Community

 
Jump Menu:
Post Reply
Page 2 of 2  •  Prev 1 2
Switch to Forum Live View D&D Encounters: Council of Spiders - DM questions at the outset
10 months ago  ::  Aug 22, 2012 - 7:06PM #11
DavidArgall
Date Joined: Dec 5, 2007
Posts: 1,592
    The base status of slaves is pretty low.  So if you just start with -10 you are likely about correct.  Now a slave can gain loads of status from the master or the position filled.  A trusted slave of the Matron of the first house can likely order around matrons of minor houses.  And several real societies put slaves in powerful positions on the theory they were less able to get uppity than free men.  A drow society might well feel that a slave can not be as treacherous as another drow, and prefer slaves in positions of authority.

     Best to be very deferential, but any slaves in the adventure are likely highly trusted [at least to the extent drow trust anybody] and so have quite high status for slaves.
Quick Reply
Cancel
10 months ago  ::  Aug 22, 2012 - 8:33PM #12
sodafiend289
Date Joined: Mar 18, 2011
Posts: 1
Does anyone know if the new Drow Treachery fortune cards work with the older cards? Do the decks increase to 13 min size 3 each of defense, attack, tactic, and now treachery and one free choice, or is it all of the new cards only?
Quick Reply
Cancel
10 months ago  ::  Aug 22, 2012 - 8:37PM #13
JoeyLast
Date Joined: Jul 31, 2008
Posts: 62
The way it's written now (as I understand it), you can have any number of Treachery cards in your deck (even making the whole deck out of treachery cards, if you like), but any non-treachery cards would still be governed by the old rules of evenly distributing all 3.  The only restriction is that you can have no more than 2 of the SAME treachery card per 10 cards in the deck.
Quick Reply
Cancel
Page 2 of 2  •  Prev 1 2
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing