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Switch to Forum Live View Dungeon Command Gallery: Curse of Undeath
9 months ago  ::  Sep 27, 2012 - 9:33PM #1
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,564
Dungeon Command 
Gallery: Curse of Undeath
By D&D Team

The next faction pack for Dungeon Command releases on November 20th -- and to help preview the set, here are the minis included in Curse of Undeath. Check back as new minis are revealed, and click the name below to view their corresponding Creature Card. 

Talk about this preview here.

 
Yan
Montréal, Canada
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9 months ago  ::  Sep 28, 2012 - 5:02AM #2
Hreth
Date Joined: Oct 27, 2007
Posts: 1,896

Sep 27, 2012 -- 9:33PM, Plaguescarred wrote:

The next faction pack for Dungeon Command releases on November 20th -- and to help preview the set, here are the minis included in Curse of Undeath. Check back as new minis are revealed, and click the name below to view their corresponding Creature Card.




You tease, you.

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9 months ago  ::  Sep 28, 2012 - 7:24AM #3
TunaF
Date Joined: Sep 15, 2010
Posts: 68
 I recognize the silouhets of the Ghoul and the Howling Hag from the D&D Adventure Boxed sets, but the rest look new to me.
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9 months ago  ::  Sep 28, 2012 - 12:22PM #4
Fallen_Star_02
  • Deep
Date Joined: Jan 23, 2003
Posts: 388
#1- Not sure. Looks like the Skeleton from Lords of Madness, but the sword has been changed to an ax.

#2 Cursed spririt from Archfiends

#3  vampire guildmaster from Savage Encounters

#4 Can't identify Spawn of Kyuss - New Sculpt

#5 Gravehound from Archfiends

#6 terror wight from War Drums. ALSO the zombie in Castle Ravenloft

#7 Skeletal Tomb Guardian - Dungeons of Dread

#8 Can't identify. Lich Necromancer -  New sculpt

#9 The new sculpt Skeletal Corser from Night Below. 
 
#10 Fettered Dracolich
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9 months ago  ::  Sep 28, 2012 - 6:59PM #5
Kirenx
Date Joined: Sep 6, 2009
Posts: 33

Sep 28, 2012 -- 12:22PM, Fallen_Star_02 wrote:

#1- Not sure. Looks like the Skeleton from Lords of Madness, but the sword has been changed to an ax.

#2 Cursed spririt from Archfiends

#3  vampire guildmaster from Savage Encounters

#4 Can't identify

#5 Gravehound from Archfiends

#6 terror wight from War Drums. ALSO the zombie in Castle Ravenloft

#7 Skeletal Tomb Guardian - Dungeons of Dread

#8 Can't identify.

#9 The new sculpt

#10 Fettered Dracolich


#1 is a slightly modified skeleton warrior.
#4 is a new model for the Disciple of Kyuss.
#8 is a new model for the Lich Necromancer.

They list these models plus a few cards in this video: www.youtube.com/watch?v=XW9emLPjJq8    

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9 months ago  ::  Sep 29, 2012 - 12:26AM #6
Loski
Date Joined: Jul 6, 2012
Posts: 38
::Fingers crossed for evil WIS::
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9 months ago  ::  Sep 29, 2012 - 3:56AM #7
DarkAngel1979
Date Joined: Oct 23, 2002
Posts: 609
I'm also hoping for Evil WIS, but I think I heard through the grapevine that Orcs were WIS (shaman) while the Undeath pack was CHA based again.
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9 months ago  ::  Sep 29, 2012 - 6:10AM #8
swilde23
Date Joined: Feb 7, 2008
Posts: 29
Nothing attracts me quite like a pack of zombies... and ignores the whole "clerics raise the undead, and clerics and WIS"
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8 months ago  ::  Oct 17, 2012 - 3:30PM #9
Fallen_Star_02
  • Deep
Date Joined: Jan 23, 2003
Posts: 388
I remember the Lords of Madness preview articles talking about how the minis were designed with a CAD program, allowing them to easly redesign the minis. I wonder if the skeleton is the only altered mini we will ever see.
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7 months ago  ::  Nov 02, 2012 - 9:47AM #10
Truthspeaker
Date Joined: Oct 26, 2012
Posts: 88
The preview for curse of undeath is linked at the top.  Here are the names and statistics for the eight cards that are revealed there.  Sadly, no order cards have been posted yet.

1. Disciple of Kyuss: Level 4. Evil, Beast, Humanoid, Undead. 70 hit points. Intelligence, Charisma. Ranged 20 (10), Melee 10. Speed 6. Team Silver.
Special Ability:  Each enemy creature takes 10 Damage whenever it ends its activatoin adjacent to this creature.

3. Gravehound: Level 2. Beast, Undead, Zombie. 70 hit points. Dexterity, Constitution. Melee attack 10. Speed 8. Team Gold.
No Special Ability.

4.  Hypnotic spirit:  Level 3. Undead, Spirit. 40 hit points. Charisma.  Melee attack 20. Speed 6. Team Silver.
Special Abilities:   Phasing (This creature shifts and ignores walls while moving.  It cannot end its movement in a wall space.) Insubstantial -Take an immediate action to prevent all damage to this creature from 1 source.

5. Lich Necromancer: Level 5. Evil, Humanoid, Undead. 80 hit points. Intelligence, Charisma. Ranged attack 30 (5), melee attack 20. Speed 6. Team Gold.
Special Ability: When deploying any Undead creaature, you can place it in any unoccupied square adjacent to this creature.

6. Skeletal Lancer: Level 4. Beast, Humanoid, Undead, Skeleton. 100 hit points. Constitution. Melee attack 20. speed 8. Team Gold.
Special Ability: Rider -When this creature is destroyed, you can immediately deploy 1 skeleton creature of Level 3 or lower in any square it occupied. 

8. Vampire Stalker: Level 4. Evil, Humanoid, Undead, Vampire. 80 hit points. Dexterity, Constitution, and Charisma. Melee attack 30. Speed 6. Team Gold.
Special Ability:  Life Drain -Whenever a target takes damage from this creature's melee attack, this creature heals 10 damage.

9. Warrior Skleton: Level 2. Humanoid, Undead, Skeleton. 50 hit points. Constitution. Melee attack 20. Speed 6. Team Silver.
No Special Ability. 

11. Zombie: Level 1. Humanoid, Undead, Zombie. 40 hit points. Constitution. Melee attack 10. Speed 4. Team Silver.
Special Ability: During your deploy phase, you can play 1 moral to deploy this creature from your graveyard. 
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