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Switch to Forum Live View Stats for animals in Next?
9 months ago  ::  Sep 30, 2012 - 9:14PM #1
AH_unc_samurai
Date Joined: Feb 12, 2006
Posts: 104
So, my gaming group has been playtesting for a few sessions now, and people in our group want to buy horses (and in the halfling's case, a dog).  I can't find stats for animals or mounts anywhere.  What solutions have other people been using?
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9 months ago  ::  Sep 30, 2012 - 9:21PM #2
rampant
Date Joined: Oct 26, 2004
Posts: 8,104
Tied a bunch of kobolds to a sled.
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9 months ago  ::  Oct 01, 2012 - 12:07AM #3
Scetchmonkey
Date Joined: Jun 10, 2012
Posts: 73
Simple either write down whatever numbers make sense to you, as you dont need Hitdice or level modifications or the like.

Or, do not get yoru characters mounts involved in combat. Or if you do make it more of a story thing. Let a goblin arrow lame your players horse because you say so at an appropriate point in the story. Narration is something numbers and stats always interfear with.
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9 months ago  ::  Oct 01, 2012 - 5:25AM #4
OrwellianHaggis
Date Joined: Dec 20, 2011
Posts: 395
As for basic animals, I just make a level 1 PC and rip out all the stats that make no sense.

For trained animals (attack dogs, which I use when running solo games for a friend to help him) I run a rogue PC build with no skills and increased d8 hit die.

I find a good measure to follow is give mounts d6 hit die per level,  they remain squishy enough that you want to protect them and with low AC they wont become something to hide behind for cover for mages.

But as others have said, make it come down to what you want it to play like. Everyone has different images of the animals in relation to their PCs. You can compare PCs to orcs, goblins and trolls easily without causing upset on the forum but if you compare a persons PC to a real life counterpart theres often confusion, anger and stupidity aroused in players that leads to an argument I have found.

I myself am quite interested in putting normal animals in the game but thats 90% because I just bought Tokyo Jungle yesterday. 
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9 months ago  ::  Oct 01, 2012 - 8:34AM #5
Luis_Carlos
Date Joined: Jun 15, 2006
Posts: 2,555
About animal stats:

If some animal can be wizard´s familiar.. the information about it (like skill bonus) should be together. For example if monkey can be familiar... it should be in the monster manual, no a Dragon Magazine article.

Animals that can be mounts or be used to draw carts (for example a elephant, moose, reindeer or sleg dogs).. the stats about limit of weight should be gived.
"Say me what you're showing off for, and I'll say you what you lack!" (Spanish saying)


Book 13 Anaclet 23

Confucius said: "The Superior Man is in harmony but does not follow the crowd. The inferior man follows the crowd, but is not in harmony"
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9 months ago  ::  Oct 01, 2012 - 3:56PM #6
Monsieur_Moustache
Date Joined: Aug 13, 2004
Posts: 1,578
As Spot is stupidly a Wisdom skill, most animals will be very wise, as usual…
"They are making it clear that when modern design and common sense come into conflict with tradition, tradition wins." - thecasualoblivion
"Vancian isn't broken, you just have to set your game to the wizard's clock!" - Oxybe
"In many ways, making a new edition of D&D is alot like trying to sell a car to the Amish." - Dwarfslayer
"Encounters are the heart of the AD&D game" - PHB AD&D 2nd edition.
"you shouldn't even bother trying to become like me." - Gary Gygax (Elfcrusher confirmed)

"Feel free to claim I said anything you like. How's someone going to call you out on it? Are they going to be all like, 'I know all of the things that Gary said, and that's not one of them?'"
- Gary Gygax
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9 months ago  ::  Oct 01, 2012 - 8:33PM #7
Vokarius
Date Joined: Feb 2, 2012
Posts: 385
I hope they have animal stats in next. Makes things easier.
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9 months ago  ::  Oct 01, 2012 - 10:48PM #8
rampant
Date Joined: Oct 26, 2004
Posts: 8,104
Why would animals have high spot checks most mammals have worse vision than humans, in fact the only creatures I know for sure that trump humans in the vision department are birds, and even then we do some things better.
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9 months ago  ::  Oct 01, 2012 - 11:53PM #9
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,979
I would just reskin a Human Comoner as a large beast with an increased speed and swap the Mob Trait for Keen Sense. 

Something like this:  (Or bump any numbers judged too low)


Riding Horse
Large Beast
Armor Class 10
Hit Points 4 (1d8)
Speed 60 ft.
Str 10 (+0)     Dex 10 (+0)    Con 10 (+0)
Int 10 (+0)     Wis 10 (+0)     Cha 10 (+0)
Alignment Neutral
Languages —

ACTIONS
Melee Attack—Hoof: +0 to hit (reach 5 ft.; 
one creature). Hit: 1d4 bludgeoning damage.

Keen Senses: The horse has a +5 bonus to checks
to detect hidden creatures. The minimum of its roll
on such checks is 10.

ENCOUNTER BUILDING
Level 1         XP 50

Yan
Montréal, Canada
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9 months ago  ::  Oct 02, 2012 - 5:49AM #10
Monsieur_Moustache
Date Joined: Aug 13, 2004
Posts: 1,578

Oct 1, 2012 -- 10:48PM, rampant wrote:

Why would animals have high spot checks most mammals have worse vision than humans, in fact the only creatures I know for sure that trump humans in the vision department are birds, and even then we do some things better.


It's true, but I was more refering to the non-sense of animals having high Wisdom scores.

"They are making it clear that when modern design and common sense come into conflict with tradition, tradition wins." - thecasualoblivion
"Vancian isn't broken, you just have to set your game to the wizard's clock!" - Oxybe
"In many ways, making a new edition of D&D is alot like trying to sell a car to the Amish." - Dwarfslayer
"Encounters are the heart of the AD&D game" - PHB AD&D 2nd edition.
"you shouldn't even bother trying to become like me." - Gary Gygax (Elfcrusher confirmed)

"Feel free to claim I said anything you like. How's someone going to call you out on it? Are they going to be all like, 'I know all of the things that Gary said, and that's not one of them?'"
- Gary Gygax
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