Community

 
Jump Menu:
Post Reply
Page 4 of 4  •  Prev 1 2 3 4
Switch to Forum Live View Wandering Monsters: The Bigger They Come...
9 months ago  ::  Sep 25, 2012 - 12:42PM #31
TheCosmicKid
Date Joined: Sep 5, 2009
Posts: 769

Sep 25, 2012 -- 8:36AM, Kalex_the_Omen wrote:

There is a reason.  The two concepts do not mesh in any way, shape or form.  They're cramming two entirely different things into the same namespace.


You say this, but I'm just not seeing it.  A 4E storm titan is a <4E titan.  What 4E did was expand the titan "family" and provide them a larger backstory in the form of the Primordials.  DMs should be free to use this backstory or not, but as far as what's actually beating up on the PCs, they're the same basic thing.

Sep 25, 2012 -- 8:36AM, Kalex_the_Omen wrote:

That make far less sense than telling me that my 4e Titan is now an Elemental Colossus.  Or if you prefer that the AD&D Titan is simply a Colossus.


A colossus is something else.  (A ginormous golem, actually.)

Quick Reply
Cancel
9 months ago  ::  Sep 25, 2012 - 1:27PM #32
pauln6
  • Stampeding Hybrid
Date Joined: Jan 21, 2004
Posts: 2,289
I just hope they preserve the 4e gnome stuff - I thought it was a revelation compared to previous editions, where they barely seemed all that different from slightly more magical dwarves.  I forgfot to notice if 5e elves are fey creatures or not?
Quick Reply
Cancel
9 months ago  ::  Sep 25, 2012 - 2:07PM #33
Lesp
Date Joined: May 5, 2009
Posts: 2,301
I wish there was a little something that tied the giant families together besides their bigness, but I guess it's okay if there isn't. (Their attention to hierarchy comes close.) I also feel like Cloud Giants need just one more hook; the overt "Jack and the Beanstalk" influences are sort of cute, and I like that they're sort of the "finer things" giants, with ornamentation and orchards, but perhaps they could have a little something extra.

One thing to do would be to take the "ranked in wealth and etiquette" thing (and their place in the giant hierarchy) to eleven, and make cloud giants the giant equivalent of constantly squabbling nobles, jockeying for position through the hosting of impossibly lavish galas at which they hope to impress their peers - but also to trade court intrigue. They might also be, among giants, the ones with the most acute contempt for lesser beings, with even good cloud giants generally viewing lesser creatures with withering condesencion. Because the collections they maintain - rivaling the finest dragon hordes in splendor (and often better organized and cared for) - attract treasure hunters of all species, they are generally distrustful of humanoids, viewing them as parasites and thieves. Even those talented enough as entertainers or useful enough as servants to be worth keeping around are generally treated with extreme suspicion. While they're less likely to force other species into slavery than Fire Giants, their paranoia and contempt makes being a cloud giant's servant pretty unpleasant. On the other hand, the few humanoids - mostly performers and chefs, but a few with skills in areas like accounting or appraisal - who do genuinely win the favor of a cloud giant are often able to live lives of incredible luxury, as they are counted among the cloud giant's final treasures. (Although they may still find themselves the object of a high-stakes wager.) Cloud giants' incredible longevity and accumulated wealth allows them to place wagers on large-scale events - the wars waged by lesser mortals, conflict between dragons, and so on. While cloud giants regularly cheat when it comes to these bets, they do so at great risk; to have conclusive evidence of cheating presented to the public is absolutely ruinous to a cloud giant's reputation. (To groundlessly accuse an opponant of the crime is similarly damaging.)

The only creatures that cloud giants care more about impressing than each other are Storm Giants; if they are fortunate enough to have a storm giant (particularly an especially noble one) attend one of their gatherings, they pull out all of the stops to impress, and such a visit is a major coup for for the cloud giant. While they do not consider fire or frost giants their equals, they do bestow some degree of respect on them at least to the extent to which they are useful as smiths and hunters, respectively. A frost giant will boast for months about being commissioned by a cloud giant to track down some rare beast for use as a pet or a meal, and fire giants appreciate a cloud giant's ability to pay top dollar for (and to appreciate) exquisite craftsmanship, even if they find a cloud giant's preference for form over function a little frivolous.
Dwarves invented beer so they could toast to their axes. Dwarves invented axes to kill people and take their beer.

"Feel free to claim I said anything you like. How's someone going to call you out on it? Are they going to be all like, 'I know all of the things that Gary said, and that's not one of them?'"
- Gary Gygax
Quick Reply
Cancel
9 months ago  ::  Sep 25, 2012 - 2:14PM #34
wrecan
  • Forum Guide
  • Hero Craftsman Gold Medalist
  • Master Dungeon Master
Date Joined: Jun 23, 2005
Posts: 17,727

Sep 25, 2012 -- 2:07PM, Lesp wrote:

I wish there was a little something that tied the giant families together besides their bigness, but I guess it's okay if there isn't. (Their attention to hierarchy comes close.) I also feel like Cloud Giants need just one more hook; the overt "Jack and the Beanstalk" influences are sort of cute, and I like that they're sort of the "finer things" giants, with ornamentation and orchards, but perhaps they could have a little something extra.



Cloud giants are by far my favorite giants, but I agree they need one more thing.  To me... it's bards.  Storm Giants are smart, but Cloud Giants are charismatic.  I would like them to expand on the idea that Cloud Giants are the musicians, artists, and bards of the giant world.  (After all, Jack's giant owned a magical harp -- appreciation for music fits in nicely with the existing mythology and with how cloud giants have traditionally been portrayed.)

