Community

 
Dungeons & Dra.. 4e Rules Q&A Swam Swap (interrupt move the caster) a close...
Jump Menu:
Post Reply
Page 3 of 3  •  Prev 1 2 3
Switch to Forum Live View Swam Swap (interrupt move the caster) a close blast.
9 months ago  ::  Sep 17, 2012 - 3:19PM #21
Agonar
Date Joined: Aug 18, 2003
Posts: 1,372

Sep 17, 2012 -- 3:12PM, Mand12 wrote:

Please, please don't bring the whole Reaction debate into this.  This issue is bad enough even when you consider only interrupts.




It has to be considered by someone.. might as well toss it out now and get it over with.

Since there is nothing concrete though, this is one of those "DM make a decision, discuss with group, decide the most reasonable and likely way in which this situation plays out, move on" 

"Five million Cybermen, easy. One Doctor? NOW you're scared!"  - Rose Tyler
Quick Reply
Cancel
9 months ago  ::  Sep 17, 2012 - 3:49PM #22
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,496

Sep 17, 2012 -- 2:03PM, Mand12 wrote:

?

Post 9 is by Mellored.

There are no rules that tell you what happens if the caster is moved as an interrupt during a close attack.  At all.  Ever.




Post 16 sorry.  (I was replying when i wrote 9 and In reply mode post number are renumbered)

Thats right. There is no rule saying that an Area of Effect move with the caster if the caster is moved so it doesn't. (Unless the power say so)

What need to be agreed upon first, is that the Origin Square and the Area of Effect are determined and laid already when  Swam Swap triggers. When we get this fact out of the way, we just have to look if people taken in or out of an Area of Effect (targeting all creatures) affect them in one way or another by targeting them for those brought in, or not for those taken out.

Yan
Montréal, Canada
Quick Reply
Cancel
9 months ago  ::  Sep 17, 2012 - 3:51PM #23
Neutronium_Dragon
Date Joined: Aug 11, 2006
Posts: 5,776
> Technically, since a Blast Cannot originate from within your square, your
> interrupt invalidated the triggering action, and thus the triggering action in
> question is lost.

  There is at least one exception to this (can choose any square within 2 of you as the origin point), in which case the blast could still go ahead as long as the user wasn't shunted too far away. (Granted, the odds of this combination coming up are pretty slim...)
Quick Reply
Cancel
9 months ago  ::  Sep 17, 2012 - 6:12PM #24
warrl
Date Joined: Apr 16, 2009
Posts: 5,267

Sep 17, 2012 -- 3:19PM, Agonar wrote:

Sep 17, 2012 -- 3:12PM, Mand12 wrote:

Please, please don't bring the whole Reaction debate into this.  This issue is bad enough even when you consider only interrupts.




It has to be considered by someone.. might as well toss it out now and get it over with.


Well, that's the problem - you WON'T get it over with.


"The world does not work the way you have been taught it does. We are not real as such; we exist within The Story. Unfortunately for you, you have inherited a condition from your mother known as Primary Protagonist Syndrome, which means The Story is interested in you. It will find you, and if you are not ready for the narrative strands it will throw at you..." - from Footloose
Quick Reply
Cancel
Page 3 of 3  •  Prev 1 2 3
Jump Menu:
 
Dungeons & Dra.. 4e Rules Q&A Swam Swap (interrupt move the caster) a close...
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing