctum members are loyal first and foremost to their own. I thought to myself, "When this guy wakes up, I am going to be six kinds of screwed." So I just wailed on him until his health filled up with aggravated damage and put him in final death, and prayed that no one would find out in time to challenge me before I established my own power base.
For another one, this was one of my players and it was D&D, a group of about 5-6 characters were underground in a deep gnome settlement. Well, one of the players was playing a half-orc barbarian named "Billy." An odd name given the setting, but that was what he chose. Well, Billy liked to drink. At one point, Billy found some strange mushrooms growing under-ground while he was drunk. Billy wasn't too bright, but he was smart about a couple things, and knew that these things could be poisonous. So, to figure out if eating them would kill him, get him high (what he was hoping for, and by he I mean the player) or just really not do a whole lot, he found a gnome child, and tried to convince the child to eat them. Well, they didn't kill the kid, but they definitely ruined his week, as they made him violently ill, which really pissed off his parents and the authorities, and that whole city was already xenophobic enough. If the Paladin in the group hadn't have calmed things down, the whole group would have been fighting a small army of gnomes.
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8 months ago ::
Oct 27, 2012 - 6:09AM
#16
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Date Joined:
Jan 20, 2012
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My players went to the local tavern and rented a room. In the night the Rogue got up to murder everyone in te inn/tavern and steal there stuff. Needless to say he was having trouble and the Dragonborn in his wisdom decides to help out by setting the inn on fire, and then getting to the main floor by hurling himself through some mostly burned boards.
Needless to say all the Inns and Taverns are made out of stone now.
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8 months ago ::
Oct 27, 2012 - 8:01AM
#17
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My players went to the local tavern and rented a room. In the night the Rogue got up to murder everyone in te inn/tavern and steal there stuff. Needless to say he was having trouble and the Dragonborn in his wisdom decides to help out by setting the inn on fire, and then getting to the main floor by hurling himself through some mostly burned boards.
Needless to say all the Inns and Taverns are made out of stone now.
LMAO Wow that is an evil pair of characters. Slightly bumbling...but evil.
I'm on a journey of enlightenment, learning and self-improvement. A journey towards mastery. A journey that will never end.
If you challenge me, prepare to be challenged. If you have something to offer as a fellow student, I will accept it. If you call yourself a master, prepare to be humbled. If you seek me, look to the path. I will be traveling it. #SuperDungeonMasterIITurbo
My blog and stuff http://dmingtowin.blogspot.com/
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8 months ago ::
Oct 27, 2012 - 9:19AM
#18
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Date Joined:
Mar 22, 2011
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The lesson here is to keep your players interested. When you start boring them, bad things happen.
I spent most of that campaign trying to figure out a way to keep that one player interested that didn't involve continuous combat.
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8 months ago ::
Oct 27, 2012 - 9:53AM
#19
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Date Joined:
Jul 23, 2010
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I was the DM in this one (3.5 D&D). The party was acting as escort to an ambassador during a peace mission in enemy land. It was the evening before the peace summit, they were all chilling out at the embassy and they decided to have some fun. They started doing the usual stuff: drinking contests, armwrestling tournaments, the bard was performing...nothing out of the ordinary. Late in the evening, their cleric decided to set up a "show" for his comrades: he started harming himself with offensive spells, almost to the point of killing himself and then he just healed up with healing spells. He kept doing that until he was completely out of spells slots. I guess the point of this masochistic display was to show how impervious to pain and badass his character was. It was kinda creepy, honestly. But the bad part for the party, is that a group of assassins attacked them that very night to foil the peace negotiations. And of course, the cleric was completely out of spells. Several characters died because of this. They were really pissed off with the cleric's player
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8 months ago ::
Oct 27, 2012 - 10:04AM
#20
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I was the DM in this one (3.5 D&D).
The party was acting as escort to an ambassador during a peace mission in enemy land. It was the evening before the peace summit, they were all chilling out at the embassy and they decided to have some fun. They started doing the usual stuff: drinking contests, armwrestling tournaments, the bard was performing...nothing out of the ordinary.
Late in the evening, their cleric decided to set up a "show" for his comrades: he started harming himself with offensive spells, almost to the point of killing himself and then he just healed up with healing spells. He kept doing that until he was completely out of spells slots. I guess the point of this masochistic display was to show how impervious to pain and badass his character was. It was kinda creepy, honestly.
But the bad part for the party, is that a group of assassins attacked them that very night to foil the peace negotiations. And of course, the cleric was completely out of spells. Several characters died because of this. They were really pissed off with the cleric's player 
Y'know, when you can just heal yourself it kinda takes the excitement out of self-flagellation haha
I'm on a journey of enlightenment, learning and self-improvement. A journey towards mastery. A journey that will never end.
If you challenge me, prepare to be challenged. If you have something to offer as a fellow student, I will accept it. If you call yourself a master, prepare to be humbled. If you seek me, look to the path. I will be traveling it. #SuperDungeonMasterIITurbo
My blog and stuff http://dmingtowin.blogspot.com/
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