The other nice thing about cloud giants is they live on clouds, which means they have a unique terrain that is essentially bereft of the common races.  It's one reason cloud giants can live in denial about how far the giant races have fallen.  Actually... their back story could be that of all the giant races, they've actually been able to preserve their primordial culture in their cloud kingdoms, untainted by the small folk.  So they have reaosn to be haughty.  While the storm giants rage about how their lands have been usurped by lesser folk, and the other giants have become decadent and evil, cloud giants have magnicficent castles, grand balls, emormous cloud empires as large as any mortal kingdom, but infintely more fantastical.

That's why I love cloud giants.   

Quick Reply
Cancel
8 months ago  ::  Sep 25, 2012 - 2:51PM #35
Shemeska_the_Marauder
  • My Little Arcanaloth
Date Joined: Apr 21, 2003
Posts: 1,779
I'm actually pretty cool with most of this, with a minor moment of uncertainty regarding titans. I wasn't a big fan of the whole Primordials thing in 4e (which along with the cosmology alterations among other iconic flavor changes turned me off pretty early), and so mixing some of that flavor in with the 1e/2e/3e conception of titans makes me a bit iffy.

Though to be fair, Pathfinder (which is what I'm playing right now) has two varieties of titan, a classical AD&D'esque type and a more fallen, corrupted variety which from a certain perspective isn't too different from some of what Wyatt is talking about with more elemental titans, and I had a minor hand in some of the PF type, so I can't give him too terribly much grief here.
Shemeska the Marauder, Freelancer 5 / Yugoloth 10
Quick Reply
Cancel
8 months ago  ::  Sep 26, 2012 - 7:44AM #36
Rupert_ADnD
Date Joined: Jun 13, 2010
Posts: 577

Sep 25, 2012 -- 5:44AM, Kalex_the_Omen wrote:

Make AD&D Titans related to the Gods and 4e Titans related to Primordials.




Exactly.

Quick Reply
Cancel
8 months ago  ::  Sep 28, 2012 - 7:36AM #37
Luis_Carlos
Date Joined: Jun 15, 2006
Posts: 2,444
Do you rebember Silvara, from Dragonlance saga? A beatiful Kagonesti elf...wasn´t she?

If avatars and dragons can use humanoid shape to act among mortals...why not giants and titans can use a smaller alternative shape for a better interaction with humanoids? or because he doesn´t be found... because a leShay (fay creature from Epic level handbook) enemy is looking for reveange by past wars.

 
"Say me what you're showing off for, and I'll say you what you lack!" (Spanish saying)


Book 13 Anaclet 23

Confucius said: "The Superior Man is in harmony but does not follow the crowd. The inferior man follows the crowd, but is not in harmony"
Quick Reply
Cancel
8 months ago  ::  Sep 28, 2012 - 1:40PM #38
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,400

Titans


Titans are not true giants, but they are closely related to both giants and their gods. Titans are demigods. They are usually the offspring of one of the giant gods, and they share some characteristics of their divine parent. Some titans (particularly those with the blood of Stronmaus or Annam in their veins) are 

• noble, beautiful creatures of towering size and godlike intellect.
• Others are raging elemental monsters,

such as the offspring of Surtr, whose hair and beard are made of living flame and whose blood is molten rock. Each titan is unique, but all of them are more powerful than the strongest storm giant. They are often mercurial, even whimsical, but prone to violent fits of temper.


This approach to titans, by the way, allows us to keep both the godlike titan of early editions of D&D and the elemental creatures of 4th Edition in the game as titans—an inclusive approach we’re trying to take with most of our monsters.


Rename these “Titans” as “Jotuns” - then its all good.

Including Surtr, who in reallife Norse animism, is a Fire Jotun (Eldjǫtunn) - hair like flame, skin like soot - personifying the cosmic fire, and fated to burn the Earth (Midgarðr) during the eschaton (Ragarøkkr).

Notably the Jotuns (Jǫtnar) range in size from humansize to cosmic size, personifying the features of the cosmos, from landdisk to skydome, to polar ice, to mountains, to sun and moon, to the aerial sources of hurricanes and arctic blizzards. The Jotun responsible for the arctic storms shapeshifts into a vast eagle, whose wings sweep out the northerly windstorms. Even into modern Sweden, a particular mountain was said to have a “Wind Troll” (named Kasja if I recall correctly), who causes the odd wind patterns that send mischieveous gusts of winds out of nowhere. Loki is a humansize Fire Jotun, the spirit personifying the fire of the hearth, thus necessary during bitter winter darkness.

The Jotuns work well as the Elemental Primordeals. These spirits of chaos, the Jǫtnar, are on par with the spirits of order, the Aesir. Notably, the Jǫtnar are beautiful, such as Loki and Skaði, but often shapeshift into monstrous animals, such as Fenris the wolf who personifies the eclipse, and Jǫrmungandr the sea snake, dragon, who personifies the encircling cosmic ocean. 

Quick Reply
Cancel
8 months ago  ::  Sep 28, 2012 - 1:43PM #39
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,400
It goes back to the overall feeling.

If D&D uses reallife names, from reallife folkbelief, there needs to be a genuine transmission of the reallife tradition, even if stylized and updated.

If D&D invents entirely new creatures, then these need entirely new names.     
Quick Reply
Cancel
Page 4 of 4  •  Prev 1 2 3 4
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing