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9 months ago ::
Sep 18, 2012 - 1:04PM
#11
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Date Joined:
Oct 24, 2001
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The very 1st roll that I needed to make, I said "Please no 1s" - I then rolled a 1.
I have found your problem. You are willing the dice to roll low. By giving voice to what you do not want to happen, you imbue that outcome with energy.
Say what you want. Then make it so.
Here are the PHB essentia, in my opinion: - Three Basic Rules (p 11)
- Power Types and Usage (p 54)
- Skills (p178-179)
- Feats (p 192)
- Rest and Recovery (p 263)
- All of Chapter 9 [Combat] (p 264-295)
A player needs to read the sections for building his or her character -- race, class, powers, feats, equipment, etc. But those are PC-specific. The above list is for everyone, regardless of the race or class or build or concept they are playing.
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9 months ago ::
Sep 20, 2012 - 8:46AM
#12
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Date Joined:
Jun 21, 2012
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Have you guys ever seen the movie "MacGruber"? Well the scene at the end when he is about to get married after blowing up Cunth and his nuclear warhead and then Cunth shows up to ruin it all by launching a RPG at them is sometimes how I feel about my dice rolls.
So, Cunth = dice MacGruber = me I feel like I'm MacGruber and here is Cunth popping up at the worst moments to again ruin everything. And after bashing Cunth with a 2x4 and setting up to exact my revenge, he denies it to me because his weener already got blown off in the nuclear explosion. I then go insane, throw him off the cliff and fill him full of lead unloading the entire M4 mag into Cunth while he falls to his death. Then, while he is splatted on the ground below, I fire the grenade launcher into him and finish him off by peeing on him for good measure.
In order to avoid these occurances, I have decided to follow the path of peace and serenity. I plan to whisper only good emotions and thoughts at my dice. Like "You look lovely today" and "You're a 20 in my books!"
I will defeat the curse with kittens and rainbows.
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9 months ago ::
Sep 20, 2012 - 12:46PM
#13
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Just to make sure ...
You do realize this is all in your head, right?
Another day, another three or four entries to my Ignore List.
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8 months ago ::
Sep 25, 2012 - 11:29AM
#14
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Date Joined:
Feb 14, 2008
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The best way for you to get your dice to roll well is to become a DM.
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8 months ago ::
Sep 25, 2012 - 2:27PM
#15
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Date Joined:
Jul 31, 2007
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The best way for you to get your dice to roll well is to become a DM.
Truth.
I'm notorious for rolling horribly on skill checks. But, after I started DMing, I started rolling crits fairly regularly. I ran the red box adventure with a new player a couple of weeks ago. Just in the first single-player goblin fight, I rolled natural 20s four times. Luckily, they were minions, so no extra damage was accrued.
When she made her real character upon joining the campaign, I gave her Fortification Armor. That way, if I roll too many crits on her, she has a chance to make them normal hits.
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8 months ago ::
Sep 26, 2012 - 1:20AM
#16
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Date Joined:
Nov 13, 2004
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Nobody has mentioned the Fame Rub yet. According to Hackmaster Basic p.142-143 (two pages out of a valuable ten-page resource for this oh-so-important aspect of RPG-ing), you can infuse dice with good luck if you rub it on a proven game designer, one of his/her personal effects, or signature. Remember, rub the die from left to right for high numbers (with the '20' side up) or the opposite for low numbers. Do this 12-24 times. The most potent form of fame rub is to rub the die on the tombstone of a game designer; in order to pull this off, however, one must apparently leave the dice on the tombstone for two full nights under a full moon.
I don't know if any of this works because I tend to DM, an activity that the Olladra tends to agree with.
4e D&D is not a "Tabletop MMO." It is not Massively Multiplayer, and is usually not played Online. Come up with better descriptions of your complaints, cuz this one means jack ****.
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8 months ago ::
Sep 26, 2012 - 1:39AM
#17
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Date Joined:
May 12, 2009
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OP need this   Or one of those more recent model:
Yan Montréal, Canada
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8 months ago ::
Sep 26, 2012 - 7:29AM
#18
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Date Joined:
Apr 14, 2011
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Lend your dice to someone else and hope that the curse rubs off. Or borrow someone else dice and maybe pass the curse on that way. And stop rolling on paper. Never roll on paper. Put you dice in a glass of water (must be clear glass, no plastic cups) and put in a sunny window. Don't store you dice in plastic. Use a cloth bag or wooden box. And stay away from chainmail bags as well. Metal holds the bad in. If they are lucky metal is great, it holds the good in. Of course that's all garbage. Dice are just random number generators. Each individual roll has the same chance of rolling good, bad or indifferent. No single roll is connected to the next or the last. In all seriousness, test your d20. Roll it a couple hundred time and record the results in a spreadsheet then look at the distribution. Rinse and repeat. Then realize that you only roll your d20 a 5 to 10 times in a encounter on average. Do not expect and even distribution over a session. You don't roll enough to get it. Then switch to a chaos sorcerer, so you can push everyone within 5 squares everytime you roll a 1. TjD
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