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8 months ago ::
Nov 04, 2012 - 8:38PM
#271
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Date Joined:
Apr 15, 2001
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Beta tests in games are always smalle rthan the final product. THe warmed over D&D you seem to enjoy denigrating defeated 4th ed in terms of support and being a viable RPG system. I wanted somehting resembling 3.5 and got 4th ed instead. Paizo done something right, WoTC done somehting wrong. Eithe way I am very sick of very short D&D ediitons (3.0 3 years, 3.5 5 years, 4th ed 3-5 years depending on PoV).
Back in the 90's one of the fears about WoTC was that D&D would be like Magic the Gathering. In hindsight maybe they were right. After dropping to much money on 3.0/ 3.5 neither WoTC or Paizo have gotten that much money from me. I'll pay money t play their games, not gonna drop alot on it though due to fears of another edition being released or one or both editons failing. Its not an ego thing its just getting hard here to find players for anything 3.5, 4th ed or PF related.
Reducing a character to a list of dice rolls and modifiers is not role playing*
*pg 30, AD&D 2nd Ed DMG, 1989.
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8 months ago ::
Nov 04, 2012 - 10:26PM
#272
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I notice that some of us seem to be arguing about agreeing. Strange.
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Bow down, my subjects, for I am your master! Yesss.....
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For some reason, none of my friends were surprised by this...
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8 months ago ::
Nov 05, 2012 - 4:27AM
#273
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Date Joined:
May 19, 2011
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They all dealt XYZ damage+ some status effect.
Name one ability in any other edition that doesn't do any of the following.
1.Damage 2.Effect 3.Damage+Effect
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8 months ago ::
Nov 06, 2012 - 9:10AM
#274
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I wanted somehting resembling 3.5 and got 4th ed instead. Paizo done something right, WoTC done somehting wrong.
I wanted 4.5 (4e without so much tracking!) and instead got 5e.
Any tabletop RP system that doesn't say WOTC on the box will never get my money. Further, other than content I can use for 4e, 5e will never get my money.
I turn 50 in a few weeks and it's a lock that 4e is the only version of D&D I will ever play.
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8 months ago ::
Nov 06, 2012 - 11:09AM
#275
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we did get 4.5. It was called "essentials", and was a major step backward. Or maybe sideways. What it really did was make a mess of 4e with retconned rules more than anything else.
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Bow down, my subjects, for I am your master! Yesss.....
Show
For some reason, none of my friends were surprised by this...
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8 months ago ::
Nov 06, 2012 - 1:18PM
#276
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Date Joined:
Aug 22, 2010
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Like I said before: Soon it´s Christmas time and WotC will hopefully let Mearls go  I´ll be playing 4e parallel with 13th Age until I hit the ground  I promise !
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8 months ago ::
Nov 06, 2012 - 1:22PM
#277
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Date Joined:
Apr 15, 2001
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They all dealt XYZ damage+ some status effect.
Name one ability in any other edition that doesn't do any of the following.
1.Damage 2.Effect 3.Damage+Effect
It was the same thing for every class though. The only thing you had to look forward to was a better damage+ effect ability. There was no interesting ability as such.
COmpare 3.5 Rnager to the 4th ed ranger. 4th ed ranger is just damage. Of course 3.5 had its bad classes and overpowered classes but it felt more organic bad word maybe) that 4th ed. This was probably due to 3.5 multiclass rules and the way you built your character was a large part of the fun in 3.5.
4th ed was alot more linear if that makes any sense. It was at least good at doing what it was designed to do. The kicker being what if you did not like the linear progression or tactical combat aspects of D&D. 4th ed got better in that regard as the game expanded via splats and the like but it felt clunky. Star Wars Saga would release a new talent tree of maybe half a page, 3.5 would release a feat chain, 4th ed would release a new character option like the tempest fighter or a new class.
Didn't help the 4th ed bloat situation.
Reducing a character to a list of dice rolls and modifiers is not role playing*
*pg 30, AD&D 2nd Ed DMG, 1989.
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8 months ago ::
Nov 06, 2012 - 4:23PM
#278
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we did get 4.5. It was called "essentials", and was a major step backward. Or maybe sideways. What it really did was make a mess of 4e with retconned rules more than anything else.
Incorrect. Essentials did not invalidate any previous material. You couldn't have a 3e Ranger and a 3.5e ranger in the same group, however, you could have a PHB Fighter and an Essentials Fighter in the same group with no problems.
Essentials was PURELY an add-on, and in no way an edition change or 'half-edition'.
Another day, another three or four entries to my Ignore List.
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8 months ago ::
Nov 06, 2012 - 4:25PM
#279
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4E Ranger (and other classes) have different builds instead of feat-trees. That's all.
Multiclassing works slightly differently.
4E bloated in the wrong direction. Some aspects it would start, then leave unfinished. Others it would keep inflating to the point of insanity.
Salla, we'll have to agree to disagree about Essentials. I have a lot of problems with what Essentials did, the way it was done, and how it made a mess of the existing game.
Colors
Show
Bow down, my subjects, for I am your master! Yesss.....
Show
For some reason, none of my friends were surprised by this...
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8 months ago ::
Nov 06, 2012 - 4:39PM
#280
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4E Ranger (and other classes) have different builds instead of feat-trees. That's all.
Multiclassing works slightly differently.
4E bloated in the wrong direction. Some aspects it would start, then leave unfinished. Others it would keep inflating to the point of insanity.
Salla, we'll have to agree to disagree about Essentials. I have a lot of problems with what Essentials did, the way it was done, and how it made a mess of the existing game.
I have a lot of problems with it, too. But mis-labelling it as a half-edition is disingenuous and dishonest at best.
Another day, another three or four entries to my Ignore List.
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