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9 months ago ::
Oct 11, 2012 - 9:13AM
#11
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- Head of Insanity Division
Date Joined:
Jul 23, 2004
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wrt physical skills - It takes some doing (multiclass rogue, so dex 13 which isn't impossibe for a Drow) but there is Duelist's Panache to add Cha to acrobatics and athletics. Though there's probably better options than a two-feat combo.  @joshua_randall - I've been goofing around with a theoretical dragonborn chaladin build designed to get his healing surge value as high as possible (toughness, swift recovery, belt of vigor, armor of durability, etc) then use lend health to give that out as healing (lay on hands and multi-class-feat healing and item-based healing). It's probably ineffective compared to an average healing-cleric, but it's been an interesting thought exercise. And it's somewhat similar to what you posted, though obviously more fine-tuned to the one aspect. Have fun.
Looking for work in IT or Logistics? Willing to relocate to western Michigan? Send me a PM.
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9 months ago ::
Oct 11, 2012 - 9:15AM
#12
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The solution to both those problems is an encounter teleport. I suggest Planestriders.
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9 months ago ::
Oct 11, 2012 - 10:04AM
#13
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Date Joined:
Feb 26, 2011
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Or be a tiefling and grab Ethereal Sidestep.
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9 months ago ::
Oct 11, 2012 - 10:36AM
#14
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Date Joined:
Jul 23, 2003
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I've played a Challadin from level 1 to level 22 in LFR. Very durable. I will second the comments about the Ring and the problems with grabs (especially creatures that have reach and grab) and being able to get over obsticals.
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9 months ago ::
Oct 11, 2012 - 10:39AM
#15
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@AH_Iceman: yes, optimizing surge value is fun, although I haven't gone whole-hog with this particular PC. (I do plan to retrain for Lay on Hands instead of Virtue's Touch, and take the Epic feat that lets LoH target two people, because spending one HS to heal two allies for 55+ hp is pretty good as a non-Leader.) Threads about HS value: Spoiler:
Show
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9 months ago ::
Oct 11, 2012 - 10:42AM
#16
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Date Joined:
Mar 12, 2010
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I play a tiefling chaladin with Cha primary, Wis secondardy and Con tertiary, and I agree that athletics checks and grabs are absolutely your bane. To address this I've intentionally grabbed items that grant teleports and multiclassed into Bard. The shift 1 associated with Majestic Word has been better than the healing at getting me out of a bind.
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9 months ago ::
Oct 11, 2012 - 11:12AM
#17
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Date Joined:
Nov 16, 2010
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I was actually going to suggest what Zelink did, as tieflings make amazing paladins, and the ability to steal any utility power is awesome.
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9 months ago ::
Oct 11, 2012 - 11:23AM
#18
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Thing is, one of the constraints is that we must all be drow.
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9 months ago ::
Oct 11, 2012 - 11:51AM
#19
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Yeah :/ I would totally play a Tiefling if I could, they have wicked feat-support, but I can't!
Hm. Another question: Is there any sort of masterwork armor I could use in Heroic? Like, something that can be used with a +2 enhancement? I've only seen +4 and higher minimum enhancement requirements on masterwork so far.
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9 months ago ::
Oct 11, 2012 - 11:59AM
#20
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Yeah :/ I would totally play a Tiefling if I could, they have wicked feat-support, but I can't!
Hm. Another question: Is there any sort of masterwork armor I could use in Heroic? Like, something that can be used with a +2 enhancement? I've only seen +4 and higher minimum enhancement requirements on masterwork so far.
AV introduced Masterwork that smoothed the scaling somewhat, and Heroes of the... basically got rid of it and made the AC addition automatic. Bonus points: you can by RAW wear one of the Masterworks that gives a NAD or (in the case of plate) Resist All instead of an AC bonus, and you still automatically get the AC bonus as well, because of the Heroes of books made the AC an inherent property of wearing armor of a particular enhance.
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