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9 months ago  ::  Sep 12, 2012 - 9:04AM #1
androkguz1.1
Date Joined: Aug 27, 2012
Posts: 56
I created a racial template for goblin PCs to use in my DnD next game. Do you think it is underpowered/overpowered or that it lacks something important? Also, do you like it?

Goblin
- Stat Bonus: +1 to dexterity
- Speed 30ft: althought they are shortlegged, they are light and nimble, so they move just as fast as humans
- Small: goblins can't use heavy weapons.
- Darkvision 60ft: When not very near a source of light, goblin's eyes reflexively change to adapt to darkness. In this situation, their eyes glow with an extremely faint light of a color that most creatures can't see, plus their irises open up wide to and to percieve this glow. As such, they can see in what would otherwise be total darkness and can often see the eyes of other creatures with darkvision. In this state, bright light (or radiant damage) blinds them for a round. (Btw, this is how darkvision works in my campaing for all creatures who have it. Except thieves)
- Light steps: Goblins are very light and make little sound when they want to be stealthy. As such, they have advange on Dexterity or Stealth checks made to avoid being heard: that is, to avoid being detected by people that couldn't posibly be looking for them with their eyes.
- Scavenger Metabolism: Small size humanoids need less food than medium sized creatures to survive simply because they have less body mass. Even so, goblins require even less food than other small sized humanoids such as halflings and gnomes to survive and stay healthy. As such, goblins require 1/16th the food intake of a human to survive, and 1/8th the water.
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9 months ago  ::  Sep 12, 2012 - 9:09AM #2
rampant
Date Joined: Oct 26, 2004
Posts: 7,990
I think it's fairly underpowered.

Also why dark vision? I mean I could see goblins with lowlight (maybe, at a stretch), but they tend to be active in daylight hours. 
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9 months ago  ::  Sep 12, 2012 - 9:40AM #3
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,400
In D&D the Goblin is sometimes the object of humor. But in French-British folklore, these Goblins have a vicious sense of humor, and play mean, harmful, even deadly, pranks.


Regarding darkvision, Goblins can be nocturnal (go bump in the night). I dont think of them as carrying torches, and infact imagine them with eyes glowing in the dark. Probably darkvision is a good call.
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9 months ago  ::  Sep 12, 2012 - 9:43AM #4
androkguz1.1
Date Joined: Aug 27, 2012
Posts: 56
Actually, they have darkvision by default as monsters and in the Caves of Chaos they are (like most other races) nocturnal. They have traditionally had darkvision anyway.

I can see they would be underpowered, and at first I thought about adding
- Dirty Fight: Goblins deal an extra 1d6 damage when they have advantage in the attack against their target.
But it felt weird: OP on the early levels and it had to scale somehow.
I don't know what else to add. 
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9 months ago  ::  Sep 12, 2012 - 9:50AM #5
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,400
A subspecies may also benefit from Intelligence. Goblins are fae, have good memories, are knowledgeable about magic, and can do elaborate pranks.
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9 months ago  ::  Sep 12, 2012 - 9:57AM #6
Ravenmancer
Date Joined: Mar 22, 2008
Posts: 944
I'd prefer to see Goblinoid as the base race and then have Goblins, Hobgoblins, and Bugbears be subraces.

As for beefing up your write-up a bit, maybe add resistance to and advantage on saves against poison and disease as part of their Scavenger Metabolism. 
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9 months ago  ::  Sep 12, 2012 - 10:01AM #7
Ogiwan
Date Joined: Jun 16, 2004
Posts: 3,120

Sep 12, 2012 -- 9:40AM, Haldrik wrote:

I D&D the Goblin is sometimes the object of humor.




That's because of your inherent RACISM against the proud dar! The golin'dar, the Quick People, have a long, and honorable, history! You brutish humans spit on that heritage daily!

Gold is for the mistress, silver for the maid
Copper for the craftsman, cunning at his trade."
"Good!" said the Baron, sitting in his hall,
"But Iron -- Cold Iron -- is master of them all."
-Kipling

Defenders: We ARE the wall!

I've replaced the previous Edition Warring line in my sig with this one, because honestly, everybody needs to work together to make the D&D they like without trampling on somebody else's D&D.

Miss d20 Modern? Take a look at Dias Ex Machina Game's UltraModern 4e!

Aug 16, 2012 -- 1:44AM, Undrhil wrote:

I am a hero, not a chump.

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9 months ago  ::  Sep 12, 2012 - 10:17AM #8
Miladoon
Date Joined: May 24, 2012
Posts: 1,547

Sep 12, 2012 -- 10:01AM, Ogiwan wrote:

Sep 12, 2012 -- 9:40AM, Haldrik wrote:

I D&D the Goblin is sometimes the object of humor.




That's because of your inherent RACISM against the proud dar! The golin'dar, the Quick People, have a long, and honorable, history! You brutish humans spit on that heritage daily!




+1

This template is unworthy.   Sealed

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9 months ago  ::  Sep 12, 2012 - 10:22AM #9
rampant
Date Joined: Oct 26, 2004
Posts: 7,990
What if goblins can occupy the space of another creature?
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9 months ago  ::  Sep 12, 2012 - 10:26AM #10
androkguz1.1
Date Joined: Aug 27, 2012
Posts: 56

Sep 12, 2012 -- 10:22AM, rampant wrote:

What if goblins can occupy the space of another creature?



Sounds logical. I wonder, tought, with the playtest as it is, what would that imply? 

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