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8 months ago ::
Oct 09, 2012 - 3:03AM
#1
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Date Joined:
Sep 15, 2012
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Hi everyone, My first character died last night  (stupid black dragon) and I am torn between a Monk and a Psion, specifically a telepathic based one, for my next roll. I am rather unfamiler with the game and have no idea what the 'tier list' is so to speak. To be honest I am more concerned with the RP aspects of the classes but I am curious as to how they stack up later in the game. Any thoughts or advice would be welcome. Thanks for your time T
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8 months ago ::
Oct 09, 2012 - 5:07AM
#2
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Date Joined:
Oct 28, 2010
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Fort a telepathy flavour, the Psion is what you want. The MOnk is much more flavoured toward the ki-based martial-artist.
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8 months ago ::
Oct 09, 2012 - 5:13AM
#3
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Date Joined:
Sep 15, 2012
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Oh I know the flavors, what I am curious about is just how good the classes stack up against the other.
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8 months ago ::
Oct 09, 2012 - 5:25AM
#4
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Date Joined:
Oct 28, 2010
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They have completely different roles. They're both effective at what they do, but what they do is different. One is a multitarget melee striker, the other is a ranged controller.
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8 months ago ::
Oct 09, 2012 - 6:12AM
#5
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Date Joined:
Sep 15, 2012
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perfect, so long as they are not totally gimped lol. Thanks for the info.
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8 months ago ::
Oct 09, 2012 - 6:44AM
#6
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i love both of these classes. flip a coin.
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8 months ago ::
Oct 09, 2012 - 6:51AM
#7
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Telepath's are kinda easy to build, so that much is boring, but they're full of flavor and effective. Monks have more options, so depending on what you choose it can be underwhelming, but built right they're just as effective as other classes, and plenty flavorful to boot.
Can't go wrong with either. Just pick based on the range you want to be from your enemies and run with it.
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8 months ago ::
Oct 09, 2012 - 8:03AM
#8
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Date Joined:
Jun 30, 2008
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Monks are more fun in my experience, probably more fun than any other striker. But they tend to be one of the most complex classes in 4e to actually play, especially for a striker and they get noticably more complex at higher levels. I played a low paragon desert wind monk and it seemed like a whole lot more stuff to keep track of than the other paragon tier characters I have played, which includes warlords, shamans, clerics, and wizards. It had a ton of shifting and conditional damage modifiers and things like that. Compared to the barbarians, warlock, and avenger I have played the 2 monks I have played were both more complicated.
Psions can get very repetetive. They are one of the simplest controllers and I have only played one once when the person who had that PC missed a session. I got bored with it, but it worked well.
my handbooks & builds
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8 months ago ::
Oct 09, 2012 - 8:31AM
#9
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Date Joined:
Nov 17, 2011
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Monks have incredible variety and do a wide number of things. They have a broad range of options, and can basically do anything and end up anywhere in combat.
Psions have one of the most narrow option fields of any class in D&D, but ridiculous power contained in those limited options. They're literally so limited though that you can run into problems (some of your best spells are bursts, and you really don't have encounter powers to fill in slightly odd niches, you just have to do what you do but BETTER).
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8 months ago ::
Oct 09, 2012 - 8:38AM
#10
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Date Joined:
Sep 15, 2012
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i must admit I am really tempted by the monk. Just taking a look at the powers and movements included in the books look awsume beynd belief.
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