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9 months ago  ::  Oct 14, 2012 - 11:48AM #1
Maelphaxerazz
Date Joined: Jan 9, 2012
Posts: 75
Games Workshop is a company that makes tabletop wargames, which is a very comparable business to WotC's. Their best-selling product is Warhammer 40000, and several popular video games have been made based on it: the Dawn of War series of Real Time Strategy games, and the first person shooter Space Marine. I play WH40k sometimes, and one thing I noted was that a lot of new players got into the wargame because of the video games. Wizards of the Coast could do the same thing with their own IP.

That's not anything new, of course. There have been a lot of video games based on D&D in the past. However, one thing that can be noted is that while the video games based on D&D have had mechanics similar to D&D's, Dawn of War and Space Marine share no mechanics with the tabletop game. They only share the setting. Yet they still brought people to the tabletop by exposing it to the mainstream video game audience, and WotC could take advantage of this. They could liscense their settings to one or two game studios right now, so that when the games are finished, so will 5th edition. It could prove a more effective way to get publicity than simple advertising ever could be.

For example, wouldn't it be awesome to have an RTS of the Blood War? There has been a lull in good new RTS games recently, and over the years the Hordes of the Abyss and the Legions of Hell have gotten a lot of setting and character development and artwork which would give the game its own unique feel. It would sell on its own merit, and also have the D&D logo printed on it to get people to look into the game.

Another idea would be a dungeon delving Action-Adventure, kind of like Diablo but with the aesthetic of Eberron, and having you control a whole party of adventurers working together rather than a single character. Eberron's look has often been chided as "video gamey", which in this case is perfect: the magitech and the exotic look would be very eye-catching on the computer screen.

What do you think? Is it a good idea? Are there any video games you'd like to see in D&D's settings? Also, if you have any other ideas for getting D&D to the wider world, feel free to suggest them also.
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9 months ago  ::  Oct 14, 2012 - 11:55AM #2
Qmark
  • vitriol and virtue
Date Joined: May 18, 2002
Posts: 16,752
Reacqiure the rights to those two Capcom arcade games.
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9 months ago  ::  Oct 14, 2012 - 11:57AM #3
thecasualoblivion
Date Joined: Apr 1, 2007
Posts: 6,348
Make a 4E translation/remake of Curse of the Azure Bonds
...whatever
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9 months ago  ::  Oct 14, 2012 - 12:08PM #4
stoloc
Date Joined: Mar 28, 2008
Posts: 978

Oct 14, 2012 -- 11:48AM, Maelphaxerazz wrote:

Games Workshop is a company that makes tabletop wargames, which is a very comparable business to WotC's. Their best-selling product is Warhammer 40000, and several popular video games have been made based on it: the Dawn of War series of Real Time Strategy games, and the first person shooter Space Marine. I play WH40k sometimes, and one thing I noted was that a lot of new players got into the wargame because of the video games. Wizards of the Coast could do the same thing with their own IP.

That's not anything new, of course. There have been a lot of video games based on D&D in the past. However, one thing that can be noted is that while the video games based on D&D have had mechanics similar to D&D's, Dawn of War and Space Marine share no mechanics with the tabletop game. They only share the setting. Yet they still brought people to the tabletop by exposing it to the mainstream video game audience, and WotC could take advantage of this. They could liscense their settings to one or two game studios right now, so that when the games are finished, so will 5th edition. It could prove a more effective way to get publicity than simple advertising ever could be.

For example, wouldn't it be awesome to have an RTS of the Blood War? There has been a lull in good new RTS games recently, and over the years the Hordes of the Abyss and the Legions of Hell have gotten a lot of setting and character development and artwork which would give the game its own unique feel. It would sell on its own merit, and also have the D&D logo printed on it to get people to look into the game.

Another idea would be a dungeon delving Action-Adventure, kind of like Diablo but with the aesthetic of Eberron, and having you control a whole party of adventurers working together rather than a single character. Eberron's look has often been chided as "video gamey", which in this case is perfect: the magitech and the exotic look would be very eye-catching on the computer screen.

What do you think? Is it a good idea? Are there any video games you'd like to see in D&D's settings? Also, if you have any other ideas for getting D&D to the wider world, feel free to suggest them also.




