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Switch to Forum Live View 5e Paladin and Ranger design ideas
9 months ago  ::  Oct 23, 2012 - 7:54AM #21
Orzel
Date Joined: Aug 22, 2007
Posts: 3,369
Orzel does not approve of your ranger. But that is another thing.

To me, the ranger and paladin as being a rarer fighter+ in the earlier editions was more a result of the limitations of those editions. With no real skill system and few core features, alignment and ability requirement with slower XP growth were used as balancers.

With those restrictions stripped, there was little effort put into describing what the D&D paladin and ranger were and how they differed from others. This causedthe confusion found now.

To me:
The fighter is the warrior who masters weapons combat. All of their class training goes to the weapon arts and nothing else.

The ranger is a warrior out of necessity. The ranger's focus is on their favored enemy or environment. That gets more of their time. But rangers do get in fights and will need to defend themselves.

The paladin is blessed warrior and sword of belief. They fight against the enemies of their belief system and are resistant to them.

My thoughts on this class writeup.

No companions are class features. Instead the companion modules would grant paladins the option of celestial mounts and rangers the option of animal companion.

2) I like Divine Power. I like the paladin being able to heal or damage on a point to point basis outside of spells. Also the defensive class features. A paladin should be the toughest to bring down normally. Save bonuses, resistances, and possibly immunities. I can see a basic "do this, reroll a saving throw" class feature.

3) As for ranger,  rangers are not rogues/fighters. They are survivors and adapters. I have 2 blog posts on them that describe my views. Especially on favored enemy.
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds.

Constitution Based Class for Next!
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9 months ago  ::  Oct 23, 2012 - 8:01AM #22
Garthanos
Date Joined: Jan 15, 2009
Posts: 18,559
Sure generally rangers are very much frontier fighters defending civilization from the monsterous hoards. but at some level that is like being a specialist in being a fighter who does what the adventurer fighter does... ie its being a D&D fignter not a kings guard. Compare a knight errant to the one who runs the castle.

How is the ranger different than fighter adventurer?

This gets back to my assertion that every fighter will need methods for coping and adapting there fighting to work against large creatures.

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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9 months ago  ::  Oct 23, 2012 - 8:30AM #23
Orzel
Date Joined: Aug 22, 2007
Posts: 3,369
@Garthanos

Rangers are frontier warriors not frontier fighters.

The nonexistant warrior class is now the base of weapons combatants. The fighter has evolved to be a better warrior. The ranger is the warrior plus nature and hunting abilities. The paladin is the warrior plus some strong divine aspect.
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds.

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9 months ago  ::  Oct 23, 2012 - 8:51AM #24
Qmark
  • vitriol and virtue
Date Joined: May 18, 2002
Posts: 16,752
There are no generalists - only specialists disguised as default options.
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9 months ago  ::  Oct 23, 2012 - 8:59AM #25
Garthanos
Date Joined: Jan 15, 2009
Posts: 18,559

Oct 23, 2012 -- 8:30AM, Orzel wrote:

@Garthanos Rangers are frontier warriors not frontier fighters.



Nit picking I do like the word warrior, I dont know that we are getting a real benefit.

The classic Knight I learned about in high school was a horseman and a hunter trained in archery and hawking and mayhaps even the use of hounds.

Before the thief the fighter had sneaking, before the ranger they had tracking, before the paladin they were the knight.

Does the existance of the Paladin.. mean my fighter cant take oaths and join an order and aquire divine boons and blessings.

Does the existance of the Ranger mean my fighter cant learn nature skills and be able to deal with giants and similar things - the nerfing and requiring of feats for fighter abilities in 3e sounds largely to be because the assumptions were no.

I want things to be in terms of specializations... not sure what the Warrior specialized as Warrior means so much.


 

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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9 months ago  ::  Oct 23, 2012 - 9:33AM #26
Orzel
Date Joined: Aug 22, 2007
Posts: 3,369
The issue is the way we see the classes.

The way I imagine characters is like a schedule.

3 hours of Class Training
1 hour of Background and Racial Training
1 hour of Specialty training

So your dual wielder knight fighter is doing 3 hours of combat practice a week in his off time compared to a warriors,ranger's, and paladin's 1 ½. Those classes cut into their combat training time for other stuff.
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds.

Constitution Based Class for Next!
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9 months ago  ::  Oct 23, 2012 - 9:50AM #27
Garthanos
Date Joined: Jan 15, 2009
Posts: 18,559

Oct 23, 2012 -- 9:33AM, Orzel wrote:

The issue is the way we see the classes. The way I imagine characters is like a schedule. 3 hours of Class Training 1 hour of Background and Racial Training 1 hour of Specialty training So your dual wielder knight fighter is doing 3 hours of combat practice a week in his off time compared to a warriors,ranger's, and paladin's 1 ½. Those classes cut into their combat training time for other stuff.




OR all three got weapon awesome of whatever flavor .. but they split on

  • animal empathy and improved hunting animals
  • general empathy and and religious hierarchy
  • heraldry and diplomatics aka politics
  • and still another fighter got streetwise and savvy with man traps.

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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9 months ago  ::  Oct 23, 2012 - 10:14AM #28
Orzel
Date Joined: Aug 22, 2007
Posts: 3,369
All you saying rangers, paladins,and fighter are equal in combat prowess?
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds.

Constitution Based Class for Next!
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9 months ago  ::  Oct 23, 2012 - 10:17AM #29
Ramzour
Date Joined: Jun 25, 2011
Posts: 228
I appreciate your well formatted and thoughtful post.

Paladin:
Seems pretty similar to previous versions (which I know was intended).
I do like the Paladin's Divine Power ability. I first thought The number of DP points may end up being too low at high levels. Then I realized you said it recharges after short rests. That's awesome.

Ranger:
I'm gonna defer to Orzel for the Ranger stuff. He speaks great wisdoms.
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9 months ago  ::  Oct 23, 2012 - 10:20AM #30
Steely_Dan
Date Joined: Mar 26, 2007
Posts: 9,278

Oct 23, 2012 -- 6:10AM, Qmark wrote:

Paladin is just a redundant class




They did mention the Paladin (and Druid) in the Magic Item doc, so looks like they're in. 

And no, for me, the fiend smiting, god smiled upon, blessed, beautiful, exemplar of Lawful Goodness is not a cleric. 

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