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10 months ago ::
Aug 16, 2012 - 9:14AM
#1
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Date Joined:
Aug 20, 2007
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It is much clearer in the new playtest pack that the Cleric act much more a sorcerer (as in 3.x editions), since the cleric can keep casting the same spell as long as he have unusued slots, furthermore when he cast a spell it is still considered "prepared", this means that his spell are still prepared even when he used all slots.
Add in "ritual" casting that let cast as a ritual each "prepared" spell this means that the Cleric will always have a ritual ready leaving the mage in the dust (at least in ritual casting and spell versatility).
I think they are aware of the problem since in the last "legends and lore" Mearls speaks of making same "magic user" spell as preparable after a short rest.
Maybe arcane magic rituals could be used even if not prepared (maybe if you have your spellbook at hand)? Maybe arcane magic rituals could be used even if the spell was used, but it was prepared for that day?
What are your experience at this? While I like how the divine magic plays in this iteration of the playtest I don't like how arcane magic feels (even if it's very old school).
It would be nice if wizard could prepare spell whenever they want, maybe they could have a maximum number of prepared spell and then use spell slot on them, so they could prepare spell for ritual use even if they had used up all their spell slots.
ps: I think that putting an R near each spell with a ritual use in the spell list is a good idea
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10 months ago ::
Aug 16, 2012 - 9:48AM
#2
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Date Joined:
Apr 23, 2009
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I like that utility magic is back as a spell. But I do see the purpose of rituals. So if a magic user knows a spell then I think he should be able to cast it in ritual form without having it prepared. If it's in his book thats fine. Now when the sorcerer comes along I'm not sure. Maybe give the sorcerer some extra ritual versions he can learn.
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10 months ago ::
Aug 16, 2012 - 9:58AM
#3
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I'm in favor of wizards being able to prep-cast a spell in a single action AND ritual cast anything on their list that can be done as a ritual.
I would prefer a higher utility-to-combat ratio of wizard spells.
Actually, when it comes to rituals - I think maybe anyone should be able to use them or at least participate. Price and time being mitigating factors. (like non-spell casters can perform rituals too, but they must have a scroll of it and it takes an hour and double GP cost because they're not casters).
Rituals are designed to be performed. Spell asters should have distinctive edges when doing them because of their familiarity with the practice of magic. Non-casters aren't familiar but the scroll can walk them through what they need to do.
4th had a ritual-caster feat anyone could take. But I don't see a feat as necessary (unless to speed up your ability to do rituals or reduce opportunity costs) but definitely not as a prerequisite for entry.
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10 months ago ::
Aug 16, 2012 - 7:23PM
#4
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Date Joined:
Jun 22, 2012
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That's the way i have run rituals. instead of being prepared spells, its spells you know
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10 months ago ::
Aug 17, 2012 - 2:18AM
#5
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Date Joined:
Oct 11, 2011
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Maybe arcane magic rituals could be used even if not prepared (maybe if you have your spellbook at hand)?
That's how it actually works by the rules of the 2nd playtest package. Page 10 of the classes document: "Rituals: You can cast any spell in your spellbook as a ritual, provided that the spell has a ritual version."
Actually, when it comes to rituals - I think maybe anyone should be able to use them or at least participate. Price and time being mitigating factors. (like non-spell casters can perform rituals too, but they must have a scroll of it and it takes an hour and double GP cost because they're not casters). Rituals are designed to be performed.
If I'm not mistaken, Monte Cook said that's the way he'd like it to be in the Legends and Lore columns. But since he's gone now...
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