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9 months ago ::
Sep 24, 2012 - 3:00PM
#31
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I will agree that counterspell feels a little weak. I kind of like the idea of making it a cantrip, but you'd have to decrease it's effect to like disadvantage on attack roll or advantage on save.
On the subject of making it a reaction, it seems kind of gamey to me. A wizard's spells are supposed to be formulaic and very deliberate. It seems difficult for me to imagine a wizard just being able to turn around and shout out a spell in time to intterupt someone else's spell that is already cast/being cast. Readied actions make sense, reactions do not :P Swinging a sword is one thing, but spells are supposed to require more concentration.
My two copper.
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9 months ago ::
Sep 24, 2012 - 3:18PM
#32
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The only problem of Readied Action to Counterspell is that I've never seen a player use it. As a DM I think I've used one or two times, mainly because I planned it based on a caster's general course of action. I prefer to use the spell that is the counter to what they normally use. This is mainly because of such a cumbersome mechanic.
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9 months ago ::
Sep 25, 2012 - 5:51PM
#33
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Date Joined:
Jun 22, 2012
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I will agree that counterspell feels a little weak. I kind of like the idea of making it a cantrip, but you'd have to decrease it's effect to like disadvantage on attack roll or advantage on save.
On the subject of making it a reaction, it seems kind of gamey to me. A wizard's spells are supposed to be formulaic and very deliberate. It seems difficult for me to imagine a wizard just being able to turn around and shout out a spell in time to intterupt someone else's spell that is already cast/being cast. Readied actions make sense, reactions do not :P Swinging a sword is one thing, but spells are supposed to require more concentration.
buut its not just flung out, it still takes the same amount of time, this is why it takes your next action. being a reaction is merely to show you can do it on someone elses turn
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