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Sticky: Constructive FAQ thread: Playtest Packet 2
10 months ago  ::  Aug 17, 2012 - 4:59PM #21
AH_schulerta
Date Joined: Oct 24, 2004
Posts: 299
Can a player take the Feats from Specialties in a different order if they meet the prerequisite?

Can a Fighter take the Combat Maneuvers from Fighting Styles in a different order if they meet the prerequisite?

Can a caster Dismiss the effect of an ongoing spell (i.e. Grease)? Does it require the caster to use an action?

If a Fighter or Rogue takes a Specialty that grants a Cantrip or Orison which grants a magical attack, what is the base Magical Attack bonus before adding the Wisdom or Intelligence modifier?
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10 months ago  ::  Aug 17, 2012 - 6:07PM #22
jonathan_sicari
Date Joined: Sep 1, 2008
Posts: 3,349
Basic Kobolds seem to be using the wrong stat (strength instead of Dex) for their melee attack.

Does the mob ability (can't remember the name, grants +1 to hit) stack with itself from other creatures. 
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10 months ago  ::  Aug 17, 2012 - 6:24PM #23
Cyber-Dave
  • I am a plot device.
Date Joined: Sep 20, 2004
Posts: 9,494

In the DM guidelines section it still says that an easy constitution check is in order to stop spell disruption (though it does not give us clear rules as to what type of damage, taken when, disrupts what). In the player packet, the section on disruption no longer includes rules for disruption as a result of damage taken. That needs to be cleaned up. And, personally, I hope that cleaning it up means adding it back in. The check made as a result of damage taken was one of my favorite things from the last playtest. I was really upset to see it gone from the current disruption section. 

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10 months ago  ::  Aug 18, 2012 - 7:54AM #24
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,506
The Warlock Lesser Invocation Fabrication Weave has no duration method given

It says ''The object lasts for 10''    10 seconds,  10 rounds, minutes, days, weeks, years, decade, century, millenium ?
Yan
Montréal, Canada
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10 months ago  ::  Aug 18, 2012 - 11:35AM #25
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,506
Do you add your ability modifier to Spell's damage rolls or only to attack roll ?

Magical Attack (Class PDF pg. 10) was changed to only mention it apply to attack rolls, but the text on damage roll (How To Play pg. 12)  still says you add the ability modifier you used to make the attack to the damage roll of spells.


Yan
Montréal, Canada
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10 months ago  ::  Aug 18, 2012 - 6:53PM #26
DoctorBadWolf
Date Joined: Aug 5, 2008
Posts: 6,730
Quick note on Thieves Cant. IRL, it was called that (or just Cant for short) even though it was hardly just thieves that used it. It developed out of angloromani as an obfuscating pidgin, used to communicate without any upstanding sorts knowing what you were on about.

The text shouldn't specify "amongst theives", and the theif scheme shouldn't be the only way to get it, though. It would make sense to put it in the thief background, since thief rogues would still automatically get it, but so would anyone else who took the theif theme, but honestly, thieves, thugs, con men, black market dealers, gypsies and even regular folk who live in urban slums and interact with those sorts could reasonably know it, so it really should be more broadly available.

I'd almost be tempted to make it a skill.

More sex and gender equality and racial equality shouldn't even be an argument--it should simply be an assumption for any RPG that wants to stay relevant in the 21st century.



Mar 8, 2012 -- 1:58PM, Skeptical_Clown wrote:

  I could say anything in D&D is silly though, because it's a silly game and we are silly people.

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10 months ago  ::  Aug 20, 2012 - 7:58AM #27
AH_schulerta
Date Joined: Oct 24, 2004
Posts: 299
The War Cleric and Draconic Heritage Sorcerer gain proficiencies with martial weapons. Does that include Finesse weapons and Heavy Weapons? The suggested equipment for the Draconic Heritage Sorcerer includes a Greatsword, but doesn't specify that it gets that proficiency. 
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10 months ago  ::  Aug 20, 2012 - 8:40AM #28
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,506
Finesse and Heavy Weapons are different Weapon Categories than Martial Weapon, and thus doesn't include one another. (Its a error in the Dragon Sorcerer suggested equipment or weapon proficiency entry)
Yan
Montréal, Canada
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10 months ago  ::  Aug 20, 2012 - 9:03AM #29
AH_schulerta
Date Joined: Oct 24, 2004
Posts: 299

Aug 20, 2012 -- 8:40AM, Plaguescarred wrote:

Finesse and Heavy Weapons are different Weapon Categories than Martial Weapon, and thus doesn't include one another. (Its a error in the Dragon Sorcerer suggested equipment or weapon proficiency entry)




Is that official? Could I get a link?

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10 months ago  ::  Aug 20, 2012 - 9:15AM #30
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,506
Thats how its written in the Melee Weapon Categories (Equipement PDF pg. 3)


Melee Weapon Categories: Each melee weapon falls into one of the following categories, which are broad groups that share certain key traits. Your class determines what weapons you can use.


 
Yan
Montréal, Canada
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