I think you left out the biggest Videogame influenced by Gamesworkshop- if I'm not mistaken Warcraft was originally meant to be a takeoff from warhammer but something happened during development and Blizz decided to take the mechanics they'd been working on and work on their own IP (azeroth).  So All of you who hate inclusion of WoW concepts in DnD blame Games Workshop:P

(don't have a link to this and can't remember where I saw it - even if i'm completely wrong it's a good rumour:P)
 

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9 months ago  ::  Oct 14, 2012 - 12:37PM #5
Maelphaxerazz
Date Joined: Jan 9, 2012
Posts: 75

Oct 14, 2012 -- 12:08PM, stoloc wrote:



I think you left out the biggest Videogame influenced by Gamesworkshop- if I'm not mistaken Warcraft was originally meant to be a takeoff from warhammer but something happened during development and Blizz decided to take the mechanics they'd been working on and work on their own IP (azeroth).  So All of you who hate inclusion of WoW concepts in DnD blame Games Workshop:P

(don't have a link to this and can't remember where I saw it - even if i'm completely wrong it's a good rumour:P




That rumour was debunked plenty of times, but even if it were true it would be beside the point: the big thing is to actually share the IP and spread the brand, not just to be influenced by it. Tongue Out

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9 months ago  ::  Oct 14, 2012 - 12:39PM #6
Luis_Carlos
Date Joined: Jun 15, 2006
Posts: 2,555
The Birthright settin is perfect to do a kindgom simulation videogame, economic strategy +RPG.

 
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9 months ago  ::  Oct 14, 2012 - 12:43PM #7
stoloc
Date Joined: Mar 28, 2008
Posts: 978

Oct 14, 2012 -- 12:37PM, Maelphaxerazz wrote:

Oct 14, 2012 -- 12:08PM, stoloc wrote:



I think you left out the biggest Videogame influenced by Gamesworkshop- if I'm not mistaken Warcraft was originally meant to be a takeoff from warhammer but something happened during development and Blizz decided to take the mechanics they'd been working on and work on their own IP (azeroth).  So All of you who hate inclusion of WoW concepts in DnD blame Games Workshop:P

(don't have a link to this and can't remember where I saw it - even if i'm completely wrong it's a good rumour:P




That rumour was debunked plenty of times, but even if it were true it would be beside the point: the big thing is to actually share the IP and spread the brand, not just to be influenced by it.




That rumour should never go away - even if it's false it sounds so good it should be true (and I've always thought the warcraft orcs were straight rips from wrahammer I mean comeone they look exactly the same

I see what you are saying and don't disagree with you - much as I think many would decry it I've thought wotc should have tried pulling in fans of their other IP's into DnD as well (this was discussed a while back in a thread about the firewall between dnd and mtg)
 

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9 months ago  ::  Oct 14, 2012 - 3:41PM #8
Chakravant
Date Joined: Jan 9, 2012
Posts: 1,906
You forgot Space Hulk from 1993.

Blizzard has admitted that GW's Orcs were an inspiration for theirs.  They've admitted it so many times it is considered homage as opposed to IP theft.
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9 months ago  ::  Oct 14, 2012 - 7:31PM #9
The_Jester
  • Stampeding Hybrid
Date Joined: Nov 1, 2003
Posts: 3,576
There have been many, many D&D video games and few have brought substantial people into the hobby. And with video game budgets being in the muti-million dollar range, they're a bit cost ineffective to serve as an advertising vehicle. 
At the end of the day it's not WotC that makes the games or has anything but a superficial say in the end product. They need a company willing to make the assorted different styles if game. And typically they can't sell the license to multiple companies: they would need a company willing to make multiple incompatible games of radically different styles.
D&D doesn't have that clout anymore. Heck, the best they can do now us Cryptic, a company that makes subpar MMOs and pretty much released the same game twice only the second time was worse. 
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9 months ago  ::  Oct 14, 2012 - 7:50PM #10
Orkbard
Date Joined: Mar 3, 2012
Posts: 508

Oct 14, 2012 -- 11:57AM, thecasualoblivion wrote:

Make a 4E translation/remake of Curse of the Azure Bonds



I would love to see this done. I played that game so many times. Even ripped it off for one of my one D&D games. Just changed a few of the groups and made the bonds crimson instead of azure. My favorite part was when the players finished making their characters, couple of hours to do so, and I had them drowned in a hurricane. The expressions were great. There was even sputtering. Then the PCs woke up with these Crimson Bonds. 
Anyway....
Also, I would completely love an Eberron set Baldur's Gate style game. Especially with the release of the Baldur's Gate Enhanced Edition coming out. Oooo, a Minsc-like Warforged complete with miniture giant space hamster. hehehe

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