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10 months ago ::
Aug 09, 2012 - 10:15PM
#21
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Date Joined:
Jan 21, 2011
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Another question, would FSFS even work with hybird OoE? I feel like I'd need full version to multi-roll. Or else drop FSFS from the build, which would frankly be terrible, because I love the concept of this boon to death.
Honestly I don't think it works with hybrid or normal OoE either. FSFS gives you four extra attack rolls that do something; OoE says that when you make a melee attack, you make two attack rolls. The wording is not the same as most such features (normally they say "when you make an attack roll, roll twice").
It would work with Divine Oracle's L16 I'm pretty sure, if you were making an attack vs. Will.
And yeah, I'm sad that there's never been a power (AFAIK) that was specifically given flavor matching the single-cut samurai duel. It's pretty iconic. But Inexorable Pursuit works fairly well
I am okay with you saying my argument is stupid, or commits the munchkin fallacy, or any other bad thing you want. Particularly if you give a reason/explanation for it.
However, I will ignore any post that calls me stupid, or a munchkin, or what have you. Not because it bothers me; I've just found that people only start name-calling when that's the best argument they have left.
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10 months ago ::
Aug 10, 2012 - 1:35AM
#22
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Date Joined:
Apr 14, 2010
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Thank you for making this thread, otherwise I never would've seen the awesomeness of Prophecy of Doom (for some reason I only knew of Divine Oracle's L16 feature). I'm going to tag this onto a Fury of Blows barbarian for approximately infinite attacks during round 1. Prophecy of Doom -> AP -> charge attack & crit. This triggers Symbol of Victory (so you can do this again next fight), Rending Weapon, Rampage, Iron Wolf Charge and Wolf's Bound, which you use in that order. If the enemy happens to die somewhere along the way, you can always Swift Charge another one and/or use Wolf's Bound a little earlier to continue the carnage on another enemy. By the way, should this be a hybrid barb|cleric for hybrid talent Channel Divinity so you can get RRoT? It means losing Swift Charge, but you also get a much better AC out of the deal and another daily charge attack (Gift of Incomparable Strength) in addition the Life-Ending Strike scratch that, GoIS doesn't trigger Rampage.
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10 months ago ::
Aug 10, 2012 - 6:27AM
#23
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Date Joined:
Mar 28, 2010
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nowadays it's accepted that if you take MC cleric you can get battle cleric's lore instead of healer's lore. So I would just grab that instead of the hybrid. You could then grab a feat to gain a channel divinity power I believe.
"Non nobis Domine Sed nomini tuo da gloriam" "I wish for death not because I want to die, but because I seek the war eternal"
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10 months ago ::
Aug 10, 2012 - 6:33AM
#24
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Date Joined:
Apr 14, 2010
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nowadays it's accepted that if you take MC cleric you can get battle cleric's lore instead of healer's lore. So I would just grab that instead of the hybrid. You could then grab a feat to gain a channel divinity power I believe.
I'm probably in the minority here, but I don't consider that to be as intended. Multiclass for access to scale armor and a shield bonus is a little too powerful in my opinion.
Would be good though, because I also want holy symbol proficiency so I can use a Symbol of Victory. And that doesn't come with the Divine Channeler multiclass.
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10 months ago ::
Aug 10, 2012 - 6:42AM
#25
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nowadays it's accepted that if you take MC cleric you can get battle cleric's lore instead of healer's lore. So I would just grab that instead of the hybrid. You could then grab a feat to gain a channel divinity power I believe.
That feat also only gives it to you as a daily. Nice catch on Symbol of Victory. My final build actually after this concept discussion actually was a Barb|Cleric rocking RRoT.
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10 months ago ::
Aug 10, 2012 - 7:15AM
#26
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Date Joined:
Apr 14, 2010
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Could you post it? I'd like to compare it with the stuff I already have on paper. Basically a human Barbarian MC Cleric with the Iron Wolf Warrior theme.
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10 months ago ::
Aug 10, 2012 - 7:43AM
#27
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nowadays it's accepted that if you take MC cleric you can get battle cleric's lore instead of healer's lore.
I don't think this is true; at best, it's probably accepted by the most prolific CharOp posters -- if OP is building for an actual game as he said, he should absolultely not assume that this works without talking to his DM.
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10 months ago ::
Aug 10, 2012 - 7:53AM
#28
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I can't access it from work, but bear with me as I recreate it from scratch here...
Sanger Zonvolt, Githzerai Barbarian|Cleric Lv12
80 HP Defenses: 30/26/22/27 Stats: 20-12-15-9-20-10 Background: Retired Officer (+1 Initiative, whatever...) Theme: Ironwrought Initiative: +15/Roll twice
Feats: 0. Mighty Crusader Expertise (Houserule, free - replace Superior Will in normal games). 1. MC Avenger 2. Hybrid Talent (Channel Div) 4. Novice Power (Fury's Advance) 6. Gith Blade Master 8. Improved Defenses 10. Improved Initiative 11. Superior Will 12. RRoT
Powers: Howling Strike/Icon of Fear Mighty Hew/Thundering Howl/Fury's Advance/Prophecy of Doom Weapon of Astral Flame/Life Ending Strike/Tiger's Claw Rage
Items: Vicious Fullblade +3 Magic Wyvernscale +3 Generic Neck Slot +2 IAoP (Heroic) Five Stars Five Strikes
On T1, you RRoT, FSFS, then Doom + AP Life Ending Strike, using Inevitable Strike to roll twice. Does 9d12+13 maxed, and anywhere from 0-48 extra damage depending on how many extra 'hits' I manage to land. The crit recycles the AP that was just used, and critting on LE Strike also triggers Rampage for another MBA (use Howling Strike in future encounters).
Aside from Life Ending Strike, this sequence works for 3 straight encounters every day, then also the 5th encounter. In a pinch, you could probably just do Prophecy of Doom + Fury's Advance instead.
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10 months ago ::
Aug 10, 2012 - 9:03AM
#29
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Date Joined:
Apr 14, 2010
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Looks good. It's replace Mighty Crusader Exp with Two-Handed Weapon Exp since Prophecy of Doom provokes anyway (not an implement attack) and you have no other important implement attacks.
My build can't roll twice, but with Human Ingenuity and Action Surge for a +7 attack bonus, the initial attack only misses on a 1. Any idea if there are any free action rerolls available around early paragon?
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10 months ago ::
Aug 10, 2012 - 12:12PM
#30
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Date Joined:
Jul 20, 2008
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Depending on where you need your item budget, you can get a reroll stone. Or if you're feeling a little gambly, a set of dice of auspicious fortune and alleviate the need for a roll at all.
You might also look to find a way to grab Dark One's Own Luck (Warlock 6), or Fate's Chaos (Sorcerer 6 - encounter reroll when missing on an AP). There are other options, but they're more restricted (arcane power only, sorcerer power only, etc.). Fate's Chaos can be had without hybrid or MC by using Corellon's Boon, but it requires the level 13 version, which is outside the budget and strictly inferior to a reroll stone anyway.*
*But it's a trick I'm going to stash away for higher level builds, since it dodges item rarity restrictions in games where that's an issue.
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