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Dungeons & Dra.. Homebrew Campaigns Combining Dungeons and Dragons with Savage Worlds
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Switch to Forum Live View Combining Dungeons and Dragons with Savage Worlds
9 months ago  ::  Oct 23, 2012 - 1:04PM #1
newmarduk
Date Joined: Aug 4, 2008
Posts: 11
What if someone tried to mix Savage Worlds and DND?  A fighter using Savage Worlds stats would probably have at least d6 in Strength, Agility, Spirit, and Vigor; skills at least d6 in Fighting, Shooting, and Throwing; and at least one Combat Edge.  A cleric would probably have at least a d8 in Spirit; Arcane Background (Miracles) as an Edge; and skills including at least a d6 in Faith and Fighting and at least a d4 in Knowledge (Religion).  A sorcerer or wizard would have at least a d8 in Smarts; Arcane Background (Magic) and possibly Scholar as Edges; and skills with at least a d8 in Spellcasting and possibly at least a d6 in Knowledge skills.  A rogue would have at least a d8 in Agility and d6 in Smarts; Thief and possibly Assassin as Edges; and skills at least a d6 in Stealth, Lockpicking, Climbing, and possibly Streetwise and Fighting.  A paladin would have at least a d6 in Spirit and Strength, Arcane Background (Miracles) as an Edge; at least one Combat Edge; and at least a d6 in Faith and Fighting.
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9 months ago  ::  Oct 23, 2012 - 8:44PM #2
Imruphel
Date Joined: Jan 8, 2004
Posts: 567
You do realise that a lot of this work has been done already?

Use Google: "Advanced Dungeons & Savages" and "Wizards & Warriors". Enjoy.  
Cheers
Imruphel
aka Scrivener of Doom
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Dungeons & Dra.. Homebrew Campaigns Combining Dungeons and Dragons with Savage Worlds
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