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9 months ago ::
Oct 03, 2012 - 7:27AM
#1
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Date Joined:
Dec 20, 2011
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I can't help but notice most topics have ran dry on conversation, most of the stuff around is the same topics that have been rehashed a hundred times.
I guess were all eagerly anticipating packet three (which I was under the impression was going to be about the 15th of october but cant recall where I got that info, maybe wishful thinking).
This topic is more or less a useless post but I was wondering how many people like me have adventures ready to go as soon as the next packet hits, after some obvious tweaking that will be needed.
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9 months ago ::
Oct 03, 2012 - 7:31AM
#2
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Date Joined:
Jun 25, 2011
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Personally, I'm using the playtest as an excuse to worldbuild design a new campaign to be ready when D&D Next is officially released. I try to make the content independent of the rules so it can accommodate the ever-changing mechanics. With every new playtest packet I get ideas for the world. I run a few homebrew playtest adventures and the content of the world increases. I'm really enjoying the interactive nature of the design process.
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9 months ago ::
Oct 03, 2012 - 7:34AM
#3
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I just want to say, NEW PACKET MEOW!!
Seriously, we've kind of run out of topics and are rapidly devolving into argueing over and over again.
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9 months ago ::
Oct 03, 2012 - 9:19AM
#4
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Date Joined:
Jun 21, 2012
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heh I'd like a new packet 'cause my players have hit lvl 5 with their second round of characters and there's now talk of going back to a 3e game until there's more to do, which will put off any immediate testing for the forseeable future even if there are four or five packets released in that time
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9 months ago ::
Oct 03, 2012 - 9:24AM
#5
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Date Joined:
Feb 19, 2012
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It's why I've posted less and less lately. One can only speculate and analyze about the same things so much. :/
"What's stupid is when people decide that X is true - even when it is demonstrable untrue or 100% against what we've said - and run around complaining about that. That's just a breakdown of basic human reasoning." -Mike Mearls
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9 months ago ::
Oct 03, 2012 - 9:28AM
#6
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Date Joined:
Sep 11, 2012
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My group has started a collaborative project where we are building/populating a town as the center of our D&D Next adventures. We are only using info in the playtest packets so far, and it's been a lot of fun working within those confines. But I am really hoping we will start building a world around this town, so by the time D&D Next is released, we'll have a massive, immersive, firmly-d&d setting. I hope the next playtest packet is released soon, these boards are starting to drive me a bit batty.
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9 months ago ::
Oct 03, 2012 - 9:54AM
#7
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Date Joined:
Feb 12, 2009
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It's why I've posted less and less lately. One can only speculate and analyze about the same things so much. :/
same here. I can only argue the same exact points so many times. Patiently waiting for the next packet hoping to get in like 1 or 2 more games before it comes out but know that isn't happening
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9 months ago ::
Oct 03, 2012 - 9:55AM
#8
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Date Joined:
Apr 14, 2011
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I look a couple times a week. don't post much. Throw up a little in my mouth sometimes... Never even made it though reading the second packet. Did I mention that this whole process (as it has played out so far) leaves the taste of vomit in my mouth? TjD
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9 months ago ::
Oct 03, 2012 - 9:56AM
#9
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Date Joined:
Dec 11, 2006
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heh I'd like a new packet 'cause my players have hit lvl 5 with their second round of characters
We hit 5th level our third time this weekend, they won't run it again.
Browncoats Unite...
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9 months ago ::
Oct 03, 2012 - 10:02AM
#10
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Date Joined:
Dec 20, 2011
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I look a couple times a week. don't post much. Throw up a little in my mouth sometimes...
Never even made it though reading the second packet.
Did I mention that this whole process (as it has played out so far) leaves the taste of vomit in my mouth?
TjD
Then dont playtest :p
Were enjoying it.
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