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10 months ago ::
Aug 24, 2012 - 5:49PM
#1
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Date Joined:
Jul 31, 2012
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I was looking over the artifacts and concordance (im basing this off of 4e as they are the only books ive had ready acess to), would it be possible to treat a possession as an artifact... hopefully that makes sense
I have an idea for a thri-kreen avenger in service to vecna (toying with the idea of brainwashing) who kills a prisoner and becomes possessed by the angry spirit who helps him snap out of whatever hes got going mentally.
I was just wondering if anyone had any ideas on how it would work and had any ideas on how to make it smoother without breaking anything
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10 months ago ::
Aug 27, 2012 - 5:37PM
#2
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Date Joined:
Aug 11, 2006
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Is this something that is assumed to have taken place before the character enters play?
You probably don't need to use concordance for this, since it's essentially a roleplaying element attached to the character, rather than one that has a mechanical effect. You don't need a number to assess for yourself, "How does the spirit feel?"
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10 months ago ::
Aug 27, 2012 - 8:57PM
#3
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Date Joined:
Jul 31, 2012
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well i was kind of hoping that if i tied some sort of number to it i could also gain some sort of bonuses or hinderances depending on how i played it.
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10 months ago ::
Aug 28, 2012 - 8:04AM
#4
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Date Joined:
Mar 17, 2012
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I think it depends on the relationship between the your char and the spirit. You basically have to create a secondary background for the spirit itself. If your character is acting in ways opposing the alignment of this spirit then take a -1 on whatever action your character is taking due to the spirit trying to interfere.
On the other hand if the spirit is approves of whatever action your character is attempting add +1 to your roll
Since your possessed maybe a weakness to radiant damage?
Take a look at the Kalashtar for inspiritation and maybe steal a few racial traits/powers related to dual spirit stuff.
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10 months ago ::
Aug 28, 2012 - 4:20PM
#5
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Date Joined:
Jul 31, 2012
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spiffy
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10 months ago ::
Aug 29, 2012 - 3:00PM
#6
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Taking some feats/themes can help with that.
Demon Slave/Spawn themes can work with that.
Playing a Tiefling character, and exchanging his Infernal Wrath racial for Diabolic Soul, and gain a Diabolic transformation once a day.
Even if in RP your char is a Human, the Tiefling race is there for mechanical purpose, and gives you lots of feats options to go with the Devil/Possesed theme you seek.
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10 months ago ::
Aug 30, 2012 - 1:10PM
#7
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Date Joined:
Oct 30, 2011
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So long as your group is okay with this- there's nothing worse than having a worshipper of Vecna in a party where they kill undead or want party cohesion. Also personality swapping might get a bit rocky for the group. This is coming from someone who probably should not have attached the Arm of Vecna
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9 months ago ::
Aug 31, 2012 - 6:17PM
#8
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Well in our group the priestess as devlopped a second personnality a bit like the chick in DB, where she sneeze and change from cute and gentle and a bit dumb to violent, cunning and bitchy.
So yeah whenever there is violent emotions/actions, half exposed secrets and mysteries, the DM asks the player to throw a d100, and when she turns her radiant dmgs becomes Necrotic and she only want to heal if there is something to gain out off it.
She is also obssesed with secrets and uncovering the secrets of the members of the group is a hobby for her, Oh! and she pray to Vecna...
The Dm and the player agreed to give her a 3rd personality... a personality a bit like the depresive robot from HGTG...
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9 months ago ::
Sep 09, 2012 - 9:00AM
#9
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Date Joined:
May 21, 2012
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Why not role up two completely seperate characters and use whichever set of stats is prevalent at the time...
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9 months ago ::
Sep 09, 2012 - 5:24PM
#10
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Date Joined:
Jul 31, 2012
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that actually make a lot of sense and would open the characters to a lot more story wise i think. Mebbe if you did it that way the character would change class and gain different powers and such?
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