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Dungeons & Dra.. Previous Editions .. Optimizing for Turn Undead (For Undead Heavy Game)
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10 months ago  ::  Sep 25, 2012 - 11:23AM #1
Andarious-Rosethorn
Date Joined: May 23, 2012
Posts: 460
I'm helping a friend to build a character. He wanted to play a Morninglord of Lathander and I'll let him. I tried pushing him to play something different before he finally explained that it was  a Faerun game that would be very heavy in undead.

Build stub so far
Illumian
Cloistered Cleric 5/Morninglord of Lathander 2/Sacred Exorcist 5/Morninglord of Lathander 5 more
Feats: Quicken Turning, Knowledge Devotion, Improved Turning, Empower Turning, Extroaridinary Spell Aim, Stength Devotion, Zen Archery
Sigils: Vaul, Hoon 


 Important Gear:
Belt of Magnificence +6 All abilities
Rod of defiance -4 Turn resist to undead within 30'
Sacred +1 Mithril Fullplate, +2 Turning Level
Circlet of Persuasion +3 to Cha checks
Phylactory of  Undead Turning +4 Turning level
Ephod of Authority +1 Turning Level
Lyre of the Restful Soul -4 HD to undead for turning purposes, lasts 1 minute
Haversack
Consumed Tome of Wis +5 
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10 months ago  ::  Sep 25, 2012 - 7:34PM #2
New-Shadow
Date Joined: Feb 12, 2011
Posts: 201
If he has access to Expedition to Castle Ravenloft, Knight of the Raven would definately be helpful.  It does seem to be as anti-undead as it gets.
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10 months ago  ::  Sep 25, 2012 - 8:30PM #3
Maat_Mons
Date Joined: Oct 24, 2005
Posts: 1,544

The disciple of the sun feat (Complete Divine) would give him extra greater turning uses, if he wants more than the two he's getting now.


A flametouched iron holy symbol (Eberron Campaign Setting) gives +1 effective level for 750 gp.


He could hold a scepter of the netherworld (Libris Mortis) in the hand that isn't holding his rod of defiance.

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10 months ago  ::  Sep 25, 2012 - 9:29PM #4
Andarious-Rosethorn
Date Joined: May 23, 2012
Posts: 460
Ahh, sweet thanks Maat.

And I'm not sure if the guy can use the Ravenloft stuff or not, since the DM apparantly said anything was legit. One of the reasons I actually set out to abuse the **** out of his game lol. I'm a sadist. I'm not playing, and the guy I'm builing this for LOVES an OP character.


Originally I'd told him to play the Beguiler+Domains but he was like "DM says I need to be good at Turning" so I was like "OK, gotcha".

So now this level 17 character's Turning level is 29, and he imposes a -4 Turn Resist penalty, and -4 HD penalty for turning purposes on nearby undead. This results in the destruction of undead who's HD are 17 or less, and fiends who's HD are 13 or less (because of Turn Anethema). Turning creatures of up to 41 effective HD, if they have 4+ turn resistance,  routinely with a casual roll of 7 or more on the turn check. A roll of 1-3 results in a max of 39 effective HD, and a roll of 4-6 results in 40 being the cap.

Turn damage is averaging about 63 HD total right now.
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10 months ago  ::  Sep 26, 2012 - 9:32AM #5
draco1119
  • California Dragon
Date Joined: Sep 25, 2005
Posts: 14,315
I realize this isn't quite what you're looking for, but what about cleric/prestige paladin (UA)/Bone Knight?
"Today's headlines and history's judgment are rarely the same.  If you are too attentive to the former, you will most certainly not do the hard work of securing the latter."  -Condoleezza Rice

"My fellow Americans... I've just signed legislation that will outlaw Russia forever.  Bombing begins in five minutes." - Ronald Reagan

This user has been brought to you by the letters "O-R-C" and the numbers "2, 3, 4, and 6"

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9 months ago  ::  Oct 04, 2012 - 1:23PM #6
Balthanon
Date Joined: Nov 2, 2002
Posts: 4,801
One thing to consider related to this-- if it is a full on, almost completely undead focused campaign a character like this is frankly going to make the campaign pretty dull and uninspiring or it is going to need to shift gears.  If everything the DM throws at you is just destroyed outright with a single action, there isn't much point to using the undead anymore.
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9 months ago  ::  Oct 04, 2012 - 7:13PM #7
Andarious-Rosethorn
Date Joined: May 23, 2012
Posts: 460
I don't think it's every encounter, and I don't disagree. I think the expectation is that at least one encounter per day will include Undead. The ability to explode fiends as a side effect will be amusing I'm sure.
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9 months ago  ::  Oct 04, 2012 - 7:45PM #8
RadicalTaoist
Date Joined: Aug 17, 2004
Posts: 2,531
Get a Spirit Shaman in the party and see if you can't find a way to explode Fey and Elementals too.
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9 months ago  ::  Oct 04, 2012 - 8:03PM #9
draco1119
  • California Dragon
Date Joined: Sep 25, 2005
Posts: 14,315
And an Eberron Druid that can repel aberrations. And the PrC in PGtE that can make your AC even nastier against them (I forget the name of it).
"Today's headlines and history's judgment are rarely the same.  If you are too attentive to the former, you will most certainly not do the hard work of securing the latter."  -Condoleezza Rice

"My fellow Americans... I've just signed legislation that will outlaw Russia forever.  Bombing begins in five minutes." - Ronald Reagan

This user has been brought to you by the letters "O-R-C" and the numbers "2, 3, 4, and 6"

Resident Pithed-Off Dragon
Poon Slayer of the House of Trolls
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9 months ago  ::  Oct 04, 2012 - 8:50PM #10
Andarious-Rosethorn
Date Joined: May 23, 2012
Posts: 460
This party makeup would basically force the DM to but the Dragons in Dungeons and Dragons LOL.
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Dungeons & Dra.. Previous Editions .. Optimizing for Turn Undead (For Undead Heavy Game)
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