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Hey guys! I'm designing a hexblade at the moment.
More importantly an Eladrin Hexblade.
I'm trying to get the most out of the concept possible cheese-wise.
Wanna help me play around with it?
Overall goal is to be viable in all tiers, but the most important goal is to be especially powerful at level 10. With a secondary in either defender or controller.
I have read the handbook, but it's lacking in actual builds.
At the moment I'm quite sure I want him to be a fey hexblade. I know it's subpar for an eldarin, but if I wanted to go star, I could simply rip it out of the handbook.
A swordmage MC feat is appealing for the eladrin swordmage advance. But fighter opens up more interesting paragon alternatives. MC as Rogue is also a viable choice for charge spamming. But I have no idea of where to go with paragon as MC rogue. Ideas?
I could go the standard evermeet route, it is indeed powerful. But are there any other decent alternatives?
I also appreciate any suggestion on powers. Tbh the handbook is rather harsh with its power suggestions, since there are several tiers with only black rating. Help is wanted!
Anything actually turning the eladrin race to an advantage is a bonus.
I hope you will help me out.
Have you thought about assassin multiclass instead of rogue? Taking it allows you to pick up cursed shadow, a nifty little trinket
When I built mine, I went for the gloom pact to match his storyline, and added the assassin multiclass. This way I got the cursed shadow feat and was able to pick up a feat flail expertise, which with my pact allowed me to hit a creature for 1[W]+charisma modifier+dexterity modifier damage, push the target 1 square, knock it prone, and give it a -2 penalty to all attack roles until the start of my next turn, and it could be used as a melee basic attack.
If you are set going for the rogue multiclass though, I personally liked duelist's panache, adds your charisma modifier to athletics and acrobatics, and blade and buckler duelist, which makes a light shield act as a heavy shield as far as defense goes for you. I kind of like the image it presents, if your dm allows you to specify exactly what your shield looks like, you'd be able to use a spiked shield, have the defense and an off-hand light blade. I would view it as kind of your rogues parrying skill being so high that it's like wielding a shield.
Also if you do go with the fey pact, consider the fey pact of the white well. You can always take arcane admixture to add cold to your attacks, but not radiant. Also if you take the white well one, there is a warlock feat you can take that allows you to roll a saving throw when you hit with a radiant power.
Either way you go, best of luck
To use flails with fey pact you can get a disrupting flail (MC avenger is good), admixture lighting, and mark of storms.
Evermeet is probably the most you'll get cheeze wise. Knocking someone down, then hiding next to them is extreamly powerful. They'll have crawl away to attack someone else (thus provoking an OA), or they swing at you with a major penalty.
Consider a staff of the traveler too. For more invisibility.
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