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9 months ago ::
Sep 11, 2012 - 6:22AM
#11
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Date Joined:
Jun 17, 2010
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The purpose is to *remove nasty conditions from your allies (and yourself, if you're lucky) and do damage to enemies at the same time*. What else shoudl it be?
Which for an encounter power is freaking awesome.
D&D Next = D&D: Quantum Edition
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9 months ago ::
Sep 18, 2012 - 6:44AM
#12
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Date Joined:
Aug 18, 2003
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Our pacifist healer uses this - if they attack a boodied creature they are stunned, so they use spirit flame, including allies and some bloodied enemies - is stunned and then removes the stun, etc. So in answer to thew first question, So, what's the purpose of this power other than for Pacifist healers? its pretty handy for them, - - -there are many power choice option nothing wrong for having one for pacifist healers.
I don't think Spirit Flame's effect can end the Pacifist healer stun on the same turn..
Technically speaking, Pacifist healer says when you hit or miss a bloodied and enemy and deal damage to it, you are stunned until the end of your next turn.
Spirit Flame Attack Power has an effect that ends the stunned condition.
Since Pacifist healer's stun is based on the hit or miss and damage, which is part of the attack roll, then you wait for the entire attack roll process to finish - the attack roll, damage, and effects, and then the triggered effect (the feat stunning you) happens.
So, you are basically atacking a target, doing damage, ending stunned on yourself (which you wouldn't be at this point), and THEN becoming stunned until the end of your next turn
"Five million Cybermen, easy. One Doctor? NOW you're scared!" - Rose Tyler
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9 months ago ::
Sep 18, 2012 - 7:59AM
#13
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Date Joined:
Jun 30, 2008
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I agree with agonar's explanation. The stunning part doesn't do anything for stunned for pacifist healers. Its still a good power for them to take since pacifists should still have damaging powers.
And mand12 is right that its the least worst way for them to write up the power.
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