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8 months ago ::
Oct 10, 2012 - 9:43PM
#1
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We all know in the past that some D&D fans were alienated by the business practices of WotC. Here I want to compile a list of the things WotC did in the past that they should avoid with 5E to avoid alienating you from playing 5E. Now this isn't meant to be a list of game mechanics or fluff descriptions that they should avoid. This is meant to list the things they did as a business that turned people away from previous editions of the game.
Please no long discussions or refutations. What did they do to you personally that alienated you from them in the past. Remember this is a personal look at what people felt alienated themselves not you from D&D or WotC as a company. Lets keep them numbered so I'll start with:
#1 No communication on the forums from the developers
#2 "Changing direction" constantly
#3 Saying one thing and doing another
#4 Poor quality products
#5 Constant Errata.
#6 Not listening to feedback.
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8 months ago ::
Oct 10, 2012 - 9:49PM
#2
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#7 Pandering to edition War hatred
...whatever
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8 months ago ::
Oct 10, 2012 - 9:50PM
#3
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Date Joined:
Nov 30, 2010
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I want to know THE WHY for the decisions, and by THE WHY i mean beside because nostalgia or that it was like that before...I want 5e to be a new improved experience, not an old one outdated. I want to know what they are really adding new to the game...give me new things, not old things! Hell, expertice dice is held back by oldschool crap design...
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8 months ago ::
Oct 10, 2012 - 10:24PM
#4
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Date Joined:
Mar 26, 2004
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DDI should have all new monthly content posted the first of every month.
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8 months ago ::
Oct 10, 2012 - 10:29PM
#5
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Date Joined:
Nov 30, 2010
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DDI should have all new monthly content posted the first of every month.
They could also price DDI lower too, DDI subscriber get like 1/5 of content every month compared what they got a couple of years ago.
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8 months ago ::
Oct 10, 2012 - 10:29PM
#6
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Date Joined:
May 27, 2012
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Mixing in with #5 above, I felt alienated when they were constantly updating errata online instead of putting the important stuff into the real books.
When I'm at the game table, the books are right here. The internet is one huge distraction that I do not need.
The metagame is not the game.
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8 months ago ::
Oct 10, 2012 - 10:33PM
#7
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How they alienate my patronage? Make an edition that made useless my previous rule books and the previous fluff and tell me that what I liked about D&D was stupid.
My group didn't switch from 2e to 3e when it was released. The first 3e book we got was a Forgotten Realms book, for the fluff. We discovered the rules in the book and went to try it. With 4e's break from the previous fluff, we didn't even had a reason to buy books.
République du Plateau, Montréal, Québec
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8 months ago ::
Oct 10, 2012 - 10:50PM
#8
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Date Joined:
Jun 29, 2010
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For the most part I couldn't care less. As long as they're not morally bankrupt (enslaving workers, heavy pollution, etc), reasonably priced, and turn out a quality product that I want to play I'm sold. To mimic what Saelorn said, it has to be in the books, especially the core books, and not online. There is no digital at our tables.
DISCLAIMER - Everything said by anyone is absolute subjective opinion. There are no objective claims being made by me, or anyone else, unless they overtly state 'The following is an objective claim'. At this point if you choose to be offended by anything I (or anyone else) say the problem is ENTIRELY your own.
WotC won't let us give them money because they won't produce a game we want to play.
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8 months ago ::
Oct 10, 2012 - 10:59PM
#9
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Date Joined:
Apr 22, 2001
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I think above all else this was the single most alienating aspect of WOTC's history and since 2008 this community is completetly foreign to me. Most of the old school players from 3rd edition have completetly abandoned the forums and they have been replaced with a generation of gamers I have absolutly nothing in common with.
You mentioned "not listening to feedback", I have to disagree there. I think they have been quite good about it, its the one thing that I noted. Sure they are a bit slow in their reaction but it appears to me that at least in the last year they have come to reckgonize some of their mistakes and they are trying to correct them. Things like reprinting classic books for fans that have been demanding it for like ever. Reckognizing that 1st, 2nd and 3rd edition fans are no less important than 4th edition fans (as implied by design goals in 5th edition) and above all reckognizing that D&D can't be a miniatures combat game as pointed out in Mike Mearls interview at Gencon. These where huge steps that could only have resulted in WOTC listening to their fans because these messages have been screamed at them for the past 4 years by players.
Moderated by
ORC_Narada
on Oct 11, 2012 - 01:38AM
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8 months ago ::
Oct 10, 2012 - 11:11PM
#10
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Date Joined:
Jun 21, 2012
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I'd actually argue to lift the DDI subscription model completely and key it to book purchasing. I'd also like DDI to enable me to share content with members of my gaming group the way I can share a book. That's actually the biggest issue with publishing a game like this for me. When I buy a new book, that means everyone in my gaming group has that book. It lets me spread the cost of the hobby around and it enables all of us to add on to the game in ways that interest us. This internet lockdown might be in the name of piracy but the result of the lockdown is I know a few people who want to give WOTC their money and use official resources but can't and instead have to resort to distributing pdfs to keep their gaming group in the loop. It only creates more piracy and it alienates the community. An incarnation of the OGL would also be a huge incentive to adopt 5e.
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