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9 months ago ::
Aug 29, 2012 - 8:50PM
#1
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Date Joined:
Aug 16, 2012
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I am building my first Lair Assault character and was hoping to get some feedback on the legality of the build and anything I can do to improve it. My thought process was to bolster both the Hexblades's mobility and his striking power. Can anyone with more experience provide any ideas or verify that it is a legal build for 'Kill the Wizard'? ====== Created Using Wizards of the Coast D&D Character Builder ====== Viktor Belmont, level 8 Vryloka, Warlock (Hexblade) Pact: Fey Pact of the White Well FINAL ABILITY SCORES STR 8, CON 11, DEX 20, INT 8, WIS 8, CHA 22 STARTING ABILITY SCORES STR 8, CON 11, DEX 16, INT 8, WIS 8, CHA 18 AC: 24 Fort: 18 Ref: 23 Will: 24 HP: 58 Surges: 6 Surge Value: 14 TRAINED SKILLS Bluff +15, Intimidate +15, Stealth +18, Streetwise +15 UNTRAINED SKILLS Acrobatics +9, Arcana +3, Athletics +3, Diplomacy +10, Dungeoneering +3, Endurance +4, Heal +3, History +3, Insight +3, Nature +3, Perception +5, Religion +3, Thievery +9 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Vryloka Utility: Lifeblood Warlock Utility: Soul Step Warlock Attack: Moonfire Blade Warlock Attack: Well of Light Warlock Attack 1: Eldritch Bolt Warlock Attack 1: Hellfire Blast Warlock Utility 2: Spectral Fade Warlock Utility 4: Lesser Planar Ally Warlock Attack 5: Roaring Storm of Cania Warlock Utility 6: Fey Switch Warlock Attack 7: Moonlit Escape FEATS Level 1: Rod Expertise Level 2: Improved Defenses Level 4: White Lotus Riposte Level 6: Heavy Blade Expertise Level 8: White Lotus Evasion ITEMS Sword of the White Well x1 Blast Scepter (Rod) +2 x1 (lvl 7) Eladrin Chainmail +2 x1 (lvl 8) Cloak of Translocation +2 x1 (lvl 9) Iron Armbands of Power (heroic tier) x1 (lvl 6) Boots of Stealth (heroic tier) x1 (lvl 3) ====== End ======
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9 months ago ::
Aug 29, 2012 - 9:57PM
#2
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For powers and feats, I would make some different choices. suggestions
Show
FINAL ABILITY SCORES Str 8, Con 11, Dex 18, Int 10, Wis 10, Cha 22.
AC: 24 Fort: 17 Reflex: 21 Will: 25 HP: 69 Surges: 6 Surge Value: 17
FEATS Superior Implement Training (Accurate rod), Rod Expertise ,Superior Will, Starfire Womb, White Lotus Riposte
POWERS D1 Decree of Khirad U2: Ethereal Stride D5: Crown of Madness U6: Shadowslip
Gear: (just for math) Sword of the White Well, Magic Accurate rod +2, Magic Chainmail +2, Amulet of Protection +2 Oh, and Iron Armbands does not do anything for you Bracers of Mighty Striking cannot do already, which are 1300 gp cheaper.
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9 months ago ::
Aug 30, 2012 - 8:29PM
#3
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I also suggest to retrain the Lesser planar ally with another utility.
I also see that you din't take a background and a theme, dunno if you can't take any in Lair Assaults, but if you can, then take it.
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9 months ago ::
Aug 31, 2012 - 12:41AM
#4
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Born Under a Bad Sign Background. It should be legal.
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9 months ago ::
Aug 31, 2012 - 7:07AM
#5
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Date Joined:
Jan 11, 2005
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I'm not sure how Lair Assault rules work, but in general one can only start with 1 ability score at 8. All others must be 10 or above, so that will change your score distribution quite a bit. Again, perhaps Lair Assault does this differently, but you should double check.
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9 months ago ::
Aug 31, 2012 - 8:53PM
#6
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Date Joined:
Nov 24, 2010
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i believe for this particular lair you are forced into drow as a race.
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