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10 months ago ::
Aug 24, 2012 - 7:30PM
#101
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Broad skills a'la 4e? Hardly. 4e improved on the skill bloat, but not nearly enough. Why differentiate athletics and endurance? Fold stealth into thievery. Bluff and intimidate are forms of diplomacy, not separate skills.
Forsooth. I would also conflate Arcana, Religion and History into Scholarship: they all use Intelligence and History is too narrow to deserve wasting a feat. Besides then Scholarship could encompass all sorts of corner cases.
Cinematic Unisystem, used for games like BtVS and Army of Darkness, has a knowledge skill and a science skill. The science skill is for hard sciences, the knowedge skill is for all non-science academic fields. Edit: except occultism, which is a separate skill because it's used in making spell-casting checks.
Why Mechanics-Alignment Integration is Bad
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so why even play a fighter if you can play the paladin the exact same way behaviorally and get added power to boot. "Paladin" is about accepting better game-enhancing mechanics at the price of more rigid in game behavior.
Really? So it goes something like this?
Fighter: "I want to be a paladin." NPC: "Really?" Fighter: "Yes." NPC: "Very well." Starts reading from a holy book while still in-character "Do you accept having to choose and stick to the lawful good alignment, eventhough neither of us actually knows that it exists or what it is?" Fighter: "I do." NPC: "Do you reject good game balance because you accidentally rolled a high Charisma?" Fighter: "What?" NPC: "I don't know what it means either." Fighter: "Oh. Umm, ok I do." NPC: "In the name of all that is metagamey and broken, accept these better game enhancing mechanics." Fighter: "These what?" NPC: "Just get out there and try to fulfill a million different people's notion of good while not violating and part of any of them."
taking an argument too far
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So the system is designed such that every single hit needs to be described to avoid confusion? Here's a scenario. The players are nudists, everybody in the world are nudists, it's not weird, it's totally normal in this land. They are naked and they fight drakes taking damage throughout, but healing up with surges. Later they meet the guy who raised the drakes.
Part 1: I didn't describe any of the hits. What does he see?
Part 2: Lets say I described the drakes as biting the players, yet they healed up. What does he see?
Fencing & Swashbuckling as Armor.
D20 Modern Toon PC Race.
Mecha Pilot's Skill Challenge Emporium.
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10 months ago ::
Aug 24, 2012 - 7:55PM
#102
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Date Joined:
May 24, 2012
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I'd like to add an option for skill point distribution. You gain 3 points to put into your Broad Skill "Tree". You can allot those three points to any Skill. The maximum number of skill points you can have in a Skill "Tree" is 7. You can then use specific skills, or you can use the Broad Skill as a total.
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10 months ago ::
Aug 24, 2012 - 7:55PM
#103
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Date Joined:
Nov 22, 2007
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Thanks for the editional input.
Definitely some good suggestions even if I don't agree to merging MS/H but leaving spot and listen separate.
Wrecan,
Thanks for posting your alternate system. It definitely has its own merits.
Brave Knights of W.T.F. Gryphon Helm Winner.
Edition wars kill players, this will kill Dungeons and Dragons.
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10 months ago ::
Aug 24, 2012 - 8:02PM
#104
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Date Joined:
Jul 31, 2007
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The only problem I see with putting Jump under Acrobatics is that jumping is very much a function of Strength, rather than one of agility or dexterity. Height and distance are affected more by leg strength than by how agile one is. It's also a function of thrust vs. drag, or leg strength vs. weight. I had the leg strength, but my weight kept me from having a good vertical in high school.
I understand the desire to make the skills fit into the scheme, but we shouldn't be forcing them where they don't belong.
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10 months ago ::
Aug 24, 2012 - 8:09PM
#105
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Date Joined:
Nov 22, 2007
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The only problem I see with putting Jump under Acrobatics is that jumping is very much a function of Strength, rather than one of agility or dexterity. Height and distance are affected more by leg strength than by how agile one is. It's also a function of thrust vs. drag, or leg strength vs. weight. I had the leg strength, but my weight kept me from having a good vertical in high school.
I understand the desire to make the skills fit into the scheme, but we shouldn't be forcing them where they don't belong.
When you are talking distance then coordination plays a big part along with body weight ratio. Thing I see is that one who is acrobatic often has a much better jump than someone who can out lift and overbear them.
Really it can go either way with many of the physical skills and we have to put them somewhere.
I don't think any one broad skill has to tie to only one attribute either.
Brave Knights of W.T.F. Gryphon Helm Winner.
Edition wars kill players, this will kill Dungeons and Dragons.
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10 months ago ::
Aug 24, 2012 - 8:13PM
#106
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Date Joined:
May 25, 2012
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Wrecan, rockin' the modular-but-balanced math. Very nice.
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10 months ago ::
Aug 24, 2012 - 8:14PM
#107
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Date Joined:
May 25, 2012
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I don't have an issue with it either way. If just jumping str might be good, making a heroic leap acroos a chasm and landing (with a roll) without breaking a limb might fit better elsewhere. Hello you guys! Ya, I'm lurking on ya.
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10 months ago ::
Aug 24, 2012 - 8:29PM
#108
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Date Joined:
May 24, 2012
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10 months ago ::
Aug 24, 2012 - 8:31PM
#109
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Date Joined:
Nov 22, 2007
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Ha,
Good modern name for it.
5e modern skill grouping title perhaps?
Brave Knights of W.T.F. Gryphon Helm Winner.
Edition wars kill players, this will kill Dungeons and Dragons.
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10 months ago ::
Aug 24, 2012 - 8:48PM
#110
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Date Joined:
Apr 17, 2008
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Thanks for the editional input.
Definitely some good suggestions even if I don't agree to merging MS/H but leaving spot and listen separate.
My generall thought for that Val...
The primary use of MS and Hiding are both for stealth imho....and to effectively do stealth almost every time you're needing to do both, MS AND hide.
The primary use of spot and listen is to identify/recognize/become aware of stuff....however, in many situations that can be accomlished by either or specifically by one or another.
Maybe it's just me and my own experiences...but I've seen a lot more situations where spot OR listen could be useful where as I've seen far fewer situations where hide and move silently aren't both being used at roughly the same time.
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