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Switch to Forum Live View Character focused on dealing no damage?
9 months ago  ::  Oct 20, 2012 - 12:23PM #1
AstroTrain
Date Joined: May 26, 2012
Posts: 21
I've been wanting to play a PC that doesn't deal damage with their powers, but rather debuffs/enables their enemies and imposes things like status effects on them. Not a pacifist, just a character that doesn't like to hurt others themselves. A strong point is not rolling damage, and I suppose static ability modifers aren't that bad, but I'd rather avoid doing any damage altogether. Which class would be best suited to this design goal, and are there any builds that I can optimize within it?
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9 months ago  ::  Oct 20, 2012 - 12:25PM #2
zelink551
Date Joined: Feb 26, 2011
Posts: 3,402
Ranger
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

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9 months ago  ::  Oct 20, 2012 - 12:43PM #3
WEContact
Date Joined: Jun 10, 2008
Posts: 1,950
Hahahahaha lazylord
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9 months ago  ::  Oct 20, 2012 - 12:51PM #4
Armond436
Date Joined: Apr 24, 2011
Posts: 69
Zelink's response is probably the most useful. Not because it's a non-damaging character, but because non-damaging characters don't work in games with hit points.
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9 months ago  ::  Oct 20, 2012 - 1:31PM #5
TheMalteseFalchion
Date Joined: Aug 8, 2011
Posts: 760
Lazylord is by far your best bet for contributing to the party in a meaningful way, without doing damage yourself. 

Pacifist clerics are another option, but they'll slow down combat to a great degree, and just tossing out Astral Seal over and over through Heroic is kind of boring.

There are enough Wizard powers to pull off some good control without hurting anyone directly.

Jan 12, 2012 -- 8:31PM, Bargle0 wrote:

This is CharOp. We not only assume block-of-tofu monsters, but also block-of-tofu DMs.



Feb 5, 2012 -- 8:44AM, Illeist wrote:

One reach cheese'd threatening reach Spiked Chain shuts down any non-teleporting quarterback.



May 12, 2013 -- 6:38PM, zelink551 wrote:

You're already refluffing, what not refluff to something that doesn't suck?

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9 months ago  ::  Oct 20, 2012 - 2:30PM #6
zsherman88
Date Joined: Jan 12, 2011
Posts: 78
Artificer hybrid Lazylord or Intimidate-o-mancer. Intimidate-o-mancer requires your DM being OK with the rules for Intimidate, but otherwise is a fun change of pace. Plus, you not only do less/no damage with Intimidate characters, you get to stop your allies from killing too!
"I ready an action to use Intimidate when the kill target becomes bloodied."
"Sigh"
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9 months ago  ::  Oct 20, 2012 - 4:01PM #7
Scatterbrained
Date Joined: Aug 31, 2009
Posts: 2,664
What you are describing is a pacifist cleric.  They have some pretty great debuffs that do no damage.  They're not as optimal as warlords (cause warlords make other people attack, so things die faster), but unless your group is into optimization, you'll do fine with the cleric.
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9 months ago  ::  Oct 20, 2012 - 5:13PM #8
roleplayingguy
Date Joined: Jun 26, 2010
Posts: 8
Lazylord|Wizard.  Dump STR, max INT and then make your allies attack or your enemies hit each other.  Pacifist clerics don't have enough of the right powers to never roll damage IIRC.
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9 months ago  ::  Oct 20, 2012 - 6:25PM #9
Mengu74
Date Joined: Nov 16, 2007
Posts: 3,307

Oct 20, 2012 -- 4:01PM, Scatterbrained wrote:

What you are describing is a pacifist cleric.  They have some pretty great debuffs that do no damage.  They're not as optimal as warlords (cause warlords make other people attack, so things die faster), but unless your group is into optimization, you'll do fine with the cleric.


That has not been my experience. If the group is not optimized, pacifist cleric just makes things worse. The Lazy Warlord is as optimized as his party.

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9 months ago  ::  Oct 20, 2012 - 9:28PM #10
zelink551
Date Joined: Feb 26, 2011
Posts: 3,402
In a non optimized game everyone is expected to do about 20% of the parties damage (assuming a 5 man party). So you're removing about 20% of your parties damage, which means combats will take 20% longer. The perk of optimzied parties is strikers take on a far larger portion of that pie, so other classes can focus on other things (but a major component of optimization is doing as much damage as possible within contraints)
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

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