I'm DMing a game using the Essentials rules/books. I see in the Fighter Knight class a power (Defender Aura) that mentions a Marked Enemy. I've also heard on the PennyArcade/PVP podcasts this marking thing as well. I can not find in the Essentials books where it discusses who can mark and when. Can someone point me to the right Essentials book/page or power? I would also be interested in hearing about Marking in general (who and when) but would really like to see the reference in the books.
Marked is just a condition like Dazed or Slowed, and the effects are explained in the Rules Compendium p232 with the rest of the conditions, or any other book that details them like the PHB or some of the Monster Manuals.
Using strictly the Essentials books, there are very few ways - if any - for a character to be able to Mark something. I actually think more Essentials monsters can Mark than there are ways for players to do it. The PHB-style defenders lack the Defender Aura, and instead apply marks to opponents. PHB Fighters Mark anyone they attack, for instance, while the other flavors of defender generally apply Marks as some kind of minor or free action.
The defender aura note is to allow both styles of characters on the same battlefield, without creating a situation where an enemy could be double punished by both the aura and the Mark stacking penalties on it.
Thanks for the replies. I'm new to DMing (and haven't played the game in 30 years). Maybe I need to get the PHB, DMG, MM. But my impression is I would be duplicating a lot of stuff (having those three books and the Essentials books).
There will be some duplication in the PHB, but the class structure is quite different and forms the bulk of the book.
There would be some rules-element duplication in the DMG, but the bulk of the book is "how to run a game" material that isn't connected to any specific ruleset.
You can safely skip the MM1 (and MM2) however, since creature design changed enormously by the MM3/MV era and the first two books are thus mostly obsolete. The MV contains most of what was in the MM1 anyway.
I'm getting rid of DDI at end of this month. I tried to find out who could mark and when using DDI and didn't get much help (but again, I'm not experienced at using DDI and maybe I was doing it wrong). I also tried to see if I could basically read sections of the PHB (like fighters section) using DDI and didn't see how I could. Not sure what DDI does for me as far as the Rules Compendium goes.
Generally speaking, every non-Essentials Defender class has a feature that allows them to mark, and some of their powers also apply marks.
There are a few Leader class powers that apply a mark, but it's rarely if ever found among Striker and Controller classes.
The Marked condition itself only applies a -2 penalty. The class's class features/powers that mark the enemy themselves are where you find what the character does with the mark.(For example, the Fighter smacks anyone who tries to shift away, the Shielding Swordmage can reduce damage, the Battlemind can shift/teleport after enemies that shift, etc)
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