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Switch to Forum Live View Good news / Bad news for 4e fans
8 months ago  ::  Sep 27, 2012 - 11:48AM #1
Style75
Date Joined: Oct 25, 2009
Posts: 1,957
The new submission guidelines for Dragon/Dungeon have been posted and there's both good and bad news for fans of 4e.

First the good news:

"  Although Wizards has announced a new iteration of the D&D game and made playtest materials available, no release date has been determined. In the meantime, the online magazines will continue to focus on 4th Edition. Please do not submit proposals for articles and adventures based on prior or future editions of the D&D game. "

This gives us confirmation that the magazines will still be 4e focussed for at least the next 6 to 8 months (about how long it takes for articles from the next window to get published).

Now the bad news:

"  Adventures should feature preexisting monsters and avoid introducing new ones (unique NPCs are the exception to this rule) "

We’re primarily looking for short (1,500–4,500 words) player- and DM-focused articles that explore and further develop the existing lore of the game "

"  We are not looking for articles that add new mechanical elements (such as powers and feats) to the game. The current edition contains thousands of these elements, and the digital tools (D&D Character Builder, D&D Compendium, et al.) are bloated with options. We will only publish new mechanics if we find the underlying story extremely compelling and the mechanics are necessary to support the narrative. "

In other words, they really don't want a lot of new monsters, feats, powers, or mechanics added to the game. The magazines will be primarily focussed on the lore and story of the 4e world without adding new mechanical options.

My guess is that in the next 6 months we'll see the last few rounds of errata and then the digital tools wrapped up with all the final mechanical bits added in.

4e will be official complete in about 6 months time.


How do you feel about this? Discuss. 
Want to know more about the history of D&D, especially how to play older editions of the game? Check out Crazy Monkey's "Tour through the editions":

http://community.wizards.com/crazymonkey/go/forum/view/133793/225799/Asylum_Play-by-Post

The current edition is BECMI, the most popular form of Basic D&D and the adventure is the classic Red Box quest to kill Bargle the evil magic user. Check it out, learn about the games roots, and enjoy the story as it unfolds.
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8 months ago  ::  Sep 27, 2012 - 12:16PM #2
GelatinousOctahedron
Date Joined: Jun 30, 2008
Posts: 5,740
My guess is they are not going to bother to fix all the stuff that can be fixed with a few minor changes.

Like clearing up how OAs work with the rules compendium.

And we are not going get obvious stuff like a decent deity independent MBA for avengers.  Or some good paragon paths for the classes that are missing them.  Or AC fixes for the builds that need them.

And yeah there are too many feats and powers out there, but plenty of classes and races have almost no support.  Its not like a Satyr Runepriest is going to be overwhelmed with racial and class feat choices.

It mainly makes me sad that they could have done a better job and it doesn't give me hope for the next edition's quality.  They asked their customers what we wanted fixed and what was missing over a year ago, we told them quite explicitly and they ignored a good bit of it that wasn't hard to fix.
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8 months ago  ::  Sep 27, 2012 - 1:02PM #3
Shroomy
Date Joined: Apr 23, 2005
Posts: 589
Though there may be a few exceptions, any pitches greenlighted during this submission window won't likely see print for at least 8-12 months.  Also, this message isn't that much different from previous guidelines, though I'd assume they'd be overall pickier about mechanical content.  For the last couple of windows, story elements have had priority over mechanical ones.
Tim Eagon

My DDI Articles

Follow me on Twitter @Tim_Eagon
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8 months ago  ::  Sep 27, 2012 - 1:24PM #4
mexrage
Date Joined: Nov 30, 2010
Posts: 1,497
what's the point of asking for class acts article submission, when you can't add new options to the classes!?

Really, 4e playes interest is starting to die from dragon and dungeon magazine because the lack of crunch...hell, nobody i know cared or noticed the menzo book because it had no crunch...

most players usually don't care for lore and story, they create their own flavor, lore, story based on the game mechanics the game handle to them, not the other way around.
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8 months ago  ::  Sep 27, 2012 - 1:41PM #5
frothsof
Date Joined: Jun 4, 2010
Posts: 10,484
while i can appreciate you trying to start convos style, just bc they don't want more crunch doesn't mean they are about to shut the tools off. to be completely honest, i agree with this stipulation:

"We will only publish new mechanics if we find the underlying story extremely compelling and the mechanics are necessary to support the narrative."

and if they always had followed that advice, we wouldn't be stuck with a lot of bloated and worthless feat, power, and item options. it also means if someone came up with something cool, they would publish it.

it is a good thing they were explicit; at least they are being honest. i also agree that there do not need to be many more articles with player options.

they did a poor job with monsters as well; they did not show any restraint, so there are just so many choices as to be absurd. there are all kinds of monsters that they published but never really explored. for example, they never really delved into the demonomicon or open grave in the mags. thats just off the top of my head, but a talented writer could make at least an issues worth of adventures from one of those books alone.

anyways, i usually agree with a lot of what you say style, but your whole melodramatic way of saying stuff like '4e will be done in 6 months' is kind of unnecessary. just bc they admit the obvious, that 4e is rife with sub-par, useless choices, it doesn't follow that the tools are about to be shut off. and even if they were i don't think anyone that truly loves 4e is just going to up and quit, especially with other 4e software floating around the internet.
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8 months ago  ::  Sep 27, 2012 - 1:57PM #6
Noctaem
Date Joined: Mar 28, 2010
Posts: 1,803
yep I would argue that a lot of the playerbase for 4E has used, is using or will begin to use alternative programs to the ones provided by WOTC so it really is a moot point to state that in 6 months dramatic things will occur.  It probably won't even make much of a wave in the grand scheme of things.

And yes I also agree that there's a lot of feats, powers etc that are just useless unless you're planning on making a specific theme just to use them.  But that's the way it goes for multiple choice systems this large that is constantly getting bigger.  Heck maybe the final wave of errata will actually fix all of the problems, color me carefully optimistic on that point.
"Non nobis Domine
Sed nomini tuo da gloriam"

"I wish for death not because I want to die, but because I seek the war eternal"

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8 months ago  ::  Sep 27, 2012 - 2:11PM #7
mexrage
Date Joined: Nov 30, 2010
Posts: 1,497
I found it actually, kinda...sad that the most likely reason they don't want crunch, is because they don't want to update the DDI tools...a service people pay 10 bucks per month can't, while a single person do that faster and better for free for the offline one and he do it for free.
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8 months ago  ::  Sep 27, 2012 - 3:05PM #8
Felorn
Date Joined: Sep 2, 2011
Posts: 413
I to be honest don't see 4e lasting very long without official support. It doesn't seem like anyone other than a few on the forums here really cares about 4e's future. I say within a couple of years it will be more dead than 3.0 (Yeah, thats pretty dead). I know locally it's already dead, no one here likes 4e, they think it's an utter mess, even my 4e group doesn't like 4e very much but they wanna finish the campaign. And WotC pumping out some more adventures is just to keep 4e fans settled.    


“The oldest and strongest emotion of mankind is fear.” - H. P. Lovecraft

Games I Play:
- D&D 4e
- D&D 3.5
- AD&D 2e
- Pathfinder
- Call of Cthulhu
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8 months ago  ::  Sep 27, 2012 - 3:17PM #9
frothsof
Date Joined: Jun 4, 2010
Posts: 10,484

Sep 27, 2012 -- 3:05PM, Felorn wrote:

It doesn't seem like anyone other than a few on the forums here really cares about 4e's future.    



that may be true, but it is also true that it is the same like 15 posters in the 5e forums that dominate every thread there. the point is, looking at it from the perspective of forum posts is kind of a skewed and narrow view.

Sep 27, 2012 -- 3:05PM, Felorn wrote:

I to be honest don't see 4e lasting very long without official support.



well, you would be completely misguided and wrong. people play 'dead' games daily. ive said it before and i will say it again: i could get a game of cyborg commando up in about 30 mins if i was willing to run it.



the point is, dms keep games alive. most players i have played with have never even heard of these forums, or were new to d&d, or lapsed for decades. but if i was willing to run a game, they had no problem playing. most people dont give a flying f about edition wars or any of that; it is way to nerdy for the average person to even contemplate or be aware of. even the fact that there are different editions of d&d is news to the average person.

sometimes it takes a game being out of print for a minute for the heart to grow fonder. the osr only picked up steam with the release of 3rd edition. before that people took it for granted. anyways, no matter what people say or what posters post, games are alive if people play them, and if youre willing to dm, you can play anything you want.

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8 months ago  ::  Sep 27, 2012 - 3:19PM #10
mexrage
Date Joined: Nov 30, 2010
Posts: 1,497
Actually, everybody i know that play 4e still play and have no intention of switching to Next, as the playtest it's a complete mess.  The reason the activity is not seen for 4e interest on this forum, is because wotc haven't been releasing anything that kept them interested, Dragon and Dungeon Magazine are bare bones and so scarce in quantity and quality during the last year and a half, and there is no new D&D book since january, and before that, the release between those were very few and far between them.

Players now on day will keep interest as long as it continue to be supported with interesting things, new players want more and more content all the time, it's how consumer works now on days. 
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